package buildcraft.api.gates; import com.google.common.collect.ImmutableList; import net.minecraft.client.renderer.block.model.BakedQuad; import net.minecraft.client.renderer.vertex.VertexFormat; public interface IExpansionBaker<K extends GateExpansionModelKey<K>> { /** @return The vertex format used to generate the quads. */ VertexFormat getVertexFormat(); ImmutableList<BakedQuad> bake(K key); }