/**
* (c) Urs Zeidler
*/
package de.urszeidler.eclipse.shr5.gameplay.impl;
import java.util.List;
import org.eclipse.emf.common.notify.Notification;
import org.eclipse.emf.ecore.EAttribute;
import org.eclipse.emf.ecore.EClass;
import org.eclipse.emf.ecore.InternalEObject;
import org.eclipse.emf.ecore.impl.ENotificationImpl;
import de.urszeidler.eclipse.shr5.Fertigkeit;
import de.urszeidler.eclipse.shr5.gameplay.GameplayPackage;
import de.urszeidler.eclipse.shr5.gameplay.SkillTestCmd;
import de.urszeidler.eclipse.shr5.gameplay.util.GameplayTools;
import de.urszeidler.shr5.gameplay.dice.W6Dice;
/**
* <!-- begin-user-doc -->
* An implementation of the model object '<em><b>Skill Test Cmd</b></em>'.
* <!-- end-user-doc -->
* <p>
* The following features are implemented:
* <ul>
* <li>{@link de.urszeidler.eclipse.shr5.gameplay.impl.SkillTestCmdImpl#getSkill <em>Skill</em>}</li>
* </ul>
* </p>
*
* @generated
*/
public class SkillTestCmdImpl extends ProbeCommandImpl implements SkillTestCmd {
/**
* The cached value of the '{@link #getSkill() <em>Skill</em>}' reference.
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @see #getSkill()
* @generated
* @ordered
*/
protected Fertigkeit skill;
/**
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @generated
*/
protected SkillTestCmdImpl() {
super();
}
/**
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @generated
*/
@Override
protected EClass eStaticClass() {
return GameplayPackage.Literals.SKILL_TEST_CMD;
}
/**
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @generated
*/
public Fertigkeit getSkill() {
if (skill != null && skill.eIsProxy()) {
InternalEObject oldSkill = (InternalEObject)skill;
skill = (Fertigkeit)eResolveProxy(oldSkill);
if (skill != oldSkill) {
if (eNotificationRequired())
eNotify(new ENotificationImpl(this, Notification.RESOLVE, GameplayPackage.SKILL_TEST_CMD__SKILL, oldSkill, skill));
}
}
return skill;
}
/**
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @generated
*/
public Fertigkeit basicGetSkill() {
return skill;
}
/**
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
*
* @generated not
*/
public void setSkill(Fertigkeit newSkill) {
Fertigkeit oldSkill = skill;
skill = newSkill;
if (eNotificationRequired())
eNotify(new ENotificationImpl(this, Notification.SET, GameplayPackage.SKILL_TEST_CMD__SKILL, oldSkill, skill));
EAttribute eAttribute = GameplayTools.getLimitForSkill(skill);
if(eAttribute!=null && getSubject()!=null){
Integer limit =(Integer) getSubject().getCharacter().getPersona().eGet(eAttribute);
setLimit(limit);
}
}
/**
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @generated
*/
@Override
public Object eGet(int featureID, boolean resolve, boolean coreType) {
switch (featureID) {
case GameplayPackage.SKILL_TEST_CMD__SKILL:
if (resolve) return getSkill();
return basicGetSkill();
}
return super.eGet(featureID, resolve, coreType);
}
/**
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @generated
*/
@Override
public void eSet(int featureID, Object newValue) {
switch (featureID) {
case GameplayPackage.SKILL_TEST_CMD__SKILL:
setSkill((Fertigkeit)newValue);
return;
}
super.eSet(featureID, newValue);
}
/**
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @generated
*/
@Override
public void eUnset(int featureID) {
switch (featureID) {
case GameplayPackage.SKILL_TEST_CMD__SKILL:
setSkill((Fertigkeit)null);
return;
}
super.eUnset(featureID);
}
/**
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @generated
*/
@Override
public boolean eIsSet(int featureID) {
switch (featureID) {
case GameplayPackage.SKILL_TEST_CMD__SKILL:
return skill != null;
}
return super.eIsSet(featureID);
}
/**
* Set the state and call the callback.
*/
protected boolean prepareRedo() {
getProbe().clear();
getProbeMods().clear();
setExecuting(true);
mods = mods + GameplayTools.getWoundMod(getSubject(), getProbeMods());
if (isSetCmdCallback() && getCmdCallback() != null)
return cmdCallback.prepareCommand(this, GameplayPackage.Literals.PROBE_COMMAND__MODS, GameplayPackage.Literals.SKILL_TEST_CMD__SKILL,
GameplayPackage.Literals.PROBE__PUSH_THE_LIMIT, GameplayPackage.Literals.COMMAND__HIDDEN);
return true;
}
@Override
protected void afterRedo() {
super.afterRedo();
if (isCloseCall())
GameplayTools.increaseEdgeValue(getSubject(), 1);
}
@Override
public void redo() {
if(!prepareRedo()){
cleanCommand();
return;
}
pushTheLimit();
if (!isSkipTest()) {
W6Dice w6Dice = new W6Dice();
int dice = GameplayTools.getSkillDicePool(getSkill(), getSubject()) + mods;// getSkill().getStufe() + att + mods;
List<Integer> probe = w6Dice.probe(dice);
this.getProbe().addAll(probe);
this.successes = isSetLimit() ? Math.min(limit, W6Dice.probeSucsessesShr5(getProbe())) : W6Dice.probeSucsessesShr5(getProbe());
this.glitches = W6Dice.calcGlitchDice(probe);
}
if (getCmdCallback() != null && getSubject().canUseEdge() && !isPushTheLimit())
getCmdCallback().beforeSubcommands(this, GameplayPackage.Literals.PROBE__SECOND_CHANCE);
secondChance(getProbe().size());
this.netHits = getSuccesses() - thresholds;
afterRedo();
}
} // SkillTestCmdImpl