package micdoodle8.mods.galacticraft.core.inventory; import micdoodle8.mods.galacticraft.core.GCItems; import micdoodle8.mods.galacticraft.core.util.RecipeUtil; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.player.InventoryPlayer; import net.minecraft.inventory.Container; import net.minecraft.inventory.IInventory; import net.minecraft.inventory.InventoryCraftResult; import net.minecraft.inventory.Slot; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; import net.minecraft.util.BlockPos; import net.minecraft.world.World; public class ContainerBuggyBench extends Container { public InventoryBuggyBench craftMatrix = new InventoryBuggyBench(this); public IInventory craftResult = new InventoryCraftResult(); private final World worldObj; public ContainerBuggyBench(InventoryPlayer par1InventoryPlayer, BlockPos pos, EntityPlayer player) { final int change = 27; this.worldObj = par1InventoryPlayer.player.worldObj; this.addSlotToContainer(new SlotRocketBenchResult(par1InventoryPlayer.player, this.craftMatrix, this.craftResult, 0, 142, 79 + change)); int var6; int var7; // Body for (var6 = 0; var6 < 4; ++var6) { for (var7 = 0; var7 < 3; ++var7) { this.addSlotToContainer(new SlotBuggyBench(this.craftMatrix, var7 * 4 + var6 + 1, 39 + var7 * 18, 14 + var6 * 18 + change, pos, par1InventoryPlayer.player)); } } for (var6 = 0; var6 < 2; ++var6) { for (var7 = 0; var7 < 2; ++var7) { this.addSlotToContainer(new SlotBuggyBench(this.craftMatrix, var7 * 2 + var6 + 13, 21 + var7 * 72, 14 + var6 * 54 + change, pos, par1InventoryPlayer.player)); } } // Addons for (int var8 = 0; var8 < 3; var8++) { this.addSlotToContainer(new SlotBuggyBench(this.craftMatrix, 17 + var8, 93 + var8 * 26, -15 + change, pos, par1InventoryPlayer.player)); } // Player inv: for (var6 = 0; var6 < 3; ++var6) { for (var7 = 0; var7 < 9; ++var7) { this.addSlotToContainer(new Slot(par1InventoryPlayer, var7 + var6 * 9 + 9, 8 + var7 * 18, 111 + var6 * 18 + change)); } } for (var6 = 0; var6 < 9; ++var6) { this.addSlotToContainer(new Slot(par1InventoryPlayer, var6, 8 + var6 * 18, 169 + change)); } this.onCraftMatrixChanged(this.craftMatrix); } @Override public void onContainerClosed(EntityPlayer par1EntityPlayer) { super.onContainerClosed(par1EntityPlayer); if (!this.worldObj.isRemote) { for (int var2 = 1; var2 < this.craftMatrix.getSizeInventory(); ++var2) { final ItemStack slot = this.craftMatrix.removeStackFromSlot(var2); if (slot != null) { par1EntityPlayer.entityDropItem(slot, 0.0F); } } } } @Override public void onCraftMatrixChanged(IInventory par1IInventory) { this.craftResult.setInventorySlotContents(0, RecipeUtil.findMatchingBuggy(this.craftMatrix)); } @Override public boolean canInteractWith(EntityPlayer par1EntityPlayer) { return true; } /** * Called to transfer a stack from one inventory to the other eg. when shift * clicking. */ @Override public ItemStack transferStackInSlot(EntityPlayer par1EntityPlayer, int par1) { ItemStack var2 = null; final Slot slot = (Slot) this.inventorySlots.get(par1); final int b = this.inventorySlots.size(); if (slot != null && slot.getHasStack()) { final ItemStack var4 = slot.getStack(); var2 = var4.copy(); if (par1 < b - 36) { if (!this.mergeItemStack(var4, b - 36, b, true)) { return null; } if (par1 == 0) { slot.onSlotChange(var4, var2); } } else { Item i = var4.getItem(); if (i == GCItems.heavyPlatingTier1 || i == GCItems.partBuggy) { for (int j = 1; j < 20; j++) { if (((Slot) this.inventorySlots.get(j)).isItemValid(var4)) { this.mergeOneItem(var4, j, j + 1, false); } } } else { if (par1 < b - 9) { if (!this.mergeItemStack(var4, b - 9, b, false)) { return null; } } else { if (!this.mergeItemStack(var4, b - 36, b - 9, false)) { return null; } } } } if (var4.stackSize == 0) { slot.putStack((ItemStack) null); } if (var4.stackSize == var2.stackSize) { return null; } slot.onSlotChanged(); slot.onPickupFromSlot(par1EntityPlayer, var4); } return var2; } protected boolean mergeOneItem(ItemStack par1ItemStack, int par2, int par3, boolean par4) { boolean flag1 = false; if (par1ItemStack.stackSize > 0) { Slot slot; ItemStack slotStack; for (int k = par2; k < par3; k++) { slot = (Slot) this.inventorySlots.get(k); slotStack = slot.getStack(); if (slotStack == null) { ItemStack stackOneItem = par1ItemStack.copy(); stackOneItem.stackSize = 1; par1ItemStack.stackSize--; slot.putStack(stackOneItem); slot.onSlotChanged(); flag1 = true; break; } } } return flag1; } }