// ================================================================== // This file is part of Player API. // // Player API is free software: you can redistribute it and/or modify // it under the terms of the GNU Lesser General Public License as // published by the Free Software Foundation, either version 3 of the // License, or (at your option) any later version. // // Player API is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License and the GNU General Public License along with Player API. // If not, see <http://www.gnu.org/licenses/>. // ================================================================== package api.player.server; public abstract class ServerPlayerBase { public ServerPlayerBase(ServerPlayerAPI playerAPI) { this.internalServerPlayerAPI = playerAPI; this.playerAPI = playerAPI.player; this.player = playerAPI.player.getEntityPlayerMP(); } public void beforeBaseAttach(boolean onTheFly) { } public void afterBaseAttach(boolean onTheFly) { } public void beforeLocalConstructing(net.minecraft.server.MinecraftServer paramMinecraftServer, net.minecraft.world.WorldServer paramWorldServer, com.mojang.authlib.GameProfile paramGameProfile, net.minecraft.server.management.ItemInWorldManager paramItemInWorldManager) { } public void afterLocalConstructing(net.minecraft.server.MinecraftServer paramMinecraftServer, net.minecraft.world.WorldServer paramWorldServer, com.mojang.authlib.GameProfile paramGameProfile, net.minecraft.server.management.ItemInWorldManager paramItemInWorldManager) { } public void beforeBaseDetach(boolean onTheFly) { } public void afterBaseDetach(boolean onTheFly) { } public Object dynamic(String key, Object[] parameters) { return internalServerPlayerAPI.dynamicOverwritten(key, parameters, this); } public final int hashCode() { return super.hashCode(); } public void beforeAddExhaustion(float paramFloat) { } public void addExhaustion(float paramFloat) { ServerPlayerBase overwritten = internalServerPlayerAPI.GetOverwrittenAddExhaustion(this); if(overwritten == null) playerAPI.localAddExhaustion(paramFloat); else if(overwritten != this) overwritten.addExhaustion(paramFloat); } public void afterAddExhaustion(float paramFloat) { } public void beforeAddExperience(int paramInt) { } public void addExperience(int paramInt) { ServerPlayerBase overwritten = internalServerPlayerAPI.GetOverwrittenAddExperience(this); if(overwritten == null) playerAPI.localAddExperience(paramInt); else if(overwritten != this) overwritten.addExperience(paramInt); } public void afterAddExperience(int paramInt) { } public void beforeAddExperienceLevel(int paramInt) { } public void addExperienceLevel(int paramInt) { ServerPlayerBase overwritten = internalServerPlayerAPI.GetOverwrittenAddExperienceLevel(this); if(overwritten == null) playerAPI.localAddExperienceLevel(paramInt); else if(overwritten != this) overwritten.addExperienceLevel(paramInt); } public void afterAddExperienceLevel(int paramInt) { } public void beforeAddMovementStat(double paramDouble1, double paramDouble2, double paramDouble3) { } public void addMovementStat(double paramDouble1, double paramDouble2, double paramDouble3) { ServerPlayerBase overwritten = internalServerPlayerAPI.GetOverwrittenAddMovementStat(this); if(overwritten == null) playerAPI.localAddMovementStat(paramDouble1, paramDouble2, paramDouble3); else if(overwritten != this) overwritten.addMovementStat(paramDouble1, paramDouble2, paramDouble3); } public void afterAddMovementStat(double paramDouble1, double paramDouble2, double paramDouble3) { } public void beforeAttackEntityFrom(net.minecraft.util.DamageSource paramDamageSource, float paramFloat) { } public boolean attackEntityFrom(net.minecraft.util.DamageSource paramDamageSource, float paramFloat) { ServerPlayerBase overwritten = internalServerPlayerAPI.GetOverwrittenAttackEntityFrom(this); boolean _result; if(overwritten == null) _result = playerAPI.localAttackEntityFrom(paramDamageSource, paramFloat); else if(overwritten != this) _result = overwritten.attackEntityFrom(paramDamageSource, paramFloat); else _result = false; return _result; } public void afterAttackEntityFrom(net.minecraft.util.DamageSource paramDamageSource, float paramFloat) { } public void beforeAttackTargetEntityWithCurrentItem(net.minecraft.entity.Entity paramEntity) { } public void attackTargetEntityWithCurrentItem(net.minecraft.entity.Entity paramEntity) { ServerPlayerBase overwritten = internalServerPlayerAPI.GetOverwrittenAttackTargetEntityWithCurrentItem(this); if(overwritten == null) playerAPI.localAttackTargetEntityWithCurrentItem(paramEntity); else if(overwritten != this) overwritten.attackTargetEntityWithCurrentItem(paramEntity); } public void afterAttackTargetEntityWithCurrentItem(net.minecraft.entity.Entity paramEntity) { } public void beforeCanBreatheUnderwater() { } public boolean canBreatheUnderwater() { ServerPlayerBase overwritten = internalServerPlayerAPI.GetOverwrittenCanBreatheUnderwater(this); boolean _result; if(overwritten == null) _result = playerAPI.localCanBreatheUnderwater(); else if(overwritten != this) _result = overwritten.canBreatheUnderwater(); else _result = false; return _result; } public void afterCanBreatheUnderwater() { } public void beforeCanHarvestBlock(net.minecraft.block.Block paramBlock) { } public boolean canHarvestBlock(net.minecraft.block.Block paramBlock) { ServerPlayerBase overwritten = internalServerPlayerAPI.GetOverwrittenCanHarvestBlock(this); boolean _result; if(overwritten == null) _result = playerAPI.localCanHarvestBlock(paramBlock); else if(overwritten != this) _result = overwritten.canHarvestBlock(paramBlock); else _result = false; return _result; } public void afterCanHarvestBlock(net.minecraft.block.Block paramBlock) { } public void beforeCanPlayerEdit(net.minecraft.util.BlockPos paramBlockPos, net.minecraft.util.EnumFacing paramEnumFacing, net.minecraft.item.ItemStack paramItemStack) { } public boolean canPlayerEdit(net.minecraft.util.BlockPos paramBlockPos, net.minecraft.util.EnumFacing paramEnumFacing, net.minecraft.item.ItemStack paramItemStack) { ServerPlayerBase overwritten = internalServerPlayerAPI.GetOverwrittenCanPlayerEdit(this); boolean _result; if(overwritten == null) _result = playerAPI.localCanPlayerEdit(paramBlockPos, paramEnumFacing, paramItemStack); else if(overwritten != this) _result = overwritten.canPlayerEdit(paramBlockPos, paramEnumFacing, paramItemStack); else _result = false; return _result; } public void afterCanPlayerEdit(net.minecraft.util.BlockPos paramBlockPos, net.minecraft.util.EnumFacing paramEnumFacing, net.minecraft.item.ItemStack paramItemStack) { } public void beforeCanTriggerWalking() { } public boolean canTriggerWalking() { ServerPlayerBase overwritten = internalServerPlayerAPI.GetOverwrittenCanTriggerWalking(this); boolean _result; if(overwritten == null) _result = playerAPI.localCanTriggerWalking(); else if(overwritten != this) _result = overwritten.canTriggerWalking(); else _result = false; return _result; } public void afterCanTriggerWalking() { } public void beforeClonePlayer(net.minecraft.entity.player.EntityPlayer paramEntityPlayer, boolean paramBoolean) { } public void clonePlayer(net.minecraft.entity.player.EntityPlayer paramEntityPlayer, boolean paramBoolean) { ServerPlayerBase overwritten = internalServerPlayerAPI.GetOverwrittenClonePlayer(this); if(overwritten == null) playerAPI.localClonePlayer(paramEntityPlayer, paramBoolean); else if(overwritten != this) overwritten.clonePlayer(paramEntityPlayer, paramBoolean); } public void afterClonePlayer(net.minecraft.entity.player.EntityPlayer paramEntityPlayer, boolean paramBoolean) { } public void beforeDamageEntity(net.minecraft.util.DamageSource paramDamageSource, float paramFloat) { } public void damageEntity(net.minecraft.util.DamageSource paramDamageSource, float