/** */ package de.urszeidler.eclipse.shr5; /** * <!-- begin-user-doc --> * A representation of the model object '<em><b>Sprite</b></em>'. * <!-- end-user-doc --> * * <p> * The following features are supported: * <ul> * <li>{@link de.urszeidler.eclipse.shr5.Sprite#getStufe <em>Stufe</em>}</li> * <li>{@link de.urszeidler.eclipse.shr5.Sprite#getAngriffMod <em>Angriff Mod</em>}</li> * <li>{@link de.urszeidler.eclipse.shr5.Sprite#getSchleicherMod <em>Schleicher Mod</em>}</li> * <li>{@link de.urszeidler.eclipse.shr5.Sprite#getDatenverarbeitungMod <em>Datenverarbeitung Mod</em>}</li> * <li>{@link de.urszeidler.eclipse.shr5.Sprite#getFirewallMod <em>Firewall Mod</em>}</li> * <li>{@link de.urszeidler.eclipse.shr5.Sprite#getInitativeMod <em>Initative Mod</em>}</li> * </ul> * </p> * * @see de.urszeidler.eclipse.shr5.Shr5Package#getSprite() * @model * @generated */ public interface Sprite extends ResonanzPersona, Beschreibbar, Quelle { /** * Returns the value of the '<em><b>Stufe</b></em>' attribute. * <!-- begin-user-doc --> * <p> * If the meaning of the '<em>Stufe</em>' attribute isn't clear, * there really should be more of a description here... * </p> * <!-- end-user-doc --> * @return the value of the '<em>Stufe</em>' attribute. * @see #setStufe(int) * @see de.urszeidler.eclipse.shr5.Shr5Package#getSprite_Stufe() * @model * @generated */ int getStufe(); /** * Sets the value of the '{@link de.urszeidler.eclipse.shr5.Sprite#getStufe <em>Stufe</em>}' attribute. * <!-- begin-user-doc --> * <!-- end-user-doc --> * @param value the new value of the '<em>Stufe</em>' attribute. * @see #getStufe() * @generated */ void setStufe(int value); /** * Returns the value of the '<em><b>Angriff Mod</b></em>' attribute. * <!-- begin-user-doc --> * <p> * If the meaning of the '<em>Angriff Mod</em>' attribute isn't clear, * there really should be more of a description here... * </p> * <!-- end-user-doc --> * @return the value of the '<em>Angriff Mod</em>' attribute. * @see #setAngriffMod(int) * @see de.urszeidler.eclipse.shr5.Shr5Package#getSprite_AngriffMod() * @model * @generated */ int getAngriffMod(); /** * Sets the value of the '{@link de.urszeidler.eclipse.shr5.Sprite#getAngriffMod <em>Angriff Mod</em>}' attribute. * <!-- begin-user-doc --> * <!-- end-user-doc --> * @param value the new value of the '<em>Angriff Mod</em>' attribute. * @see #getAngriffMod() * @generated */ void setAngriffMod(int value); /** * Returns the value of the '<em><b>Schleicher Mod</b></em>' attribute. * <!-- begin-user-doc --> * <p> * If the meaning of the '<em>Schleicher Mod</em>' attribute isn't clear, * there really should be more of a description here... * </p> * <!-- end-user-doc --> * @return the value of the '<em>Schleicher Mod</em>' attribute. * @see #setSchleicherMod(int) * @see de.urszeidler.eclipse.shr5.Shr5Package#getSprite_SchleicherMod() * @model * @generated */ int getSchleicherMod(); /** * Sets the value of the '{@link de.urszeidler.eclipse.shr5.Sprite#getSchleicherMod <em>Schleicher Mod</em>}' attribute. * <!-- begin-user-doc --> * <!-- end-user-doc --> * @param value the new value of the '<em>Schleicher Mod</em>' attribute. * @see #getSchleicherMod() * @generated */ void setSchleicherMod(int value); /** * Returns the value of the '<em><b>Datenverarbeitung Mod</b></em>' attribute. * <!-- begin-user-doc --> * <p> * If the meaning of the '<em>Datenverarbeitung Mod</em>' attribute isn't clear, * there really should be more of a description here... * </p> * <!-- end-user-doc --> * @return the value of the '<em>Datenverarbeitung Mod</em>' attribute. * @see #setDatenverarbeitungMod(int) * @see de.urszeidler.eclipse.shr5.Shr5Package#getSprite_DatenverarbeitungMod() * @model * @generated */ int getDatenverarbeitungMod(); /** * Sets the value of the '{@link de.urszeidler.eclipse.shr5.Sprite#getDatenverarbeitungMod <em>Datenverarbeitung Mod</em>}' attribute. * <!-- begin-user-doc --> * <!-- end-user-doc --> * @param value the new value of the '<em>Datenverarbeitung Mod</em>' attribute. * @see #getDatenverarbeitungMod() * @generated */ void setDatenverarbeitungMod(int value); /** * Returns the value of the '<em><b>Firewall Mod</b></em>' attribute. * <!-- begin-user-doc --> * <p> * If the meaning of the '<em>Firewall Mod</em>' attribute isn't clear, * there really should be more of a description here... * </p> * <!-- end-user-doc --> * @return the value of the '<em>Firewall Mod</em>' attribute. * @see #setFirewallMod(int) * @see de.urszeidler.eclipse.shr5.Shr5Package#getSprite_FirewallMod() * @model * @generated */ int getFirewallMod(); /** * Sets the value of the '{@link de.urszeidler.eclipse.shr5.Sprite#getFirewallMod <em>Firewall Mod</em>}' attribute. * <!-- begin-user-doc --> * <!-- end-user-doc --> * @param value the new value of the '<em>Firewall Mod</em>' attribute. * @see #getFirewallMod() * @generated */ void setFirewallMod(int value); /** * Returns the value of the '<em><b>Initative Mod</b></em>' attribute. * <!-- begin-user-doc --> * <p> * If the meaning of the '<em>Initative Mod</em>' attribute isn't clear, * there really should be more of a description here... * </p> * <!-- end-user-doc --> * @return the value of the '<em>Initative Mod</em>' attribute. * @see #setInitativeMod(int) * @see de.urszeidler.eclipse.shr5.Shr5Package#getSprite_InitativeMod() * @model * @generated */ int getInitativeMod(); /** * Sets the value of the '{@link de.urszeidler.eclipse.shr5.Sprite#getInitativeMod <em>Initative Mod</em>}' attribute. * <!-- begin-user-doc --> * <!-- end-user-doc --> * @param value the new value of the '<em>Initative Mod</em>' attribute. * @see #getInitativeMod() * @generated */ void setInitativeMod(int value); } // Sprite