package micdoodle8.mods.galacticraft.core.inventory;
import micdoodle8.mods.galacticraft.api.entity.IRocketType.EnumRocketType;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.Container;
import net.minecraft.inventory.IInventory;
import net.minecraft.inventory.Slot;
import net.minecraft.item.ItemStack;
public class ContainerRocketInventory extends Container
{
private final IInventory lowerChestInventory;
private final IInventory spaceshipInv;
private final EnumRocketType rocketType;
public ContainerRocketInventory(IInventory par1IInventory, IInventory par2IInventory, EnumRocketType rocketType, EntityPlayer player)
{
this.lowerChestInventory = par1IInventory;
this.spaceshipInv = par2IInventory;
this.rocketType = rocketType;
par2IInventory.openInventory(player);
switch (rocketType.getInventorySpace() - 2)
{
case 0:
this.addSlotsNoInventory();
break;
case 18:
this.addSlotsWithInventory(rocketType.getInventorySpace());
break;
case 36:
this.addSlotsWithInventory(rocketType.getInventorySpace());
break;
case 54:
this.addSlotsWithInventory(rocketType.getInventorySpace());
break;
}
}
private void addSlotsNoInventory()
{
int var4;
int var5;
for (var4 = 0; var4 < 3; ++var4)
{
for (var5 = 0; var5 < 9; ++var5)
{
this.addSlotToContainer(new Slot(this.lowerChestInventory, var5 + (var4 + 1) * 9, 8 + var5 * 18, 84 + var4 * 18 - 34));
}
}
for (var4 = 0; var4 < 9; ++var4)
{
this.addSlotToContainer(new Slot(this.lowerChestInventory, var4, 8 + var4 * 18, 142 - 34));
}
}
private void addSlotsWithInventory(int slotCount)
{
int var4;
int var5;
int lastRow = slotCount / 9;
int ySize = 145 + (this.rocketType.getInventorySpace() - 2) * 2;
for (var4 = 0; var4 < lastRow; ++var4)
{
for (var5 = 0; var5 < 9; ++var5)
{
this.addSlotToContainer(new Slot(this.spaceshipInv, var5 + var4 * 9, 8 + var5 * 18, 50 + var4 * 18));
}
}
for (var4 = 0; var4 < 3; ++var4)
{
for (var5 = 0; var5 < 9; ++var5)
{
this.addSlotToContainer(new Slot(this.lowerChestInventory, var5 + var4 * 9 + 9, 8 + var5 * 18, ySize - 82 + var4 * 18));
}
}
for (var4 = 0; var4 < 9; ++var4)
{
this.addSlotToContainer(new Slot(this.lowerChestInventory, var4, 8 + var4 * 18, ySize - 24));
}
}
@Override
public boolean canInteractWith(EntityPlayer par1EntityPlayer)
{
return this.spaceshipInv.isUseableByPlayer(par1EntityPlayer);
}
@Override
public ItemStack transferStackInSlot(EntityPlayer par1EntityPlayer, int par2)
{
ItemStack var3 = null;
final Slot var4 = (Slot) this.inventorySlots.get(par2);
final int b = this.inventorySlots.size() - 36;
if (var4 != null && var4.getHasStack())
{
final ItemStack var5 = var4.getStack();
var3 = var5.copy();
if (par2 < b)
{
if (!this.mergeItemStack(var5, b, b + 36, true))
{
return null;
}
}
else if (!this.mergeItemStack(var5, 0, b, false))
{
return null;
}
if (var5.stackSize == 0)
{
var4.putStack((ItemStack) null);
}
else
{
var4.onSlotChanged();
}
}
return var3;
}
/**
* Callback for when the crafting gui is closed.
*/
@Override
public void onContainerClosed(EntityPlayer par1EntityPlayer)
{
super.onContainerClosed(par1EntityPlayer);
this.lowerChestInventory.closeInventory(par1EntityPlayer);
}
/**
* Return this chest container's lower chest inventory.
*/
public IInventory getLowerChestInventory()
{
return this.lowerChestInventory;
}
}