paramFloat) { ServerPlayerBase overwritten = internalServerPlayerAPI.GetOverwrittenDamageEntity(this); if(overwritten == null) playerAPI.localDamageEntity(paramDamageSource, paramFloat); else if(overwritten != this) overwritten.damageEntity(paramDamageSource, paramFloat); } public void afterDamageEntity(net.minecraft.util.DamageSource paramDamageSource, float paramFloat) { } public void beforeDisplayGui(net.minecraft.world.IInteractionObject paramIInteractionObject) { } public void displayGui(net.minecraft.world.IInteractionObject paramIInteractionObject) { ServerPlayerBase overwritten = internalServerPlayerAPI.GetOverwrittenDisplayGui(this); if(overwritten == null) playerAPI.localDisplayGui(paramIInteractionObject); else if(overwritten != this) overwritten.displayGui(paramIInteractionObject); } public void afterDisplayGui(net.minecraft.world.IInteractionObject paramIInteractionObject) { } public void beforeDisplayGUIChest(net.minecraft.inventory.IInventory paramIInventory) { } public void displayGUIChest(net.minecraft.inventory.IInventory paramIInventory) { ServerPlayerBase overwritten = internalServerPlayerAPI.GetOverwrittenDisplayGUIChest(this); if(overwritten == null) playerAPI.localDisplayGUIChest(paramIInventory); else if(overwritten != this) overwritten.displayGUIChest(paramIInventory); } public void afterDisplayGUIChest(net.minecraft.inventory.IInventory paramIInventory) { } public void beforeDropOneItem(boolean paramBoolean) { } public net.minecraft.entity.item.EntityItem dropOneItem(boolean paramBoolean) { ServerPlayerBase overwritten = internalServerPlayerAPI.GetOverwrittenDropOneItem(this); net.minecraft.entity.item.EntityItem _result; if(overwritten == null) _result = playerAPI.localDropOneItem(paramBoolean); else if(overwritten != this) _result = overwritten.dropOneItem(paramBoolean); else _result = null; return _result; } public void afterDropOneItem(boolean paramBoolean) { } public void beforeDropPlayerItemWithRandomChoice(net.minecraft.item.ItemStack paramItemStack, boolean paramBoolean) { } public net.minecraft.entity.item.EntityItem dropPlayerItemWithRandomChoice(net.minecraft.item.ItemStack paramItemStack, boolean paramBoolean) { ServerPlayerBase overwritten = internalServerPlayerAPI.GetOverwrittenDropPlayerItemWithRandomChoice(this); net.minecraft.entity.item.EntityItem _result; if(overwritten == null) _result = playerAPI.localDropPlayerItemWithRandomChoice(paramItemStack, paramBoolean); else if(overwritten != this) _result = overwritten.dropPlayerItemWithRandomChoice(paramItemStack, paramBoolean); else _result = null; return _result; } public void afterDropPlayerItemWithRandomChoice(net.minecraft.item.ItemStack paramItemStack, boolean paramBoolean) { } public void beforeFall(float paramFloat1, float paramFloat2) { } public void fall(float paramFloat1, float paramFloat2) { ServerPlayerBase overwritten = internalServerPlayerAPI.GetOverwrittenFall(this); if(overwritten == null) playerAPI.localFall(paramFloat1, paramFloat2); else if(overwritten != this) overwritten.fall(paramFloat1, paramFloat2); } public void afterFall(float paramFloat1, float paramFloat2) { } public void beforeGetAIMoveSpeed() { } public float getAIMoveSpeed() { ServerPlayerBase overwritten = internalServerPlayerAPI.GetOverwrittenGetAIMoveSpeed(this); float _result; if(overwritten == null) _result = playerAPI.localGetAIMoveSpeed(); else if(overwritten != this) _result = overwritten.getAIMoveSpeed(); else _result = 0; return _result; } public void afterGetAIMoveSpeed() { } public void beforeGetBreakSpeed(net.minecraft.block.state.IBlockState paramIBlockState, net.minecraft.util.BlockPos paramBlockPos) { } public float getBreakSpeed(net.minecraft.block.state.IBlockState paramIBlockState, net.minecraft.util.BlockPos paramBlockPos) { ServerPlayerBase overwritten = internalServerPlayerAPI.GetOverwrittenGetBreakSpeed(this); float _result; if(overwritten == null) _result = playerAPI.localGetBreakSpeed(paramIBlockState, paramBlockPos); else if(overwritten != this) _result = overwritten.getBreakSpeed(paramIBlockState, paramBlockPos); else _result = 0; return _result; } public void afterGetBreakSpeed(net.minecraft.block.state.IBlockState paramIBlockState, net.minecraft.util.BlockPos paramBlockPos) { } public void beforeGetDistanceSq(double paramDouble1, double paramDouble2, double paramDouble3) { } public double getDistanceSq(double paramDouble1, double paramDouble2, double paramDouble3) { ServerPlayerBase overwritten = internalServerPlayerAPI.GetOverwrittenGetDistanceSq(this); double _result; if(overwritten == null) _result = playerAPI.localGetDistanceSq(paramDouble1, paramDouble2, paramDouble3); else if(overwritten != this) _result = overwritten.getDistanceSq(paramDouble1, paramDouble2, paramDouble3); else _result = 0; return _result; } public void afterGetDistanceSq(double paramDouble1, double paramDouble2, double paramDouble3) { } public void beforeGetBrightness(float paramFloat) { } public float getBrightness(float paramFloat) { ServerPlayerBase overwritten = internalServerPlayerAPI.GetOverwrittenGetBrightness(this); float _result; if(overwritten == null) _result = playerAPI.localGetBrightness(paramFloat); else if(overwritten != this) _result = overwritten.getBrightness(paramFloat); else _result = 0; return _result; } public void afterGetBrightness(float paramFloat) { } public void beforeGetEyeHeight() { } public float getEyeHeight() { ServerPlayerBase overwritten = internalServerPlayerAPI.GetOverwrittenGetEyeHeight(this); float _result; if(overwritten == null) _result = playerAPI.localGetEyeHeight(); else if(overwritten != this) _result = overwritten.getEyeHeight(); else _result = 0; return _result; } public void afterGetEyeHeight() { } public void beforeHeal(float paramFloat) { } public void heal(float paramFloat) { ServerPlayerBase overwritten = internalServerPlayerAPI.GetOverwrittenHeal(this); if(overwritten == null) playerAPI.localHeal(paramFloat); else if(overwritten != this) overwritten.heal(paramFloat); } public void afterHeal(float paramFloat) { } public void beforeIsEntityInsideOpaqueBlock() { } public boolean isEntityInsideOpaqueBlock() { ServerPlayerBase overwritten = internalServerPlayerAPI.GetOverwrittenIsEntityInsideOpaqueBlock(this); boolean _result; if(overwritten == null) _result = playerAPI.localIsEntityInsideOpaqueBlock(); else if(overwritten != this) _result = overwritten.isEntityInsideOpaqueBlock(); else _result = false; return _result; } public void afterIsEntityInsideOpaqueBlock() { } public void beforeIsInWater() { } public boolean isInWater() { ServerPlayerBase overwritten = internalServerPlayerAPI.GetOverwrittenIsInWater(this); boolean _result; if(overwritten == null) _result = playerAPI.localIsInWater(); else if(overwritten != this) _result = overwritten.isInWater(); else _result = false; return _result; } public void afterIsInWater() { } public void beforeIsInsideOfMaterial(net.minecraft.block.material.Material paramMaterial) { } public boolean isInsideOfMaterial(net.minecraft.block.material.Material paramMaterial) { ServerPlayerBase overwritten = internalServerPlayerAPI.GetOverwrittenIsInsideOfMaterial(this); boolean _result; if(overwritten == null) _result = playerAPI.localIsInsideOfMaterial(paramMaterial); else if(overwritten != this) _result = overwritten.isInsideOfMaterial(paramMaterial); else _result = false; return _result; } public void afterIsInsideOfMaterial(net.minecraft.block.material.Material paramMaterial) { } public void beforeIsOnLadder() { } public boolean isOnLadder() { ServerPlayerBase overwritten = internalServerPlayerAPI.GetOverwrittenIsOnLadder(this); boolean _result; if(overwritten == null) _result = playerAPI.localIsOnLadder(); else if(overwritten != this) _result = overwritten.isOnLadder(); else _result = false; return _result; } public void