package micdoodle8.mods.galacticraft.core.world.gen; import micdoodle8.mods.galacticraft.core.GCBlocks; import net.minecraft.init.Blocks; import net.minecraft.util.BlockPos; import net.minecraft.world.World; import net.minecraft.world.gen.feature.WorldGenerator; import java.util.Random; public class WorldGenSpaceStation extends WorldGenerator { @Override public boolean generate(World world, Random rand, BlockPos pos) { world.setBlockState(pos.add(0, 0, 0), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(0, 0, 1), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(0, 0, 2), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(0, 0, 3), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(0, 0, 4), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(0, 0, 5), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(0, 0, 6), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(0, 1, 0), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(0, 1, 1), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(0, 1, 2), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(0, 1, 3), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(0, 1, 4), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(0, 1, 5), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(0, 1, 6), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(1, 0, 0), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(1, 0, 1), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(1, 0, 2), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(1, 0, 3), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(1, 0, 4), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(1, 0, 5), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(1, 0, 6), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(1, 1, 0), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(1, 1, 6), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(2, 0, 0), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(2, 0, 1), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(2, 0, 2), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(2, 0, 3), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(2, 0, 4), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(2, 0, 5), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(2, 0, 6), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(2, 1, 0), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(2, 1, 6), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(3, 0, 0), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(3, 0, 1), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(3, 0, 2), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(3, 0, 3), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(3, 0, 4), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(3, 0, 5), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(3, 0, 6), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(3, 1, 0), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(3, 1, 6), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(4, 0, 0), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(4, 0, 1), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(4, 0, 2), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(4, 0, 3), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(4, 0, 4), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(4, 0, 5), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(4, 0, 6), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(4, 1, 0), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(4, 1, 6), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(5, 0, 0), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(5, 0, 1), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(5, 0, 2), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(5, 0, 3), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(5, 0, 4), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(5, 0, 5), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(5, 0, 6), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(5, 1, 0), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(5, 1, 6), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(6, 1, 0), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(6, 1, 1), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(6, 1, 2), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(6, 1, 3), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(6, 1, 4), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(6, 1, 5), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(6, 1, 6), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(6, 2, 0), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(6, 2, 6), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(6, 3, 0), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(6, 3, 6), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(6, 4, 0), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(6, 4, 6), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(6, 5, 0), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(6, 5, 1), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(6, 5, 2), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(6, 5, 3), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(6, 5, 4), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(6, 5, 5), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(6, 5, 6), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(7, 1, 0), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(7, 1, 1), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(7, 1, 2), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(7, 1, 3), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(7, 1, 4), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(7, 1, 5), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(7, 1, 6), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(7, 2, 0), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(7, 2, 1), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(7, 2, 5), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(7, 2, 6), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(7, 3, 0), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(7, 3, 1), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(7, 3, 5), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(7, 3, 6), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(7, 4, 0), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(7, 4, 1), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(7, 4, 5), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(7, 4, 6), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(7, 5, 0), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(7, 5, 1), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(7, 5, 2), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(7, 5, 3), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(7, 5, 4), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(7, 5, 5), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(7, 5, 6), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(7, 6, 0), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(7, 6, 1), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(7, 6, 2), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(7, 6, 3), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(7, 6, 4), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(7, 6, 5), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(7, 6, 6), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(8, 1, 0), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(8, 1, 1), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(8, 1, 2), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(8, 1, 3), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(8, 1, 4), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(8, 1, 5), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(8, 1, 6), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(8, 2, 0), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(8, 2, 6), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(8, 3, 0), Blocks.glass_pane.getDefaultState(), 3); world.setBlockState(pos.add(8, 3, 6), Blocks.glass_pane.getDefaultState(), 3); world.setBlockState(pos.add(8, 4, 0), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(8, 4, 6), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(8, 5, 0), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(8, 5, 6), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(8, 6, 0), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(8, 6, 1), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(8, 6, 2), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(8, 6, 3), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(8, 6, 4), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(8, 6, 5), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(8, 6, 6), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(9, 1, 0), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(9, 1, 1), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(9, 1, 2), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(9, 1, 3), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(9, 1, 4), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(9, 1, 5), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(9, 1, 6), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(9, 5, 0), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(9, 5, 6), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(9, 6, 0), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(9, 6, 1), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(9, 6, 2), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(9, 6, 3), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(9, 6, 4), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(9, 6, 5), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(9, 6, 6), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(10, 1, 0), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(10, 1, 1), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(10, 1, 2), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(10, 1, 3), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(10, 1, 4), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(10, 1, 5), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(10, 1, 6), GCBlocks.basicBlock.getStateFromMeta(4), 2); // world.setBlockState(pos.add(10, 2, 3, 3, 0), 3); world.setBlockState(pos.add(10, 5, 0), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(10, 5, 6), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(10, 6, 0), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(10, 6, 1), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(10, 6, 2), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(10, 6, 3), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(10, 6, 4), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(10, 6, 5), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(10, 6, 6), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(11, 1, 0), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(11, 1, 1), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(11, 1, 2), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(11, 1, 3), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(11, 1, 4), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(11, 1, 5), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(11, 1, 6), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(11, 5, 0), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(11, 5, 6), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(11, 6, 0), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(11, 6, 1), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(11, 6, 2), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(11, 6, 3), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(11, 6, 4), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(11, 6, 5), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(11, 6, 6), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(12, 1, 0), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(12, 1, 1), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(12, 1, 2), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(12, 1, 3), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(12, 1, 4), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(12, 1, 5), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(12, 1, 6), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(12, 2, 0), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(12, 2, 6), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(12, 3, 0), Blocks.glass_pane.getDefaultState(), 3); world.setBlockState(pos.add(12, 3, 6), Blocks.glass_pane.getDefaultState(), 3); world.setBlockState(pos.add(12, 4, 0), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(12, 4, 6), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(12, 5, 0), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(12, 5, 6), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(12, 6, 0), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(12, 6, 1), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(12, 6, 2), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(12, 6, 3), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(12, 6, 4), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(12, 6, 5), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(12, 6, 6), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(13, 1, 0), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(13, 1, 1), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(13, 1, 2), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(13, 1, 3), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(13, 1, 4), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(13, 1, 5), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(13, 1, 6), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(13, 2, 0), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(13, 2, 1), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(13, 2, 5), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(13, 2, 6), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(13, 3, 0), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(13, 3, 1), Blocks.glass_pane.getDefaultState(), 3); world.setBlockState(pos.add(13, 3, 5), Blocks.glass_pane.getDefaultState(), 3); world.setBlockState(pos.add(13, 3, 6), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(13, 4, 0), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(13, 4, 1), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(13, 4, 5), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(13, 4, 6), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(13, 5, 0), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(13, 5, 1), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(13, 5, 2), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(13, 5, 3), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(13, 5, 4), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(13, 5, 5), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(13, 5, 6), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(13, 6, 0), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(13, 6, 1), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(13, 6, 2), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(13, 6, 3), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(13, 6, 4), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(13, 6, 5), GCBlocks.basicBlock.getStateFromMeta(4), 2); world.setBlockState(pos.add(13, 6, 6), GCBlocks.basicBlock.getStateFromMeta(4), 2); return true; } }