package micdoodle8.mods.galacticraft.core.world.gen; import micdoodle8.mods.galacticraft.core.GCBlocks; import net.minecraft.block.Block; import net.minecraft.block.state.IBlockState; import net.minecraft.init.Blocks; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.util.BlockPos; import net.minecraft.util.EnumFacing; import net.minecraft.util.MathHelper; import net.minecraft.world.World; import net.minecraft.world.gen.structure.StructureBoundingBox; import net.minecraft.world.gen.structure.StructureComponent; import java.util.List; import java.util.Random; public class StructureComponentVillagePathGen extends StructureComponentVillageRoadPiece { private int averageGroundLevel; public StructureComponentVillagePathGen() { } public StructureComponentVillagePathGen(StructureComponentVillageStartPiece par1ComponentVillageStartPiece, int par2, Random par3Random, StructureBoundingBox par4StructureBoundingBox, EnumFacing par5) { super(par1ComponentVillageStartPiece, par2); this.coordBaseMode = par5; this.boundingBox = par4StructureBoundingBox; this.averageGroundLevel = Math.max(par4StructureBoundingBox.getXSize(), par4StructureBoundingBox.getZSize()); } @Override protected void writeStructureToNBT(NBTTagCompound nbt) { super.writeStructureToNBT(nbt); nbt.setInteger("AvgGroundLevel", this.averageGroundLevel); } @Override protected void readStructureFromNBT(NBTTagCompound nbt) { super.readStructureFromNBT(nbt); this.averageGroundLevel = nbt.getInteger("AvgGroundLevel"); } @SuppressWarnings({ "rawtypes", "unchecked" }) @Override public void buildComponent(StructureComponent par1StructureComponent, List par2List, Random par3Random) { boolean var4 = false; int var5; StructureComponent var6; for (var5 = par3Random.nextInt(5); var5 < this.averageGroundLevel - 8; var5 += 2 + par3Random.nextInt(5)) { var6 = this.getNextComponentNN((StructureComponentVillageStartPiece) par1StructureComponent, par2List, par3Random, 0, var5); if (var6 != null) { var5 += Math.max(var6.getBoundingBox().getXSize(), var6.getBoundingBox().getZSize()); var4 = true; } } for (var5 = par3Random.nextInt(5); var5 < this.averageGroundLevel - 8; var5 += 2 + par3Random.nextInt(5)) { var6 = this.getNextComponentPP((StructureComponentVillageStartPiece) par1StructureComponent, par2List, par3Random, 0, var5); if (var6 != null) { var5 += Math.max(var6.getBoundingBox().getXSize(), var6.getBoundingBox().getZSize()); var4 = true; } } if (var4 && par3Random.nextInt(3) > 0) { switch (this.coordBaseMode.getHorizontalIndex()) { case 0: StructureVillagePiecesMoon.getNextStructureComponentVillagePath((StructureComponentVillageStartPiece) par1StructureComponent, par2List, par3Random, this.boundingBox.minX - 1, this.boundingBox.minY, this.boundingBox.maxZ - 2, EnumFacing.getHorizontal(1), this.getComponentType()); break; case 1: StructureVillagePiecesMoon.getNextStructureComponentVillagePath((StructureComponentVillageStartPiece) par1StructureComponent, par2List, par3Random, this.boundingBox.minX, this.boundingBox.minY, this.boundingBox.minZ - 1, EnumFacing.getHorizontal(2), this.getComponentType()); break; case 2: StructureVillagePiecesMoon.getNextStructureComponentVillagePath((StructureComponentVillageStartPiece) par1StructureComponent, par2List, par3Random, this.boundingBox.minX - 1, this.boundingBox.minY, this.boundingBox.minZ, EnumFacing.getHorizontal(1), this.getComponentType()); break; case 3: StructureVillagePiecesMoon.getNextStructureComponentVillagePath((StructureComponentVillageStartPiece) par1StructureComponent, par2List, par3Random, this.boundingBox.maxX - 2, this.boundingBox.minY, this.boundingBox.minZ - 1, EnumFacing.getHorizontal(2), this.getComponentType()); } } if (var4 && par3Random.nextInt(3) > 0) { switch (this.coordBaseMode.getHorizontalIndex()) { case 0: StructureVillagePiecesMoon.getNextStructureComponentVillagePath((StructureComponentVillageStartPiece) par1StructureComponent, par2List, par3Random, this.boundingBox.maxX + 1, this.boundingBox.minY, this.boundingBox.maxZ - 2, EnumFacing.getHorizontal(3), this.getComponentType()); break; case 1: StructureVillagePiecesMoon.getNextStructureComponentVillagePath((StructureComponentVillageStartPiece) par1StructureComponent, par2List, par3Random, this.boundingBox.minX, this.boundingBox.minY, this.boundingBox.maxZ + 1, EnumFacing.getHorizontal(0), this.getComponentType()); break; case 2: StructureVillagePiecesMoon.getNextStructureComponentVillagePath((StructureComponentVillageStartPiece) par1StructureComponent, par2List, par3Random, this.boundingBox.maxX + 1, this.boundingBox.minY, this.boundingBox.minZ, EnumFacing.getHorizontal(3), this.getComponentType()); break; case 3: StructureVillagePiecesMoon.getNextStructureComponentVillagePath((StructureComponentVillageStartPiece) par1StructureComponent, par2List, par3Random, this.boundingBox.maxX - 2, this.boundingBox.minY, this.boundingBox.maxZ + 1, EnumFacing.getHorizontal(0), this.getComponentType()); } } } @SuppressWarnings("rawtypes") public static StructureBoundingBox func_74933_a(StructureComponentVillageStartPiece par0ComponentVillageStartPiece, List par1List, Random par2Random, int par3, int par4, int par5, EnumFacing par6) { for (int var7 = 7 * MathHelper.getRandomIntegerInRange(par2Random, 3, 5); var7 >= 7; var7 -= 7) { final StructureBoundingBox var8 = StructureBoundingBox.getComponentToAddBoundingBox(par3, par4, par5, 0, 0, 0, 3, 3, var7, par6); if (StructureComponent.findIntersecting(par1List, var8) == null) { return var8; } } return null; } /** * second Part of Structure generating, this for example places Spiderwebs, * Mob Spawners, it closes Mineshafts at the end, it adds Fences... */ @Override public boolean addComponentParts(World par1World, Random par2Random, StructureBoundingBox par3StructureBoundingBox) { final Block var4 = Blocks.planks; for (int var5 = this.boundingBox.minX; var5 <= this.boundingBox.maxX; ++var5) { for (int var6 = this.boundingBox.minZ; var6 <= this.boundingBox.maxZ; ++var6) { BlockPos pos = new BlockPos(var5, par1World.getTopSolidOrLiquidBlock(new BlockPos(var5, 0, var6)).getY() - 1, var6); IBlockState state = par1World.getBlockState(pos); if (par3StructureBoundingBox.isVecInside(new BlockPos(var5, 64, var6)) && (state.getBlock() == GCBlocks.blockMoon && state.getBlock().getMetaFromState(state) == 5 || Blocks.air == state.getBlock())) { final int var7 = par1World.getTopSolidOrLiquidBlock(new BlockPos(var5, 0, var6)).getY() - 1; par1World.setBlockState(new BlockPos(var5, var7, var6), var4.getStateFromMeta(1), 2); } } } return true; } }