/**
* (c) Urs Zeidler
*/
package de.urszeidler.eclipse.shr5.gameplay.provider;
import java.util.Collection;
import java.util.List;
import org.eclipse.emf.common.notify.AdapterFactory;
import org.eclipse.emf.common.notify.Notification;
import org.eclipse.emf.ecore.EStructuralFeature;
import org.eclipse.emf.edit.provider.ComposeableAdapterFactory;
import org.eclipse.emf.edit.provider.IItemPropertyDescriptor;
import org.eclipse.emf.edit.provider.ItemPropertyDescriptor;
import org.eclipse.emf.edit.provider.ViewerNotification;
import de.urszeidler.eclipse.shr5.gameplay.GameplayFactory;
import de.urszeidler.eclipse.shr5.gameplay.GameplayPackage;
import de.urszeidler.eclipse.shr5.gameplay.InitativePass;
import de.urszeidler.eclipse.shr5.util.Shr5EditingTools;
/**
* This is the item provider adapter for a {@link de.urszeidler.eclipse.shr5.gameplay.InitativePass} object.
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @generated
*/
public class InitativePassItemProvider
extends SubjectCommandItemProvider {
/**
* This constructs an instance from a factory and a notifier.
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @generated
*/
public InitativePassItemProvider(AdapterFactory adapterFactory) {
super(adapterFactory);
}
/**
* This returns the property descriptors for the adapted class.
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @generated
*/
@Override
public List<IItemPropertyDescriptor> getPropertyDescriptors(Object object) {
if (itemPropertyDescriptors == null) {
super.getPropertyDescriptors(object);
addPhasePropertyDescriptor(object);
addTurnPropertyDescriptor(object);
addSizeInitativePropertyDescriptor(object);
}
return itemPropertyDescriptors;
}
/**
* This adds a property descriptor for the Phase feature.
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @generated
*/
protected void addPhasePropertyDescriptor(Object object) {
itemPropertyDescriptors.add
(createItemPropertyDescriptor
(((ComposeableAdapterFactory)adapterFactory).getRootAdapterFactory(),
getResourceLocator(),
getString("_UI_PhaseCmd_phase_feature"),
getString("_UI_PropertyDescriptor_description", "_UI_PhaseCmd_phase_feature", "_UI_PhaseCmd_type"),
GameplayPackage.Literals.PHASE_CMD__PHASE,
true,
false,
false,
ItemPropertyDescriptor.INTEGRAL_VALUE_IMAGE,
null,
null));
}
/**
* This adds a property descriptor for the Turn feature.
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @generated
*/
protected void addTurnPropertyDescriptor(Object object) {
itemPropertyDescriptors.add
(createItemPropertyDescriptor
(((ComposeableAdapterFactory)adapterFactory).getRootAdapterFactory(),
getResourceLocator(),
getString("_UI_InitativePass_turn_feature"),
getString("_UI_PropertyDescriptor_description", "_UI_InitativePass_turn_feature", "_UI_InitativePass_type"),
GameplayPackage.Literals.INITATIVE_PASS__TURN,
true,
false,
false,
ItemPropertyDescriptor.INTEGRAL_VALUE_IMAGE,
null,
null));
}
/**
* This adds a property descriptor for the Size Initative feature.
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @generated
*/
protected void addSizeInitativePropertyDescriptor(Object object) {
itemPropertyDescriptors.add
(createItemPropertyDescriptor
(((ComposeableAdapterFactory)adapterFactory).getRootAdapterFactory(),
getResourceLocator(),
getString("_UI_InitativePass_sizeInitative_feature"),
getString("_UI_PropertyDescriptor_description", "_UI_InitativePass_sizeInitative_feature", "_UI_InitativePass_type"),
GameplayPackage.Literals.INITATIVE_PASS__SIZE_INITATIVE,
true,
false,
false,
ItemPropertyDescriptor.BOOLEAN_VALUE_IMAGE,
null,
null));
}
/**
* This specifies how to implement {@link #getChildren} and is used to deduce an appropriate feature for an
* {@link org.eclipse.emf.edit.command.AddCommand}, {@link org.eclipse.emf.edit.command.RemoveCommand} or
* {@link org.eclipse.emf.edit.command.MoveCommand} in {@link #createCommand}.