afterIsOnLadder() { } public void beforeIsPlayerSleeping() { } public boolean isPlayerSleeping() { ServerPlayerBase overwritten = internalServerPlayerAPI.GetOverwrittenIsPlayerSleeping(this); boolean _result; if(overwritten == null) _result = playerAPI.localIsPlayerSleeping(); else if(overwritten != this) _result = overwritten.isPlayerSleeping(); else _result = false; return _result; } public void afterIsPlayerSleeping() { } public void beforeIsSneaking() { } public boolean isSneaking() { ServerPlayerBase overwritten = internalServerPlayerAPI.GetOverwrittenIsSneaking(this); boolean _result; if(overwritten == null) _result = playerAPI.localIsSneaking(); else if(overwritten != this) _result = overwritten.isSneaking(); else _result = false; return _result; } public void afterIsSneaking() { } public void beforeJump() { } public void jump() { ServerPlayerBase overwritten = internalServerPlayerAPI.GetOverwrittenJump(this); if(overwritten == null) playerAPI.localJump(); else if(overwritten != this) overwritten.jump(); } public void afterJump() { } public void beforeKnockBack(net.minecraft.entity.Entity paramEntity, float paramFloat, double paramDouble1, double paramDouble2) { } public void knockBack(net.minecraft.entity.Entity paramEntity, float paramFloat, double paramDouble1, double paramDouble2) { ServerPlayerBase overwritten = internalServerPlayerAPI.GetOverwrittenKnockBack(this); if(overwritten == null) playerAPI.localKnockBack(paramEntity, paramFloat, paramDouble1, paramDouble2); else if(overwritten != this) overwritten.knockBack(paramEntity, paramFloat, paramDouble1, paramDouble2); } public void afterKnockBack(net.minecraft.entity.Entity paramEntity, float paramFloat, double paramDouble1, double paramDouble2) { } public void beforeMountEntity(net.minecraft.entity.Entity paramEntity) { } public void mountEntity(net.minecraft.entity.Entity paramEntity) { ServerPlayerBase overwritten = internalServerPlayerAPI.GetOverwrittenMountEntity(this); if(overwritten == null) playerAPI.localMountEntity(paramEntity); else if(overwritten != this) overwritten.mountEntity(paramEntity); } public void afterMountEntity(net.minecraft.entity.Entity paramEntity) { } public void beforeMoveEntity(double paramDouble1, double paramDouble2, double paramDouble3) { } public void moveEntity(double paramDouble1, double paramDouble2, double paramDouble3) { ServerPlayerBase overwritten = internalServerPlayerAPI.GetOverwrittenMoveEntity(this); if(overwritten == null) playerAPI.localMoveEntity(paramDouble1, paramDouble2, paramDouble3); else if(overwritten != this) overwritten.moveEntity(paramDouble1, paramDouble2, paramDouble3); } public void afterMoveEntity(double paramDouble1, double paramDouble2, double paramDouble3) { } public void beforeMoveEntityWithHeading(float paramFloat1, float paramFloat2) { } public void moveEntityWithHeading(float paramFloat1, float paramFloat2) { ServerPlayerBase overwritten = internalServerPlayerAPI.GetOverwrittenMoveEntityWithHeading(this); if(overwritten == null) playerAPI.localMoveEntityWithHeading(paramFloat1, paramFloat2); else if(overwritten != this) overwritten.moveEntityWithHeading(paramFloat1, paramFloat2); } public void afterMoveEntityWithHeading(float paramFloat1, float paramFloat2) { } public void beforeMoveFlying(float paramFloat1, float paramFloat2, float paramFloat3) { } public void moveFlying(float paramFloat1, float paramFloat2, float paramFloat3) { ServerPlayerBase overwritten = internalServerPlayerAPI.GetOverwrittenMoveFlying(this); if(overwritten == null) playerAPI.localMoveFlying(paramFloat1, paramFloat2, paramFloat3); else if(overwritten != this) overwritten.moveFlying(paramFloat1, paramFloat2, paramFloat3); } public void afterMoveFlying(float paramFloat1, float paramFloat2, float paramFloat3) { } public void beforeOnDeath(net.minecraft.util.DamageSource paramDamageSource) { } public void onDeath(net.minecraft.util.DamageSource