package micdoodle8.mods.galacticraft.core.inventory;
import micdoodle8.mods.galacticraft.api.recipe.ISchematicItem;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.inventory.Container;
import net.minecraft.inventory.IInventory;
import net.minecraft.inventory.InventoryCraftResult;
import net.minecraft.inventory.Slot;
import net.minecraft.item.ItemStack;
import net.minecraft.util.BlockPos;
import net.minecraft.world.World;
public class ContainerSchematic extends Container
{
public InventorySchematic craftMatrix = new InventorySchematic(this);
public IInventory craftResult = new InventoryCraftResult();
private final World worldObj;
public ContainerSchematic(InventoryPlayer par1InventoryPlayer, BlockPos pos)
{
this.worldObj = par1InventoryPlayer.player.worldObj;
this.addSlotToContainer(new SlotSpecific(this.craftMatrix, 0, 80, 1, ISchematicItem.class));
int var6;
int var7;
// Player inv:
for (var6 = 0; var6 < 3; ++var6)
{
for (var7 = 0; var7 < 9; ++var7)
{
this.addSlotToContainer(new Slot(par1InventoryPlayer, var7 + var6 * 9 + 9, 8 + var7 * 18, 111 + var6 * 18 - 59 + 16));
}
}
for (var6 = 0; var6 < 9; ++var6)
{
this.addSlotToContainer(new Slot(par1InventoryPlayer, var6, 8 + var6 * 18, 169 - 59 + 16));
}
this.onCraftMatrixChanged(this.craftMatrix);
}
@Override
public void onContainerClosed(EntityPlayer par1EntityPlayer)
{
super.onContainerClosed(par1EntityPlayer);
if (!this.worldObj.isRemote)
{
for (int var2 = 0; var2 < 1; ++var2)
{
final ItemStack var3 = this.craftMatrix.removeStackFromSlot(var2);
if (var3 != null)
{
par1EntityPlayer.entityDropItem(var3, 0.0F);
}
}
}
}
@Override
public boolean canInteractWith(EntityPlayer entityplayer)
{
return true;
}
@Override
public ItemStack transferStackInSlot(EntityPlayer par1EntityPlayer, int par2)
{
ItemStack var3 = null;
final Slot var4 = (Slot) this.inventorySlots.get(par2);
if (var4 != null && var4.getHasStack())
{
final ItemStack var5 = var4.getStack();
var3 = var5.copy();
if (par2 < 1)
{
if (!this.mergeItemStack(var5, 1, this.inventorySlots.size(), true))
{
return null;
}
}
else if (!this.mergeItemStack(var5, 0, 1, false))
{
return null;
}
if (var5.stackSize == 0)
{
var4.putStack((ItemStack) null);
}
else
{
var4.onSlotChanged();
}
}
return var3;
}
}