/**
*/
package de.urszeidler.eclipse.shr5;
/**
* <!-- begin-user-doc -->
* A representation of the model object '<em><b>Sprite</b></em>'.
* <!-- end-user-doc -->
*
* <p>
* The following features are supported:
* <ul>
* <li>{@link de.urszeidler.eclipse.shr5.Sprite#getStufe <em>Stufe</em>}</li>
* <li>{@link de.urszeidler.eclipse.shr5.Sprite#getAngriffMod <em>Angriff Mod</em>}</li>
* <li>{@link de.urszeidler.eclipse.shr5.Sprite#getSchleicherMod <em>Schleicher Mod</em>}</li>
* <li>{@link de.urszeidler.eclipse.shr5.Sprite#getDatenverarbeitungMod <em>Datenverarbeitung Mod</em>}</li>
* <li>{@link de.urszeidler.eclipse.shr5.Sprite#getFirewallMod <em>Firewall Mod</em>}</li>
* <li>{@link de.urszeidler.eclipse.shr5.Sprite#getInitativeMod <em>Initative Mod</em>}</li>
* </ul>
* </p>
*
* @see de.urszeidler.eclipse.shr5.Shr5Package#getSprite()
* @model
* @generated
*/
public interface Sprite extends ResonanzPersona, Beschreibbar, Quelle {
/**
* Returns the value of the '<em><b>Stufe</b></em>' attribute.
* <!-- begin-user-doc -->
* <p>
* If the meaning of the '<em>Stufe</em>' attribute isn't clear,
* there really should be more of a description here...
* </p>
* <!-- end-user-doc -->
* @return the value of the '<em>Stufe</em>' attribute.
* @see #setStufe(int)
* @see de.urszeidler.eclipse.shr5.Shr5Package#getSprite_Stufe()
* @model
* @generated
*/
int getStufe();
/**
* Sets the value of the '{@link de.urszeidler.eclipse.shr5.Sprite#getStufe <em>Stufe</em>}' attribute.
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @param value the new value of the '<em>Stufe</em>' attribute.
* @see #getStufe()
* @generated
*/
void setStufe(int value);
/**
* Returns the value of the '<em><b>Angriff Mod</b></em>' attribute.
* <!-- begin-user-doc -->
* <p>
* If the meaning of the '<em>Angriff Mod</em>' attribute isn't clear,
* there really should be more of a description here...
* </p>
* <!-- end-user-doc -->
* @return the value of the '<em>Angriff Mod</em>' attribute.
* @see #setAngriffMod(int)
* @see de.urszeidler.eclipse.shr5.Shr5Package#getSprite_AngriffMod()
* @model
* @generated
*/
int getAngriffMod();
/**
* Sets the value of the '{@link de.urszeidler.eclipse.shr5.Sprite#getAngriffMod <em>Angriff Mod</em>}' attribute.
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @param value the new value of the '<em>Angriff Mod</em>' attribute.
* @see #getAngriffMod()
* @generated
*/
void setAngriffMod(int value);
/**
* Returns the value of the '<em><b>Schleicher Mod</b></em>' attribute.
* <!-- begin-user-doc -->
* <p>
* If the meaning of the '<em>Schleicher Mod</em>' attribute isn't clear,
* there really should be more of a description here...
* </p>
* <!-- end-user-doc -->
* @return the value of the '<em>Schleicher Mod</em>' attribute.
* @see #setSchleicherMod(int)
* @see de.urszeidler.eclipse.shr5.Shr5Package#getSprite_SchleicherMod()
* @model
* @generated
*/
int getSchleicherMod();
/**
* Sets the value of the '{@link de.urszeidler.eclipse.shr5.Sprite#getSchleicherMod <em>Schleicher Mod</em>}' attribute.
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @param value the new value of the '<em>Schleicher Mod</em>' attribute.
* @see #getSchleicherMod()
* @generated
*/
void setSchleicherMod(int value);
/**
* Returns the value of the '<em><b>Datenverarbeitung Mod</b></em>' attribute.
* <!-- begin-user-doc -->
* <p>
* If the meaning of the '<em>Datenverarbeitung Mod</em>' attribute isn't clear,
* there really should be more of a description here...
* </p>
* <!-- end-user-doc -->
* @return the value of the '<em>Datenverarbeitung Mod</em>' attribute.
* @see #setDatenverarbeitungMod(int)
* @see de.urszeidler.eclipse.shr5.Shr5Package#getSprite_DatenverarbeitungMod()
* @model
* @generated
*/
int getDatenverarbeitungMod();
/**
* Sets the value of the '{@link de.urszeidler.eclipse.shr5.Sprite#getDatenverarbeitungMod <em>Datenverarbeitung Mod</em>}' attribute.
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @param value the new value of the '<em>Datenverarbeitung Mod</em>' attribute.
* @see #getDatenverarbeitungMod()
* @generated
*/
void setDatenverarbeitungMod(int value);
/**
* Returns the value of the '<em><b>Firewall Mod</b></em>' attribute.
* <!-- begin-user-doc -->
* <p>
* If the meaning of the '<em>Firewall Mod</em>' attribute isn't clear,
* there really should be more of a description here...
* </p>
* <!-- end-user-doc -->
* @return the value of the '<em>Firewall Mod</em>' attribute.
* @see #setFirewallMod(int)
* @see de.urszeidler.eclipse.shr5.Shr5Package#getSprite_FirewallMod()
* @model
* @generated
*/
int getFirewallMod();
/**
* Sets the value of the '{@link de.urszeidler.eclipse.shr5.Sprite#getFirewallMod <em>Firewall Mod</em>}' attribute.
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @param value the new value of the '<em>Firewall Mod</em>' attribute.
* @see #getFirewallMod()
* @generated
*/
void setFirewallMod(int value);
/**
* Returns the value of the '<em><b>Initative Mod</b></em>' attribute.
* <!-- begin-user-doc -->
* <p>
* If the meaning of the '<em>Initative Mod</em>' attribute isn't clear,
* there really should be more of a description here...
* </p>
* <!-- end-user-doc -->
* @return the value of the '<em>Initative Mod</em>' attribute.
* @see #setInitativeMod(int)
* @see de.urszeidler.eclipse.shr5.Shr5Package#getSprite_InitativeMod()
* @model
* @generated
*/
int getInitativeMod();
/**
* Sets the value of the '{@link de.urszeidler.eclipse.shr5.Sprite#getInitativeMod <em>Initative Mod</em>}' attribute.
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @param value the new value of the '<em>Initative Mod</em>' attribute.
* @see #getInitativeMod()
* @generated
*/
void setInitativeMod(int value);
} // Sprite