package micdoodle8.mods.galacticraft.core.inventory; import micdoodle8.mods.galacticraft.api.entity.IRocketType.EnumRocketType; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.inventory.Container; import net.minecraft.inventory.IInventory; import net.minecraft.inventory.Slot; import net.minecraft.item.ItemStack; public class ContainerRocketInventory extends Container { private final IInventory lowerChestInventory; private final IInventory spaceshipInv; private final EnumRocketType rocketType; public ContainerRocketInventory(IInventory par1IInventory, IInventory par2IInventory, EnumRocketType rocketType, EntityPlayer player) { this.lowerChestInventory = par1IInventory; this.spaceshipInv = par2IInventory; this.rocketType = rocketType; par2IInventory.openInventory(player); switch (rocketType.getInventorySpace() - 2) { case 0: this.addSlotsNoInventory(); break; case 18: this.addSlotsWithInventory(rocketType.getInventorySpace()); break; case 36: this.addSlotsWithInventory(rocketType.getInventorySpace()); break; case 54: this.addSlotsWithInventory(rocketType.getInventorySpace()); break; } } private void addSlotsNoInventory() { int var4; int var5; for (var4 = 0; var4 < 3; ++var4) { for (var5 = 0; var5 < 9; ++var5) { this.addSlotToContainer(new Slot(this.lowerChestInventory, var5 + (var4 + 1) * 9, 8 + var5 * 18, 84 + var4 * 18 - 34)); } } for (var4 = 0; var4 < 9; ++var4) { this.addSlotToContainer(new Slot(this.lowerChestInventory, var4, 8 + var4 * 18, 142 - 34)); } } private void addSlotsWithInventory(int slotCount) { int var4; int var5; int lastRow = slotCount / 9; int ySize = 145 + (this.rocketType.getInventorySpace() - 2) * 2; for (var4 = 0; var4 < lastRow; ++var4) { for (var5 = 0; var5 < 9; ++var5) { this.addSlotToContainer(new Slot(this.spaceshipInv, var5 + var4 * 9, 8 + var5 * 18, 50 + var4 * 18)); } } for (var4 = 0; var4 < 3; ++var4) { for (var5 = 0; var5 < 9; ++var5) { this.addSlotToContainer(new Slot(this.lowerChestInventory, var5 + var4 * 9 + 9, 8 + var5 * 18, ySize - 82 + var4 * 18)); } } for (var4 = 0; var4 < 9; ++var4) { this.addSlotToContainer(new Slot(this.lowerChestInventory, var4, 8 + var4 * 18, ySize - 24)); } } @Override public boolean canInteractWith(EntityPlayer par1EntityPlayer) { return this.spaceshipInv.isUseableByPlayer(par1EntityPlayer); } @Override public ItemStack transferStackInSlot(EntityPlayer par1EntityPlayer, int par2) { ItemStack var3 = null; final Slot var4 = (Slot) this.inventorySlots.get(par2); final int b = this.inventorySlots.size() - 36; if (var4 != null && var4.getHasStack()) { final ItemStack var5 = var4.getStack(); var3 = var5.copy(); if (par2 < b) { if (!this.mergeItemStack(var5, b, b + 36, true)) { return null; } } else if (!this.mergeItemStack(var5, 0, b, false)) { return null; } if (var5.stackSize == 0) { var4.putStack((ItemStack) null); } else { var4.onSlotChanged(); } } return var3; } /** * Callback for when the crafting gui is closed. */ @Override public void onContainerClosed(EntityPlayer par1EntityPlayer) { super.onContainerClosed(par1EntityPlayer); this.lowerChestInventory.closeInventory(par1EntityPlayer); } /** * Return this chest container's lower chest inventory. */ public IInventory getLowerChestInventory() { return this.lowerChestInventory; } }