package ic2.api.util; import net.minecraft.entity.player.EntityPlayer; public interface IKeyboard { boolean isAltKeyDown(EntityPlayer player); boolean isBoostKeyDown(EntityPlayer player); boolean isForwardKeyDown(EntityPlayer player); boolean isJumpKeyDown(EntityPlayer player); boolean isModeSwitchKeyDown(EntityPlayer player); boolean isSideinventoryKeyDown(EntityPlayer player); boolean isHudModeKeyDown(EntityPlayer player); boolean isSneakKeyDown(EntityPlayer player); }