paramDamageSource) { ServerPlayerBase overwritten = internalServerPlayerAPI.GetOverwrittenOnDeath(this); if(overwritten == null) playerAPI.localOnDeath(paramDamageSource); else if(overwritten != this) overwritten.onDeath(paramDamageSource); } public void afterOnDeath(net.minecraft.util.DamageSource paramDamageSource) { } public void beforeOnLivingUpdate() { } public void onLivingUpdate() { ServerPlayerBase overwritten = internalServerPlayerAPI.GetOverwrittenOnLivingUpdate(this); if(overwritten == null) playerAPI.localOnLivingUpdate(); else if(overwritten != this) overwritten.onLivingUpdate(); } public void afterOnLivingUpdate() { } public void beforeOnKillEntity(net.minecraft.entity.EntityLivingBase paramEntityLivingBase) { } public void onKillEntity(net.minecraft.entity.EntityLivingBase paramEntityLivingBase) { ServerPlayerBase overwritten = internalServerPlayerAPI.GetOverwrittenOnKillEntity(this); if(overwritten == null) playerAPI.localOnKillEntity(paramEntityLivingBase); else if(overwritten != this) overwritten.onKillEntity(paramEntityLivingBase); } public void afterOnKillEntity(net.minecraft.entity.EntityLivingBase paramEntityLivingBase) { } public void beforeOnStruckByLightning(net.minecraft.entity.effect.EntityLightningBolt paramEntityLightningBolt) { } public void onStruckByLightning(net.minecraft.entity.effect.EntityLightningBolt paramEntityLightningBolt) { ServerPlayerBase overwritten = internalServerPlayerAPI.GetOverwrittenOnStruckByLightning(this); if(overwritten == null) playerAPI.localOnStruckByLightning(paramEntityLightningBolt); else if(overwritten != this) overwritten.onStruckByLightning(paramEntityLightningBolt); } public void afterOnStruckByLightning(net.minecraft.entity.effect.EntityLightningBolt paramEntityLightningBolt) { } public void beforeOnUpdate() { } public void onUpdate() { ServerPlayerBase overwritten = internalServerPlayerAPI.GetOverwrittenOnUpdate(this); if(overwritten == null) playerAPI.localOnUpdate(); else if(overwritten != this) overwritten.onUpdate(); } public void afterOnUpdate() { } public void beforeOnUpdateEntity() { } public void onUpdateEntity() { ServerPlayerBase overwritten = internalServerPlayerAPI.GetOverwrittenOnUpdateEntity(this); if(overwritten == null) playerAPI.localOnUpdateEntity(); else if(overwritten != this) overwritten.onUpdateEntity(); } public void afterOnUpdateEntity() { } public void beforeReadEntityFromNBT(net.minecraft.nbt.NBTTagCompound paramNBTTagCompound) { } public void readEntityFromNBT(net.minecraft.nbt.NBTTagCompound paramNBTTagCompound) { ServerPlayerBase overwritten = internalServerPlayerAPI.GetOverwrittenReadEntityFromNBT(this); if(overwritten == null) playerAPI.localReadEntityFromNBT(paramNBTTagCompound); else if(overwritten != this) overwritten.readEntityFromNBT(paramNBTTagCompound); } public void afterReadEntityFromNBT(net.minecraft.nbt.NBTTagCompound paramNBTTagCompound) { } public void beforeSetDead() { } public void setDead() { ServerPlayerBase overwritten = internalServerPlayerAPI.GetOverwrittenSetDead(this); if(overwritten == null) playerAPI.localSetDead(); else if(overwritten != this) overwritten.setDead(); } public void afterSetDead() { } public void beforeSetEntityActionState(float paramFloat1, float paramFloat2, boolean paramBoolean1, boolean paramBoolean2) { } public void setEntityActionState(float paramFloat1, float paramFloat2, boolean paramBoolean1, boolean paramBoolean2) { ServerPlayerBase overwritten = internalServerPlayerAPI.GetOverwrittenSetEntityActionState(this); if(overwritten == null) playerAPI.localSetEntityActionState(paramFloat1, paramFloat2, paramBoolean1, paramBoolean2); else if(overwritten != this) overwritten.setEntityActionState(paramFloat1, paramFloat2, paramBoolean1, paramBoolean2); } public void afterSetEntityActionState(float paramFloat1, float paramFloat2, boolean paramBoolean1, boolean paramBoolean2) { } public void