package codechicken.nei; import codechicken.nei.api.IInfiniteItemHandler; import net.minecraft.entity.player.InventoryPlayer; import net.minecraft.item.ItemStack; public class InfiniteToolHandler implements IInfiniteItemHandler { @Override public void onPickup(ItemStack heldItem) { heldItem.setItemDamage(0); } @Override public void onPlaceInfinite(ItemStack heldItem) { heldItem.setItemDamage(-32000); } @Override public void replenishInfiniteStack(InventoryPlayer inv, int slotNo) { inv.getStackInSlot(slotNo).setItemDamage(-32000); } @Override public boolean canHandleItem(ItemStack stack) { return stack.getItem().isDamageable() && stack.getMaxStackSize() == 1; } @Override public boolean isItemInfinite(ItemStack stack) { return stack.getItemDamage() < -30000; } @Override public ItemStack getInfiniteItem(ItemStack typeStack) { return new ItemStack(typeStack.getItem(), 1, -32000); } }