/** */ package de.urszeidler.shr5.scripting; import org.eclipse.emf.common.util.EList; import de.urszeidler.eclipse.shr5.Beschreibbar; import de.urszeidler.eclipse.shr5.runtime.Team; import de.urszeidler.eclipse.shr5Management.GamemasterManagement; /** * <!-- begin-user-doc --> * A representation of the model object '<em><b>Script</b></em>'. * <!-- end-user-doc --> * * <!-- begin-model-doc --> * The script is made of a set of placements. * It contains all needed to play an adventure. * <!-- end-model-doc --> * * <p> * The following features are supported: * <ul> * <li>{@link de.urszeidler.shr5.scripting.Script#getPlacements <em>Placements</em>}</li> * <li>{@link de.urszeidler.shr5.scripting.Script#getAllTeams <em>All Teams</em>}</li> * <li>{@link de.urszeidler.shr5.scripting.Script#getPlayer <em>Player</em>}</li> * <li>{@link de.urszeidler.shr5.scripting.Script#getManagement <em>Management</em>}</li> * <li>{@link de.urszeidler.shr5.scripting.Script#getEntry <em>Entry</em>}</li> * <li>{@link de.urszeidler.shr5.scripting.Script#getHistory <em>History</em>}</li> * </ul> * </p> * * @see de.urszeidler.shr5.scripting.ScriptingPackage#getScript() * @model * @generated */ public interface Script extends Beschreibbar { /** * Returns the value of the '<em><b>Placements</b></em>' containment reference list. * The list contents are of type {@link de.urszeidler.shr5.scripting.Placement}. * It is bidirectional and its opposite is '{@link de.urszeidler.shr5.scripting.Placement#getScript <em>Script</em>}'. * <!-- begin-user-doc --> * <p> * If the meaning of the '<em>Placements</em>' containment reference list isn't clear, * there really should be more of a description here... * </p> * <!-- end-user-doc --> * <!-- begin-model-doc --> * All the placements/scence in the script. * <!-- end-model-doc --> * @return the value of the '<em>Placements</em>' containment reference list. * @see de.urszeidler.shr5.scripting.ScriptingPackage#getScript_Placements() * @see de.urszeidler.shr5.scripting.Placement#getScript * @model opposite="script" containment="true" * @generated */ EList<Placement> getPlacements(); /** * Returns the value of the '<em><b>All Teams</b></em>' containment reference list. * The list contents are of type {@link de.urszeidler.eclipse.shr5.runtime.Team}. * <!-- begin-user-doc --> * <p> * If the meaning of the '<em>All Teams</em>' containment reference list isn't clear, * there really should be more of a description here... * </p> * <!-- end-user-doc --> * <!-- begin-model-doc --> * All he teams of the complete script. They are contained here and referd in the placements. * <!-- end-model-doc --> * @return the value of the '<em>All Teams</em>' containment reference list. * @see de.urszeidler.shr5.scripting.ScriptingPackage#getScript_AllTeams() * @model containment="true" * @generated */ EList<Team> getAllTeams(); /** * Returns the value of the '<em><b>Player</b></em>' containment reference. * <!-- begin-user-doc --> * <p> * If the meaning of the '<em>Player</em>' containment reference isn't clear, * there really should be more of a description here... * </p> * <!-- end-user-doc --> * @return the value of the '<em>Player</em>' containment reference. * @see #setPlayer(Team) * @see de.urszeidler.shr5.scripting.ScriptingPackage#getScript_Player() * @model containment="true" * @generated */ Team getPlayer(); /** * Sets the value of the '{@link de.urszeidler.shr5.scripting.Script#getPlayer <em>Player</em>}' containment reference. * <!-- begin-user-doc --> * <!-- end-user-doc --> * @param value the new value of the '<em>Player</em>' containment reference. * @see #getPlayer() * @generated */ void setPlayer(Team value); /** * Returns the value of the '<em><b>Management</b></em>' containment reference. * <!-- begin-user-doc --> * <p> * If the meaning of the '<em>Management</em>' containment reference isn't clear, * there really should be more of a description here... * </p> * <!-- end-user-doc --> * <!-- begin-model-doc --> * Here the characters only in the scrip exist, can be stored. * <!-- end-model-doc --> * @return the value of the '<em>Management</em>' containment reference. * @see #setManagement(GamemasterManagement) * @see de.urszeidler.shr5.scripting.ScriptingPackage#getScript_Management() * @model containment="true" required="true" * @generated */ GamemasterManagement getManagement(); /** * Sets the value of the '{@link de.urszeidler.shr5.scripting.Script#getManagement <em>Management</em>}' containment reference. * <!-- begin-user-doc --> * <!-- end-user-doc --> * @param value the new value of the '<em>Management</em>' containment reference. * @see #getManagement() * @generated */ void setManagement(GamemasterManagement value); /** * Returns the value of the '<em><b>Entry</b></em>' reference. * <!-- begin-user-doc --> * <p> * If the meaning of the '<em>Entry</em>' reference isn't clear, * there really should be more of a description here... * </p> * <!-- end-user-doc --> * <!-- begin-model-doc --> * The entry point for the script. * <!-- end-model-doc --> * @return the value of the '<em>Entry</em>' reference. * @see #setEntry(Placement) * @see de.urszeidler.shr5.scripting.ScriptingPackage#getScript_Entry() * @model required="true" * @generated */ Placement getEntry(); /** * Sets the value of the '{@link de.urszeidler.shr5.scripting.Script#getEntry <em>Entry</em>}' reference. * <!-- begin-user-doc --> * <!-- end-user-doc --> * @param value the new value of the '<em>Entry</em>' reference. * @see #getEntry() * @generated */ void setEntry(Placement value); /** * Returns the value of the '<em><b>History</b></em>' containment reference. * <!-- begin-user-doc --> * <p> * If the meaning of the '<em>History</em>' containment reference isn't clear, * there really should be more of a description here... * </p> * <!-- end-user-doc --> * <!-- begin-model-doc --> * The basic history when playing the script. * <!-- end-model-doc --> * @return the value of the '<em>History</em>' containment reference. * @see #setHistory(ScriptHistory) * @see de.urszeidler.shr5.scripting.ScriptingPackage#getScript_History() * @model containment="true" * @generated */ ScriptHistory getHistory(); /** * Sets the value of the '{@link de.urszeidler.shr5.scripting.Script#getHistory <em>History</em>}' containment reference. * <!-- begin-user-doc --> * <!-- end-user-doc --> * @param value the new value of the '<em>History</em>' containment reference. * @see #getHistory() * @generated */ void setHistory(ScriptHistory value); } // Script