package micdoodle8.mods.galacticraft.core.client.model; import micdoodle8.mods.galacticraft.core.Constants; import net.minecraft.client.model.ModelBase; import net.minecraft.client.model.ModelRenderer; import net.minecraft.entity.Entity; import net.minecraft.util.MathHelper; import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.SideOnly; import org.lwjgl.opengl.GL11; @SideOnly(Side.CLIENT) public class ModelEvolvedCreeper extends ModelBase { ModelRenderer leftOxygenTank; ModelRenderer rightOxygenTank; ModelRenderer tubeRight2; ModelRenderer tubeLeft1; ModelRenderer tubeRight3; ModelRenderer tubeRight4; ModelRenderer tubeRight5; ModelRenderer tubeLeft6; ModelRenderer tubeRight7; ModelRenderer tubeRight1; ModelRenderer tubeLeft2; ModelRenderer tubeLeft3; ModelRenderer tubeLeft4; ModelRenderer tubeLeft5; ModelRenderer tubeLeft7; ModelRenderer tubeRight6; ModelRenderer tubeLeft8; ModelRenderer oxygenMask; public ModelRenderer head; public ModelRenderer field_78133_b; public ModelRenderer body; public ModelRenderer leg1; public ModelRenderer leg2; public ModelRenderer leg3; public ModelRenderer leg4; public ModelEvolvedCreeper() { this(0.0F); } public ModelEvolvedCreeper(float par1) { this.textureWidth = 128; this.textureHeight = 64; this.leftOxygenTank = new ModelRenderer(this, 40, 20); this.leftOxygenTank.addBox(-1.5F, 0F, -1.5F, 3, 7, 3, par1); this.leftOxygenTank.setRotationPoint(2F, 5F, 3.8F); this.leftOxygenTank.setTextureSize(128, 64); this.leftOxygenTank.mirror = true; this.setRotation(this.leftOxygenTank, 0F, 0F, 0F); this.rightOxygenTank = new ModelRenderer(this, 40, 20); this.rightOxygenTank.addBox(-1.5F, 0F, -1.5F, 3, 7, 3, par1); this.rightOxygenTank.setRotationPoint(-2F, 5F, 3.8F); this.rightOxygenTank.setTextureSize(128, 64); this.rightOxygenTank.mirror = true; this.setRotation(this.rightOxygenTank, 0F, 0F, 0F); this.tubeRight2 = new ModelRenderer(this, 40, 30); this.tubeRight2.addBox(-0.5F, -0.5F, -0.5F, 1, 1, 1, par1); this.tubeRight2.setRotationPoint(-2F, 5F, 6.8F); this.tubeRight2.setTextureSize(128, 64); this.tubeRight2.mirror = true; this.setRotation(this.tubeRight2, 0F, 0F, 0F); this.tubeLeft1 = new ModelRenderer(this, 40, 30); this.tubeLeft1.addBox(-0.5F, -0.5F, -0.5F, 1, 1, 1, par1); this.tubeLeft1.setRotationPoint(2F, 6F, 5.8F); this.tubeLeft1.setTextureSize(128, 64); this.tubeLeft1.mirror = true; this.setRotation(this.tubeLeft1, 0F, 0F, 0F); this.tubeRight3 = new ModelRenderer(this, 40, 30); this.tubeRight3.addBox(-0.5F, -0.5F, -0.5F, 1, 1, 1, par1); this.tubeRight3.setRotationPoint(-2F, 4F, 6.8F); this.tubeRight3.setTextureSize(128, 64); this.tubeRight3.mirror = true; this.setRotation(this.tubeRight3, 0F, 0F, 0F); this.tubeRight4 = new ModelRenderer(this, 40, 30); this.tubeRight4.addBox(-0.5F, -0.5F, -0.5F, 1, 1, 1, par1); this.tubeRight4.setRotationPoint(-2F, 3F, 6.8F); this.tubeRight4.setTextureSize(128, 64); this.tubeRight4.mirror = true; this.setRotation(this.tubeRight4, 0F, 0F, 0F); this.tubeRight5 = new ModelRenderer(this, 40, 30); this.tubeRight5.addBox(-0.5F, -0.5F, -0.5F, 1, 1, 1, par1); this.tubeRight5.setRotationPoint(-2F, 2F, 6.8F); this.tubeRight5.setTextureSize(128, 64); this.tubeRight5.mirror = true; this.setRotation(this.tubeRight5, 0F, 0F, 0F); this.tubeLeft6 = new ModelRenderer(this, 40, 30); this.tubeLeft6.addBox(-0.5F, -0.5F, -0.5F, 1, 1, 1, par1); this.tubeLeft6.setRotationPoint(2F, 1F, 5.8F); this.tubeLeft6.setTextureSize(128, 