/**
* (c) Urs Zeidler
*/
package de.urszeidler.eclipse.shr5.gameplay;
import org.eclipse.emf.ecore.EObject;
/**
* <!-- begin-user-doc -->
* A representation of the model object '<em><b>Execution Stack</b></em>'.
* <!-- end-user-doc -->
*
* <!-- begin-model-doc -->
* The execution stack holds the current command and the execution protokoll.
* <!-- end-model-doc -->
*
* <p>
* The following features are supported:
* <ul>
* <li>{@link de.urszeidler.eclipse.shr5.gameplay.ExecutionStack#getCurrentCommand <em>Current Command</em>}</li>
* <li>{@link de.urszeidler.eclipse.shr5.gameplay.ExecutionStack#getProtocol <em>Protocol</em>}</li>
* </ul>
* </p>
*
* @see de.urszeidler.eclipse.shr5.gameplay.GameplayPackage#getExecutionStack()
* @model
* @generated
*/
public interface ExecutionStack extends EObject {
/**
* Returns the value of the '<em><b>Current Command</b></em>' reference.
* <!-- begin-user-doc -->
* <p>
* If the meaning of the '<em>Current Command</em>' reference isn't clear,
* there really should be more of a description here...
* </p>
* <!-- end-user-doc -->
* @return the value of the '<em>Current Command</em>' reference.
* @see #setCurrentCommand(Command)
* @see de.urszeidler.eclipse.shr5.gameplay.GameplayPackage#getExecutionStack_CurrentCommand()
* @model
* @generated
*/
Command getCurrentCommand();
/**
* Sets the value of the '{@link de.urszeidler.eclipse.shr5.gameplay.ExecutionStack#getCurrentCommand <em>Current Command</em>}' reference.
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @param value the new value of the '<em>Current Command</em>' reference.
* @see #getCurrentCommand()
* @generated
*/
void setCurrentCommand(Command value);
/**
* Returns the value of the '<em><b>Protocol</b></em>' containment reference.
* <!-- begin-user-doc -->
* <p>
* If the meaning of the '<em>Protocol</em>' containment reference isn't clear,
* there really should be more of a description here...
* </p>
* <!-- end-user-doc -->
* <!-- begin-model-doc -->
* Holds the instance of the protocol.
* <!-- end-model-doc -->
* @return the value of the '<em>Protocol</em>' containment reference.
* @see #setProtocol(ExecutionProtocol)
* @see de.urszeidler.eclipse.shr5.gameplay.GameplayPackage#getExecutionStack_Protocol()
* @model containment="true" required="true"
* @generated
*/
ExecutionProtocol getProtocol();
/**
* Sets the value of the '{@link de.urszeidler.eclipse.shr5.gameplay.ExecutionStack#getProtocol <em>Protocol</em>}' containment reference.
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @param value the new value of the '<em>Protocol</em>' containment reference.
* @see #getProtocol()
* @generated
*/
void setProtocol(ExecutionProtocol value);
/**
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* <!-- begin-model-doc -->
* Will execute the current command if there is any.
* <!-- end-model-doc -->
* @model
* @generated
*/
void redo();
} // ExecutionStack