beforeSetPosition(double paramDouble1, double paramDouble2, double paramDouble3) { } public void setPosition(double paramDouble1, double paramDouble2, double paramDouble3) { ServerPlayerBase overwritten = internalServerPlayerAPI.GetOverwrittenSetPosition(this); if(overwritten == null) playerAPI.localSetPosition(paramDouble1, paramDouble2, paramDouble3); else if(overwritten != this) overwritten.setPosition(paramDouble1, paramDouble2, paramDouble3); } public void afterSetPosition(double paramDouble1, double paramDouble2, double paramDouble3) { } public void beforeSetSneaking(boolean paramBoolean) { } public void setSneaking(boolean paramBoolean) { ServerPlayerBase overwritten = internalServerPlayerAPI.GetOverwrittenSetSneaking(this); if(overwritten == null) playerAPI.localSetSneaking(paramBoolean); else if(overwritten != this) overwritten.setSneaking(paramBoolean); } public void afterSetSneaking(boolean paramBoolean) { } public void beforeSetSprinting(boolean paramBoolean) { } public void setSprinting(boolean paramBoolean) { ServerPlayerBase overwritten = internalServerPlayerAPI.GetOverwrittenSetSprinting(this); if(overwritten == null) playerAPI.localSetSprinting(paramBoolean); else if(overwritten != this) overwritten.setSprinting(paramBoolean); } public void afterSetSprinting(boolean paramBoolean) { } public void beforeSwingItem() { } public void swingItem() { ServerPlayerBase overwritten = internalServerPlayerAPI.GetOverwrittenSwingItem(this); if(overwritten == null) playerAPI.localSwingItem(); else if(overwritten != this) overwritten.swingItem(); } public void afterSwingItem() { } public void beforeUpdateEntityActionState() { } public void updateEntityActionState() { ServerPlayerBase overwritten = internalServerPlayerAPI.GetOverwrittenUpdateEntityActionState(this); if(overwritten == null) playerAPI.localUpdateEntityActionState(); else if(overwritten != this) overwritten.updateEntityActionState(); } public void afterUpdateEntityActionState() { } public void beforeUpdatePotionEffects() { } public void updatePotionEffects() { ServerPlayerBase overwritten = internalServerPlayerAPI.GetOverwrittenUpdatePotionEffects(this); if(overwritten == null) playerAPI.localUpdatePotionEffects(); else if(overwritten != this) overwritten.updatePotionEffects(); } public void afterUpdatePotionEffects() { } public void beforeUpdateRidden() { } public void updateRidden() { ServerPlayerBase overwritten = internalServerPlayerAPI.GetOverwrittenUpdateRidden(this); if(overwritten == null) playerAPI.localUpdateRidden(); else if(overwritten != this) overwritten.updateRidden(); } public void afterUpdateRidden() { } public void beforeWakeUpPlayer(boolean paramBoolean1, boolean paramBoolean2, boolean paramBoolean3) { } public void wakeUpPlayer(boolean paramBoolean1, boolean paramBoolean2, boolean paramBoolean3) { ServerPlayerBase overwritten = internalServerPlayerAPI.GetOverwrittenWakeUpPlayer(this); if(overwritten == null) playerAPI.localWakeUpPlayer(paramBoolean1, paramBoolean2, paramBoolean3); else if(overwritten != this) overwritten.wakeUpPlayer(paramBoolean1, paramBoolean2, paramBoolean3); } public void afterWakeUpPlayer(boolean paramBoolean1, boolean paramBoolean2, boolean paramBoolean3) { } public void beforeWriteEntityToNBT(net.minecraft.nbt.NBTTagCompound paramNBTTagCompound) { } public void writeEntityToNBT(net.minecraft.nbt.NBTTagCompound paramNBTTagCompound) { ServerPlayerBase overwritten = internalServerPlayerAPI.GetOverwrittenWriteEntityToNBT(this); if(overwritten == null) playerAPI.localWriteEntityToNBT(paramNBTTagCompound); else if(overwritten != this) overwritten.writeEntityToNBT(paramNBTTagCompound); } public void afterWriteEntityToNBT(net.minecraft.nbt.NBTTagCompound paramNBTTagCompound) { } protected final net.minecraft.entity.player.EntityPlayerMP player; protected final IServerPlayer playerAPI; private final ServerPlayerAPI internalServerPlayerAPI; }