/** * (c) Urs Zeidler */ package de.urszeidler.eclipse.shr5.gameplay.impl; import java.util.List; import org.eclipse.emf.common.notify.Notification; import org.eclipse.emf.ecore.EClass; import org.eclipse.emf.ecore.impl.ENotificationImpl; import de.urszeidler.eclipse.shr5.AbstraktPersona; import de.urszeidler.eclipse.shr5.SchadensTyp; import de.urszeidler.eclipse.shr5.Zauberer; import de.urszeidler.eclipse.shr5.gameplay.DrainCommand; import de.urszeidler.eclipse.shr5.gameplay.GameplayPackage; import de.urszeidler.eclipse.shr5.runtime.RuntimeCharacter; import de.urszeidler.shr5.gameplay.dice.W6Dice; /** * <!-- begin-user-doc --> * An implementation of the model object '<em><b>Drain Command</b></em>'. * <!-- end-user-doc --> * <p> * The following features are implemented: * <ul> * <li>{@link de.urszeidler.eclipse.shr5.gameplay.impl.DrainCommandImpl#getDamage <em>Damage</em>}</li> * <li>{@link de.urszeidler.eclipse.shr5.gameplay.impl.DrainCommandImpl#getDamageType <em>Damage Type</em>}</li> * </ul> * </p> * * @generated */ public class DrainCommandImpl extends ProbeCommandImpl implements DrainCommand { /** * The default value of the '{@link #getDamage() <em>Damage</em>}' attribute. * <!-- begin-user-doc --> * <!-- end-user-doc --> * @see #getDamage() * @generated * @ordered */ protected static final int DAMAGE_EDEFAULT = 0; /** * The cached value of the '{@link #getDamage() <em>Damage</em>}' attribute. * <!-- begin-user-doc --> * <!-- end-user-doc --> * @see #getDamage() * @generated * @ordered */ protected int damage = DAMAGE_EDEFAULT; /** * The default value of the '{@link #getDamageType() <em>Damage Type</em>}' attribute. * <!-- begin-user-doc --> * <!-- end-user-doc --> * @see #getDamageType() * @generated * @ordered */ protected static final SchadensTyp DAMAGE_TYPE_EDEFAULT = SchadensTyp.KOERPERLICH; /** * The cached value of the '{@link #getDamageType() <em>Damage Type</em>}' attribute. * <!-- begin-user-doc --> * <!-- end-user-doc --> * @see #getDamageType() * @generated * @ordered */ protected SchadensTyp damageType = DAMAGE_TYPE_EDEFAULT; /** * <!-- begin-user-doc --> * <!-- end-user-doc --> * @generated */ protected DrainCommandImpl() { super(); } /** * <!-- begin-user-doc --> * <!-- end-user-doc --> * @generated */ @Override protected EClass eStaticClass() { return GameplayPackage.Literals.DRAIN_COMMAND; } /** * <!-- begin-user-doc --> * <!-- end-user-doc --> * @generated */ public int getDamage() { return damage; } /** * <!-- begin-user-doc --> * <!-- end-user-doc --> * @generated */ public void setDamage(int newDamage) { int oldDamage = damage; damage = newDamage; if (eNotificationRequired()) eNotify(new ENotificationImpl(this, Notification.SET, GameplayPackage.DRAIN_COMMAND__DAMAGE, oldDamage, damage)); } /** * <!-- begin-user-doc --> * <!-- end-user-doc --> * @generated */ public SchadensTyp getDamageType() { return damageType; } /** * <!-- begin-user-doc --> * <!-- end-user-doc --> * @generated */ public void setDamageType(SchadensTyp newDamageType) { SchadensTyp oldDamageType = damageType; damageType = newDamageType == null ? DAMAGE_TYPE_EDEFAULT : newDamageType; if (eNotificationRequired()) eNotify(new ENotificationImpl(this, Notification.SET, GameplayPackage.DRAIN_COMMAND__DAMAGE_TYPE, oldDamageType, damageType)); } /** * <!