/**
* (c) Urs Zeidler
*/
package de.urszeidler.eclipse.shr5.gameplay.impl;
import org.eclipse.emf.common.notify.Notification;
import org.eclipse.emf.ecore.EClass;
import org.eclipse.emf.ecore.impl.ENotificationImpl;
import de.urszeidler.eclipse.shr5.gameplay.GameplayPackage;
import de.urszeidler.eclipse.shr5.gameplay.SemanticAction;
import de.urszeidler.eclipse.shr5.gameplay.SemanticType;
/**
* <!-- begin-user-doc -->
* An implementation of the model object '<em><b>Semantic Action</b></em>'.
* <!-- end-user-doc -->
* <p>
* The following features are implemented:
* <ul>
* <li>{@link de.urszeidler.eclipse.shr5.gameplay.impl.SemanticActionImpl#getType <em>Type</em>}</li>
* <li>{@link de.urszeidler.eclipse.shr5.gameplay.impl.SemanticActionImpl#getMessage <em>Message</em>}</li>
* </ul>
* </p>
*
* @generated
*/
public class SemanticActionImpl extends SubjectCommandImpl implements SemanticAction {
/**
* The default value of the '{@link #getType() <em>Type</em>}' attribute.
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @see #getType()
* @generated
* @ordered
*/
protected static final SemanticType TYPE_EDEFAULT = SemanticType.TALK;
/**
* The cached value of the '{@link #getType() <em>Type</em>}' attribute.
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @see #getType()
* @generated
* @ordered
*/
protected SemanticType type = TYPE_EDEFAULT;
/**
* The default value of the '{@link #getMessage() <em>Message</em>}' attribute.
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @see #getMessage()
* @generated
* @ordered
*/
protected static final String MESSAGE_EDEFAULT = null;
/**
* The cached value of the '{@link #getMessage() <em>Message</em>}' attribute.
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @see #getMessage()
* @generated
* @ordered
*/
protected String message = MESSAGE_EDEFAULT;
/**
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @generated
*/
protected SemanticActionImpl() {
super();
}
/**
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @generated
*/
@Override
protected EClass eStaticClass() {
return GameplayPackage.Literals.SEMANTIC_ACTION;
}
/**
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @generated
*/
public SemanticType getType() {
return type;
}
/**
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @generated
*/
public void setType(SemanticType newType) {
SemanticType oldType = type;
type = newType == null ? TYPE_EDEFAULT : newType;
if (eNotificationRequired())
eNotify(new ENotificationImpl(this, Notification.SET, GameplayPackage.SEMANTIC_ACTION__TYPE, oldType, type));
}
/**
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @generated
*/
public String getMessage() {
return message;
}
/**
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @generated
*/
public void setMessage(String newMessage) {
String oldMessage = message;
message = newMessage;
if (eNotificationRequired())
eNotify(new ENotificationImpl(this, Notification.SET, GameplayPackage.SEMANTIC_ACTION__MESSAGE, oldMessage, message));
}
/**
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @generated
*/
@Override
public Object eGet(int featureID, boolean resolve, boolean coreType) {
switch (featureID) {
case GameplayPackage.SEMANTIC_ACTION__TYPE:
return getType();
case GameplayPackage.SEMANTIC_ACTION__MESSAGE:
return getMessage();
}
return super.eGet(featureID, resolve, coreType);
}
/**
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @generated
*/
@Override
public void eSet(int featureID, Object newValue) {
switch (featureID) {
case GameplayPackage.SEMANTIC_ACTION__TYPE:
setType((SemanticType)newValue);
return;
case GameplayPackage.SEMANTIC_ACTION__MESSAGE:
setMessage((String)newValue);
return;
}
super.eSet(featureID, newValue);
}
/**
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @generated
*/
@Override
public void eUnset(int featureID) {
switch (featureID) {
case GameplayPackage.SEMANTIC_ACTION__TYPE:
setType(TYPE_EDEFAULT);
return;
case GameplayPackage.SEMANTIC_ACTION__MESSAGE:
setMessage(MESSAGE_EDEFAULT);
return;
}
super.eUnset(featureID);
}
/**
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @generated
*/
@Override
public boolean eIsSet(int featureID) {
switch (featureID) {
case GameplayPackage.SEMANTIC_ACTION__TYPE:
return type != TYPE_EDEFAULT;
case GameplayPackage.SEMANTIC_ACTION__MESSAGE:
return MESSAGE_EDEFAULT == null ? message != null : !MESSAGE_EDEFAULT.equals(message);
}
return super.eIsSet(featureID);
}
/**
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @generated not
*/
public void redo() {
setExecuting(true);
if (isSetCmdCallback())
cmdCallback.beforeExecute(this, GameplayPackage.Literals.SEMANTIC_ACTION__TYPE,GameplayPackage.Literals.SEMANTIC_ACTION__MESSAGE);
setExecuted(true);
setExecuting(false);
}
/**
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @generated
*/
@Override
public String toString() {
if (eIsProxy()) return super.toString();
StringBuffer result = new StringBuffer(super.toString());
result.append(" (type: ");
result.append(type);
result.append(", message: ");
result.append(message);
result.append(')');
return result.toString();
}
} //SemanticActionImpl