/** Copyright (c) 2011-2015, SpaceToad and the BuildCraft Team http://www.mod-buildcraft.com * * The BuildCraft API is distributed under the terms of the MIT License. Please check the contents of the license, which * should be located as "LICENSE.API" in the BuildCraft source code distribution. */ package buildcraft.api.power; import net.minecraft.util.BlockPos; /** This interface should be defined by any Tile which wants to receive energy from BuildCraft lasers. * * The respective Block MUST implement ILaserTargetBlock! */ public interface ILaserTarget { /** Returns true if the target currently needs power. For example, if the Advanced Crafting Table has work to do. * * @return true if needs power */ boolean requiresLaserEnergy(); /** Transfers energy from the laser to the target. * * @param energy */ void receiveLaserEnergy(int energy); /** Return true if the Tile Entity object is no longer a valid target. For example, if its been invalidated. * * @return true if no longer a valid target object */ boolean isInvalidTarget(); }