-- begin-user-doc --> * <!-- end-user-doc --> * @generated */ @Override public Object eGet(int featureID, boolean resolve, boolean coreType) { switch (featureID) { case GameplayPackage.DRAIN_COMMAND__DAMAGE: return getDamage(); case GameplayPackage.DRAIN_COMMAND__DAMAGE_TYPE: return getDamageType(); } return super.eGet(featureID, resolve, coreType); } /** * <!-- begin-user-doc --> * <!-- end-user-doc --> * @generated */ @Override public void eSet(int featureID, Object newValue) { switch (featureID) { case GameplayPackage.DRAIN_COMMAND__DAMAGE: setDamage((Integer)newValue); return; case GameplayPackage.DRAIN_COMMAND__DAMAGE_TYPE: setDamageType((SchadensTyp)newValue); return; } super.eSet(featureID, newValue); } /** * <!-- begin-user-doc --> * <!-- end-user-doc --> * @generated */ @Override public void eUnset(int featureID) { switch (featureID) { case GameplayPackage.DRAIN_COMMAND__DAMAGE: setDamage(DAMAGE_EDEFAULT); return; case GameplayPackage.DRAIN_COMMAND__DAMAGE_TYPE: setDamageType(DAMAGE_TYPE_EDEFAULT); return; } super.eUnset(featureID); } /** * <!-- begin-user-doc --> * <!-- end-user-doc --> * @generated */ @Override public boolean eIsSet(int featureID) { switch (featureID) { case GameplayPackage.DRAIN_COMMAND__DAMAGE: return damage != DAMAGE_EDEFAULT; case GameplayPackage.DRAIN_COMMAND__DAMAGE_TYPE: return damageType != DAMAGE_TYPE_EDEFAULT; } return super.eIsSet(featureID); } /** */ public void redo() { if(!prepareRedo()){ cleanCommand(); return; } RuntimeCharacter character = getSubject(); AbstraktPersona persona = character.getCharacter().getPersona(); if (persona instanceof Zauberer) { Zauberer spellcaster = (Zauberer)persona; int enzug = spellcaster.getEnzug(); int damage = Math.max(2, getDamage()); pushTheLimit(); if (!isSkipTest()) { W6Dice w6Dice = new W6Dice(); int dice = enzug + mods;// getSkill().getStufe() + att + mods; List<Integer> probe = w6Dice.probe(dice); this.getProbe().addAll(probe); this.successes = W6Dice.probeSucsessesShr5(getProbe()); this.glitches = W6Dice.calcGlitchDice(probe); } if (getCmdCallback() != null && getSubject().canUseEdge() && !isPushTheLimit()) getCmdCallback().beforeSubcommands(this, GameplayPackage.Literals.PROBE__SECOND_CHANCE); secondChance(getProbe().size()); this.netHits = getSuccesses() - damage; if (netHits < 0) { int damageLeft = damage - getSuccesses(); if (getDamageType() == SchadensTyp.KOERPERLICH) getSubject().setPhysicalDamage(getSubject().getPhysicalDamage() + damageLeft); else getSubject().setMentalDamage(getSubject().getMentalDamage() + damageLeft); } } afterRedo(); } /** * Set the state and call the callback. */ protected boolean prepareRedo() { setExecuting(true); if (isSetCmdCallback() && getCmdCallback() != null) return cmdCallback.prepareCommand(this, GameplayPackage.Literals.DRAIN_COMMAND__DAMAGE, GameplayPackage.Literals.DRAIN_COMMAND__DAMAGE_TYPE); return true; } /** * <!-- begin-user-doc --> * <!-- end-user-doc --> * @generated */ @Override public String toString() { if (eIsProxy()) return super.toString(); StringBuffer result = new StringBuffer(super.toString()); result.append(" (damage: "); result.append(damage); result.append(", damageType: "); result.append(damageType); result.append(')'); return result.toString(); } } // DrainCommandImpl