package micdoodle8.mods.galacticraft.core.client.fx;
import micdoodle8.mods.galacticraft.api.vector.Vector3;
import net.minecraft.client.particle.EntityFX;
import net.minecraft.client.renderer.WorldRenderer;
import net.minecraft.entity.Entity;
import net.minecraft.world.World;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
@SideOnly(Side.CLIENT)
public class EntityFXEntityOxygen extends EntityFX
{
private final float portalParticleScale;
private final double portalPosX;
private final double portalPosY;
private final double portalPosZ;
public EntityFXEntityOxygen(World par1World, Vector3 position, Vector3 motion, Vector3 color)
{
super(par1World, position.x, position.y, position.z, motion.x, motion.y, motion.z);
this.motionX = motion.x;
this.motionY = motion.y;
this.motionZ = motion.z;
this.portalPosX = this.posX = position.x;
this.portalPosY = this.posY = position.y;
this.portalPosZ = this.posZ = position.z;
this.portalParticleScale = this.particleScale = 0.1F;
this.particleRed = color.floatX();
this.particleGreen = color.floatY();
this.particleBlue = color.floatZ();
this.particleMaxAge = (int) (Math.random() * 10.0D) + 40;
this.noClip = true;
this.setParticleTextureIndex((int) (Math.random() * 8.0D));
}
@Override
public void renderParticle(WorldRenderer worldRenderer, Entity entity, float f0, float f1, float f2, float f3, float f4, float f5)
{
float var8 = (this.particleAge + f0) / this.particleMaxAge;
var8 = 1.0F - var8;
var8 *= var8;
var8 = 1.0F - var8;
this.particleScale = this.portalParticleScale * var8;
super.renderParticle(worldRenderer, entity, f0, f1, f2, f3, f4, f5);
}
@Override
public int getBrightnessForRender(float par1)
{
final int var2 = super.getBrightnessForRender(par1);
float var3 = (float) this.particleAge / (float) this.particleMaxAge;
var3 *= var3;
var3 *= var3;
final int var4 = var2 & 255;
int var5 = var2 >> 16 & 255;
var5 += (int) (var3 * 15.0F * 16.0F);
if (var5 > 240)
{
var5 = 240;
}
return var4 | var5 << 16;
}
/**
* Gets how bright this entity is.
*/
@Override
public float getBrightness(float par1)
{
final float var2 = super.getBrightness(par1);
float var3 = (float) this.particleAge / (float) this.particleMaxAge;
var3 = var3 * var3 * var3 * var3;
return var2 * (1.0F - var3) + var3;
}
/**
* Called to update the entity's position/logic.
*/
@Override
public void onUpdate()
{
this.prevPosX = this.posX;
this.prevPosY = this.posY;
this.prevPosZ = this.posZ;
float var1 = (float) this.particleAge / (float) this.particleMaxAge;
final float var2 = var1;
var1 = -var1 + var1 * var1 * 2.0F;
var1 = 1.0F - var1;
this.posX = this.portalPosX + this.motionX * var1;
this.posY = this.portalPosY + this.motionY * var1 + (1.0F - var2);
this.posZ = this.portalPosZ + this.motionZ * var1;
if (this.particleAge++ >= this.particleMaxAge)
{
this.setDead();
}
}
}