64); this.tubeLeft6.mirror = true; this.setRotation(this.tubeLeft6, 0F, 0F, 0F); this.tubeRight7 = new ModelRenderer(this, 40, 30); this.tubeRight7.addBox(-0.5F, -0.5F, -0.5F, 1, 1, 1, par1); this.tubeRight7.setRotationPoint(-2F, 0F, 4.8F); this.tubeRight7.setTextureSize(128, 64); this.tubeRight7.mirror = true; this.setRotation(this.tubeRight7, 0F, 0F, 0F); this.tubeRight1 = new ModelRenderer(this, 40, 30); this.tubeRight1.addBox(-0.5F, -0.5F, -0.5F, 1, 1, 1, par1); this.tubeRight1.setRotationPoint(-2F, 6F, 5.8F); this.tubeRight1.setTextureSize(128, 64); this.tubeRight1.mirror = true; this.setRotation(this.tubeRight1, 0F, 0F, 0F); this.tubeLeft2 = new ModelRenderer(this, 40, 30); this.tubeLeft2.addBox(-0.5F, -0.5F, -0.5F, 1, 1, 1, par1); this.tubeLeft2.setRotationPoint(2F, 5F, 6.8F); this.tubeLeft2.setTextureSize(128, 64); this.tubeLeft2.mirror = true; this.setRotation(this.tubeLeft2, 0F, 0F, 0F); this.tubeLeft3 = new ModelRenderer(this, 40, 30); this.tubeLeft3.addBox(-0.5F, -0.5F, -0.5F, 1, 1, 1, par1); this.tubeLeft3.setRotationPoint(2F, 4F, 6.8F); this.tubeLeft3.setTextureSize(128, 64); this.tubeLeft3.mirror = true; this.setRotation(this.tubeLeft3, 0F, 0F, 0F); this.tubeLeft4 = new ModelRenderer(this, 40, 30); this.tubeLeft4.addBox(-0.5F, -0.5F, -0.5F, 1, 1, 1, par1); this.tubeLeft4.setRotationPoint(2F, 3F, 6.8F); this.tubeLeft4.setTextureSize(128, 64); this.tubeLeft4.mirror = true; this.setRotation(this.tubeLeft4, 0F, 0F, 0F); this.tubeLeft5 = new ModelRenderer(this, 40, 30); this.tubeLeft5.addBox(-0.5F, -0.5F, -0.5F, 1, 1, 1, par1); this.tubeLeft5.setRotationPoint(2F, 2F, 6.8F); this.tubeLeft5.setTextureSize(128, 64); this.tubeLeft5.mirror = true; this.setRotation(this.tubeLeft5, 0F, 0F, 0F); this.tubeLeft7 = new ModelRenderer(this, 40, 30); this.tubeLeft7.addBox(-0.5F, -0.5F, -0.5F, 1, 1, 1, par1); this.tubeLeft7.setRotationPoint(2F, 0F, 4.8F); this.tubeLeft7.setTextureSize(128, 64); this.tubeLeft7.mirror = true; this.setRotation(this.tubeLeft7, 0F, 0F, 0F); this.tubeRight6 = new ModelRenderer(this, 40, 30); this.tubeRight6.addBox(-0.5F, -0.5F, -0.5F, 1, 1, 1, par1); this.tubeRight6.setRotationPoint(-2F, 1F, 5.8F); this.tubeRight6.setTextureSize(128, 64); this.tubeRight6.mirror = true; this.setRotation(this.tubeRight6, 0F, 0F, 0F); this.tubeLeft8 = new ModelRenderer(this, 40, 30); this.tubeLeft8.addBox(0F, 0F, 0F, 1, 1, 1, par1); this.tubeLeft8.setRotationPoint(0F, -2F, 0F); this.tubeLeft8.setTextureSize(128, 64); this.tubeLeft8.mirror = true; this.setRotation(this.tubeLeft8, 0F, 0F, 0F); this.oxygenMask = new ModelRenderer(this, 40, 0); this.oxygenMask.addBox(-5F, -9F, -5F, 10, 10, 10, par1); this.oxygenMask.setRotationPoint(0F, 4F, 0F); this.oxygenMask.setTextureSize(128, 64); this.oxygenMask.mirror = true; this.setRotation(this.oxygenMask, 0F, 0F, 0F); final byte var2 = 4; this.head = new ModelRenderer(this, 0, 0); this.head.addBox(-4.0F, -8.0F, -4.0F, 8, 8, 8, par1); this.head.setRotationPoint(0.0F, var2, 0.0F); this.head.setTextureSize(128, 64); this.field_78133_b = new ModelRenderer(this, 32, 0); this.field_78133_b.addBox(-4.0F, -8.0F, -4.0F, 8, 8, 8, par1 + 0.5F); this.field_78133_b.setRotationPoint(0.0F, var2, 0.0F); this.field_78133_b.setTextureSize(128, 64); this.body = new ModelRenderer(this, 16, 16); this.body.addBox(-4.0F, 0.0F, -2.0F, 8, 12, 4, par1); this.body.setRotationPoint(0.0F, var2, 0.0F); this.body.setTextureSize(128, 64); this.leg1 = new ModelRenderer(this, 0, 16); this.leg1.addBox(-2.0F, 0.0F, -2.0F, 4, 6, 4, par1); this.leg1.setRotationPoint(-2.0F, 12 + var2, 4.0F); this.leg1.setTextureSize(128, 64); this.leg2 = new ModelRenderer(this, 0, 16); this.leg2.addBox(-2.0F, 0.0F, -2.0F, 4, 6, 4, par1); this.leg2.setRotationPoint(2.0F, 12 + var2, 4.0F); this.leg2.setTextureSize(128, 64); this.leg3 = new ModelRenderer(this, 0, 16); this.leg3.addBox(-2.0F, 0.0F, -2.0F, 4, 6, 4, par1); this.leg3.setRotationPoint(-2.0F, 12 + var2, -4.0F); this.leg3.setTextureSize(128, 64); this.leg4 = new ModelRenderer(this, 0, 16); this.leg4.addBox(-2.0F, 0.0F, -2.0F, 4, 6, 4, par1); this.leg4.setRotationPoint(2.0F, 12 + var2, -4.0F); this.leg4.setTextureSize(128, 64); } private void setRotation(ModelRenderer model, float x, float y, float z) { model.rotateAngleX = x; model.rotateAngleY = y; model.rotateAngleZ = z; } @Override public void render(Entity par1Entity, float par2, float par3, float par4, float par5, float par6, float par7) { this.setRotationAngles(par2, par3, par4, par5, par6, par7); if (this.isChild) { float f6 = 2.0F; GL11.glPushMatrix(); GL11.glScalef(1.5F / f6, 1.5F / f6, 1.5F / f6); GL11.glTranslatef(0.0F, 16.0F * par7, 0.0F); this.head.render(par7); this.oxygenMask.render(par7); GL11.glPopMatrix(); GL11.glPushMatrix(); GL11.glScalef(1.0F / f6, 1.0F / f6, 1.0F / f6); GL11.glTranslatef(0.0F, 24.0F * par7, 0.0F); this.leftOxygenTank.render(par7); this.rightOxygenTank.render(par7); this.tubeRight2.render(par7); this.tubeLeft1.render(par7); this.tubeRight3.render(par7); this.tubeRight4.render(par7); this.tubeRight5.render(par7); this.tubeLeft6.render(par7); this.tubeRight7.render(par7); this.tubeRight1.render(par7); this.tubeLeft2.render(par7); this.tubeLeft3.render(par7); this.tubeLeft4.render(par7); this.tubeLeft5.render(par7); this.tubeLeft7.render(par7); this.tubeRight6.render(par7); this.tubeLeft8.render(par7); this.body.render(par7); this.leg1.render(par7); this.leg2.render(par7); this.leg3.render(par7); this.leg4.render(par7); GL11.glPopMatrix(); } else { this.leftOxygenTank.render(par7); this.rightOxygenTank.render(par7); this.tubeRight2.render(par7); this.tubeLeft1.render(par7); this.tubeRight3.render(par7); this.tubeRight4.render(par7); this.tubeRight5.render(par7); this.tubeLeft6.render(par7); this.tubeRight7.render(par7); this.tubeRight1.render(par7); this.tubeLeft2.render(par7); this.tubeLeft3.render(par7); this.tubeLeft4.render(par7); this.tubeLeft5.render(par7); this.tubeLeft7.render(par7); this.tubeRight6.render(par7); this.tubeLeft8.render(par7); this.oxygenMask.render(par7); this.head.render(par7); this.body.render(par7); this.leg1.render(par7); this.leg2.render(par7); this.leg3.render(par7); this.leg4.render(par7); } } public void setRotationAngles(float par1, float par2, float par3, float par4, float par5, float par6) { this.oxygenMask.rotateAngleY = par4 / Constants.RADIANS_TO_DEGREES; this.oxygenMask.rotateAngleX = par5 / Constants.RADIANS_TO_DEGREES; this.head.rotateAngleY = par4 / Constants.RADIANS_TO_DEGREES; this.head.rotateAngleX = par5 / Constants.RADIANS_TO_DEGREES; this.leg1.rotateAngleX = MathHelper.cos(par1 * 0.6662F) * 1.4F * par2; this.leg2.rotateAngleX = MathHelper.cos(par1 * 0.6662F + 3.1415927F) * 1.4F * par2; this.leg3.rotateAngleX = MathHelper.cos(par1 * 0.6662F + 3.1415927F) * 1.4F * par2; this.leg4.rotateAngleX = MathHelper.cos(par1 * 0.6662F) * 1.4F * par2; } }