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @generated
*/
@Override
public Collection<? extends EStructuralFeature> getChildrenFeatures(Object object) {
if (childrenFeatures == null) {
super.getChildrenFeatures(object);
childrenFeatures.add(GameplayPackage.Literals.INITATIVE_PASS__ACTION);
childrenFeatures.add(GameplayPackage.Literals.INITATIVE_PASS__FREE_ACTION);
childrenFeatures.add(GameplayPackage.Literals.INITATIVE_PASS__INTERRUPT_ACTION);
}
return childrenFeatures;
}
/**
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @generated
*/
@Override
protected EStructuralFeature getChildFeature(Object object, Object child) {
// Check the type of the specified child object and return the proper feature to use for
// adding (see {@link AddCommand}) it as a child.
return super.getChildFeature(object, child);
}
/**
* This returns InitativePass.gif.
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @generated
*/
@Override
public Object getImage(Object object) {
return overlayImage(object, getResourceLocator().getImage("full/obj16/InitativePass"));
}
/**
* This returns the label text for the adapted class.
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @generated not
*/
@Override
public String getText(Object object) {
InitativePass initativePass = (InitativePass)object;
if(!initativePass.isExecuted())
return getString("_UI_InitativePass_type");
ComposeableAdapterFactory factory = ((ComposeableAdapterFactory)this.adapterFactory).getRootAdapterFactory();
String label = Shr5EditingTools.getLabelForEObject(factory, "", initativePass.getSubject());
return getString("_UI_InitativePass_type_text",new Object[]{label,initativePass.getPhase(),initativePass.getTurn()});
}
/**
* This handles model notifications by calling {@link #updateChildren} to update any cached
* children and by creating a viewer notification, which it passes to {@link #fireNotifyChanged}.
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @generated
*/
@Override
public void notifyChanged(Notification notification) {
updateChildren(notification);
switch (notification.getFeatureID(InitativePass.class)) {
case GameplayPackage.INITATIVE_PASS__PHASE:
case GameplayPackage.INITATIVE_PASS__TURN:
case GameplayPackage.INITATIVE_PASS__SIZE_INITATIVE:
fireNotifyChanged(new ViewerNotification(notification, notification.getNotifier(), false, true));
return;
case GameplayPackage.INITATIVE_PASS__ACTION:
case GameplayPackage.INITATIVE_PASS__FREE_ACTION:
case GameplayPackage.INITATIVE_PASS__INTERRUPT_ACTION:
fireNotifyChanged(new ViewerNotification(notification, notification.getNotifier(), true, false));
return;
}
super.notifyChanged(notification);
}
/**
* This adds {@link org.eclipse.emf.edit.command.CommandParameter}s describing the children
* that can be created under this object.
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @generated
*/
@Override
protected void collectNewChildDescriptors(Collection<Object> newChildDescriptors, Object object) {
super.collectNewChildDescriptors(newChildDescriptors, object);
newChildDescriptors.add
(createChildParameter
(GameplayPackage.Literals.INITATIVE_PASS__ACTION,
GameplayFactory.eINSTANCE.createComplexAction()));
newChildDescriptors.add
(createChildParameter
(GameplayPackage.Literals.INITATIVE_PASS__ACTION,
GameplayFactory.eINSTANCE.createSimpleActions()));
newChildDescriptors.add
(createChildParameter
(GameplayPackage.Literals.INITATIVE_PASS__FREE_ACTION,
GameplayFactory.eINSTANCE.createFreeAction()));
newChildDescriptors.add
(createChildParameter
(GameplayPackage.Literals.INITATIVE_PASS__INTERRUPT_ACTION,
GameplayFactory.eINSTANCE.createInterruptAction()));
}
/**
* This returns the label text for {@link org.eclipse.emf.edit.command.CreateChildCommand}.
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @generated
*/
@Override
public String getCreateChildText(Object owner, Object feature, Object child, Collection<?> selection) {
Object childFeature = feature;
Object childObject = child;
boolean qualify =
childFeature == GameplayPackage.Literals.COMMAND__SUB_COMMANDS ||
childFeature == GameplayPackage.Literals.INITATIVE_PASS__ACTION ||
childFeature == GameplayPackage.Literals.INITATIVE_PASS__FREE_ACTION ||
childFeature == GameplayPackage.Literals.INITATIVE_PASS__INTERRUPT_ACTION;
if (qualify) {
return getString
("_UI_CreateChild_text2",
new Object[] { getTypeText(childObject), getFeatureText(childFeature), getTypeText(owner) });
}
return super.getCreateChildText(owner, feature, child, selection);
}
}