package codechicken.nei; import codechicken.lib.math.MathHelper; import codechicken.lib.render.RenderUtils; import codechicken.lib.vec.Cuboid6; import codechicken.nei.KeyManager.IKeyStateTracker; import net.minecraft.client.Minecraft; import net.minecraft.client.renderer.GlStateManager; import net.minecraft.entity.Entity; import net.minecraft.entity.EntityLiving.SpawnPlacementType; import net.minecraft.entity.EnumCreatureType; import net.minecraft.entity.passive.EntityPig; import net.minecraft.util.AxisAlignedBB; import net.minecraft.util.BlockPos; import net.minecraft.world.EnumSkyBlock; import net.minecraft.world.SpawnerAnimals; import net.minecraft.world.World; import net.minecraft.world.biome.BiomeGenBase; import net.minecraft.world.chunk.Chunk; import static org.lwjgl.opengl.GL11.*; public class WorldOverlayRenderer implements IKeyStateTracker { public static int mobOverlay = 0; public static int chunkOverlay = 0; public static void reset() { mobOverlay = 0; chunkOverlay = 0; } @Override public void tickKeyStates() { if (Minecraft.getMinecraft().currentScreen != null) { return; } if (KeyManager.keyStates.get("world.moboverlay").down) { mobOverlay = (mobOverlay + 1) % 2; } if (KeyManager.keyStates.get("world.chunkoverlay").down) { chunkOverlay = (chunkOverlay + 1) % 3; } } public static void render(float frame) { GlStateManager.pushMatrix(); Entity entity = Minecraft.getMinecraft().getRenderViewEntity(); RenderUtils.translateToWorldCoords(entity, frame); renderChunkBounds(entity); renderMobSpawnOverlay(entity); GlStateManager.popMatrix(); } private static void renderMobSpawnOverlay(Entity entity) { if (mobOverlay == 0) { return; } GlStateManager.disableTexture2D(); GlStateManager.disableLighting(); glLineWidth(1.5F); glBegin(GL_LINES); GlStateManager.color(1, 0, 0); World world = entity.worldObj; int x1 = (int) entity.posX; int z1 = (int) entity.posZ; int y1 = (int) MathHelper.clip(entity.posY, 16, world.getHeight() - 16); for (int x = x1 - 16; x <= x1 + 16; x++) { for (int z = z1 - 16; z <= z1 + 16; z++) { BlockPos pos = new BlockPos(x, y1, z); Chunk chunk = world.getChunkFromBlockCoords(pos); BiomeGenBase biome = world.getBiomeGenForCoords(pos); if (biome.getSpawnableList(EnumCreatureType.MONSTER).isEmpty() || biome.getSpawningChance() <= 0) { continue; } for (int y = y1 - 16; y < y1 + 16; y++) { int spawnMode = getSpawnMode(chunk, x, y, z); if (spawnMode == 0) { continue; } if (spawnMode == 1) { GlStateManager.color(1, 1, 0); } else { GlStateManager.color(1, 0, 0); } glVertex3d(x, y + 0.004, z); glVertex3d(x + 1, y + 0.004, z + 1); glVertex3d(x + 1, y + 0.004, z); glVertex3d(x, y + 0.004, z + 1); } } } glEnd(); GlStateManager.enableLighting(); GlStateManager.enableTexture2D(); } private static Entity dummyEntity = new EntityPig(null); private static Cuboid6 c = new Cuboid6(); private static int getSpawnMode(Chunk chunk, int x, int y, int z) { World world = chunk.getWorld(); BlockPos pos = new BlockPos(x, y, z); if (!SpawnerAnimals.canCreatureTypeSpawnAtLocation(SpawnPlacementType.ON_GROUND, world, pos) || chunk.getLightFor(EnumSkyBlock.BLOCK, pos) >= 8) { return 0; } c.set(x + 0.2, y + 0.01, z + 0.2, x + 0.8, y + 1.8, z + 0.8); AxisAlignedBB aabb = c.aabb(); if (!world.checkNoEntityCollision(aabb) || !world.getCollidingBoundingBoxes(dummyEntity, aabb).isEmpty() || world.isAnyLiquid(aabb)) { return 0; } if (chunk.getLightFor(EnumSkyBlock.SKY, pos) >= 8) { return 1; } return 2; } private static void renderChunkBounds(Entity entity) { if (chunkOverlay == 0) { return; } GlStateManager.disableTexture2D(); GlStateManager.enableBlend(); GlStateManager.blendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); GlStateManager.disableLighting(); glLineWidth(1.5F); glBegin(GL_LINES); for (int cx = -4; cx <= 4; cx++) { for (int cz = -4; cz <= 4; cz++) { double x1 = (entity.chunkCoordX + cx) << 4; double z1 = (entity.chunkCoordZ + cz) << 4; double x2 = x1 + 16; double z2 = z1 + 16; double dy = 128; double y1 = Math.floor(entity.posY - dy / 2); double y2 = y1 + dy; if (y1 < 0) { y1 = 0; y2 = dy; } if (y1 > entity.worldObj.getHeight()) { y2 = entity.worldObj.getHeight(); y1 = y2 - dy; } double dist = Math.pow(1.5, -(cx * cx + cz * cz)); GlStateManager.color(0.9F, 0, 0, (float) dist); if (cx >= 0 && cz >= 0) { glVertex3d(x2, y1, z2); glVertex3d(x2, y2, z2); } if (cx >= 0 && cz <= 0) { glVertex3d(x2, y1, z1); glVertex3d(x2, y2, z1); } if (cx <= 0 && cz >= 0) { glVertex3d(x1, y1, z2); glVertex3d(x1, y2, z2); } if (cx <= 0 && cz <= 0) { glVertex3d(x1, y1, z1); glVertex3d(x1, y2, z1); } if (chunkOverlay == 2 && cx == 0 && cz == 0) { dy = 32; y1 = Math.floor(entity.posY - dy / 2); y2 = y1 + dy; if (y1 < 0) { y1 = 0; y2 = dy; } if (y1 > entity.worldObj.getHeight()) { y2 = entity.worldObj.getHeight(); y1 = y2 - dy; } GlStateManager.color(0, 0.9F, 0, 0.4F); for (double y = (int) y1; y <= y2; y++) { glVertex3d(x2, y, z1); glVertex3d(x2, y, z2); glVertex3d(x1, y, z1); glVertex3d(x1, y, z2); glVertex3d(x1, y, z2); glVertex3d(x2, y, z2); glVertex3d(x1, y, z1); glVertex3d(x2, y, z1); } for (double h = 1; h <= 15; h++) { glVertex3d(x1 + h, y1, z1); glVertex3d(x1 + h, y2, z1); glVertex3d(x1 + h, y1, z2); glVertex3d(x1 + h, y2, z2); glVertex3d(x1, y1, z1 + h); glVertex3d(x1, y2, z1 + h); glVertex3d(x2, y1, z1 + h); glVertex3d(x2, y2, z1 + h); } } } } glEnd(); GlStateManager.enableLighting(); GlStateManager.disableBlend(); GlStateManager.enableTexture2D(); } public static void load() { KeyManager.trackers.add(new WorldOverlayRenderer()); } }