package codechicken.nei; import net.minecraft.client.renderer.GlStateManager; import static codechicken.lib.gui.GuiDraw.drawStringC; import static codechicken.nei.LayoutManager.*; public class LayoutStyleMinecraft extends LayoutStyleDefault { int stateButtonCount; int clickButtonCount; @Override public String getName() { return "minecraft"; } @Override public void init() { delete.icon = new Image(144, 12, 12, 12); gamemode.icons[0] = new Image(132, 12, 12, 12); gamemode.icons[1] = new Image(156, 12, 12, 12); gamemode.icons[2] = new Image(168, 12, 12, 12); rain.icon = new Image(120, 12, 12, 12); magnet.icon = new Image(180, 24, 12, 12); timeButtons[0].icon = new Image(132, 24, 12, 12); timeButtons[1].icon = new Image(120, 24, 12, 12); timeButtons[2].icon = new Image(144, 24, 12, 12); timeButtons[3].icon = new Image(156, 24, 12, 12); heal.icon = new Image(168, 24, 12, 12); dropDown.x = 90; } @Override public void reset() { stateButtonCount = clickButtonCount = 0; } @Override public void layoutButton(Button button) { if ((button.state & 0x4) != 0) { button.x = 6 + stateButtonCount * 20; button.y = 3; stateButtonCount++; } else { button.x = 6 + (clickButtonCount % 4) * 20; button.y = 3 + (1 + clickButtonCount / 4) * 18; clickButtonCount++; } button.h = 17; button.w = button.contentWidth() + 6; } @Override public void drawButton(Button b, int mousex, int mousey) { GlStateManager.disableLighting(); GlStateManager.color(1, 1, 1, 1); int tex; if ((b.state & 0x3) == 2) { tex = 0; } else if ((b.state & 0x4) == 0 && b.contains(mousex, mousey) ||//not a state button and mouseover (b.state & 0x3) == 1)//state active { tex = 2; } else { tex = 1; } LayoutManager.drawButtonBackground(b.x, b.y, b.w, b.h, true, tex); Image icon = b.getRenderIcon(); if (icon == null) { int colour = tex == 2 ? 0xffffa0 : tex == 0 ? 0x601010 : 0xe0e0e0; drawStringC(b.getRenderLabel(), b.x + b.w / 2, b.y + (b.h - 8) / 2, colour); } else { GlStateManager.color(1, 1, 1, 1); int iconx = b.x + (b.w - icon.width) / 2; int icony = b.y + (b.h - icon.height) / 2; LayoutManager.drawIcon(iconx, icony, icon); } } @Override public void drawSubsetTag(String text, int x, int y, int w, int h, int state, boolean mouseover) { if (state == 1) { GlStateManager.color(0.65F, 0.65F, 0.65F, 1.0F); } else { GlStateManager.color(1, 1, 1, 1); } LayoutManager.drawButtonBackground(x, y, w, h, false, state == 0 ? 0 : 1); if (text != null) { drawStringC(text, x, y, w, h, state == 2 ? 0xFFE0E0E0 : 0xFFA0A0A0); } } }