/** * (c) Urs Zeidler */ package de.urszeidler.eclipse.shr5.gameplay.impl; import java.util.List; import org.eclipse.emf.common.notify.Notification; import org.eclipse.emf.ecore.EAttribute; import org.eclipse.emf.ecore.EClass; import org.eclipse.emf.ecore.InternalEObject; import org.eclipse.emf.ecore.impl.ENotificationImpl; import de.urszeidler.eclipse.shr5.Fertigkeit; import de.urszeidler.eclipse.shr5.gameplay.GameplayPackage; import de.urszeidler.eclipse.shr5.gameplay.SkillTestCmd; import de.urszeidler.eclipse.shr5.gameplay.util.GameplayTools; import de.urszeidler.shr5.gameplay.dice.W6Dice; /** * <!-- begin-user-doc --> * An implementation of the model object '<em><b>Skill Test Cmd</b></em>'. * <!-- end-user-doc --> * <p> * The following features are implemented: * <ul> * <li>{@link de.urszeidler.eclipse.shr5.gameplay.impl.SkillTestCmdImpl#getSkill <em>Skill</em>}</li> * </ul> * </p> * * @generated */ public class SkillTestCmdImpl extends ProbeCommandImpl implements SkillTestCmd { /** * The cached value of the '{@link #getSkill() <em>Skill</em>}' reference. * <!-- begin-user-doc --> * <!-- end-user-doc --> * @see #getSkill() * @generated * @ordered */ protected Fertigkeit skill; /** * <!-- begin-user-doc --> * <!-- end-user-doc --> * @generated */ protected SkillTestCmdImpl() { super(); } /** * <!-- begin-user-doc --> * <!-- end-user-doc --> * @generated */ @Override protected EClass eStaticClass() { return GameplayPackage.Literals.SKILL_TEST_CMD; } /** * <!-- begin-user-doc --> * <!-- end-user-doc --> * @generated */ public Fertigkeit getSkill() { if (skill != null && skill.eIsProxy()) { InternalEObject oldSkill = (InternalEObject)skill; skill = (Fertigkeit)eResolveProxy(oldSkill); if (skill != oldSkill) { if (eNotificationRequired()) eNotify(new ENotificationImpl(this, Notification.RESOLVE, GameplayPackage.SKILL_TEST_CMD__SKILL, oldSkill, skill)); } } return skill; } /** * <!-- begin-user-doc --> * <!-- end-user-doc --> * @generated */ public Fertigkeit basicGetSkill() { return skill; } /** * <!-- begin-user-doc --> * <!-- end-user-doc --> * * @generated not */ public void setSkill(Fertigkeit newSkill) { Fertigkeit oldSkill = skill; skill = newSkill; if (eNotificationRequired()) eNotify(new ENotificationImpl(this, Notification.SET, GameplayPackage.SKILL_TEST_CMD__SKILL, oldSkill, skill)); EAttribute eAttribute = GameplayTools.getLimitForSkill(skill); if(eAttribute!=null && getSubject()!=null){ Integer limit =(Integer) getSubject().getCharacter().getPersona().eGet(eAttribute); setLimit(limit); } } /** * <!-- begin-user-doc --> * <!-- end-user-doc --> * @generated */ @Override public Object eGet(int featureID, boolean resolve, boolean coreType) { switch (featureID) { case GameplayPackage.SKILL_TEST_CMD__SKILL: if (resolve) return getSkill(); return basicGetSkill(); } return super.eGet(featureID, resolve, coreType); } /** * <!-- begin-user-doc --> * <!-- end-user-doc --> * @generated */ @Override public void eSet(int featureID, Object newValue) { switch (featureID) { case GameplayPackage.SKILL_TEST_CMD__SKILL: setSkill((Fertigkeit)newValue); return; } super.eSet(featureID, newValue); } /** * <!-- begin-user-doc --> * <!-- end-user-doc --> * @generated */ @Override public void eUnset(int featureID) { switch (featureID) { case GameplayPackage.SKILL_TEST_CMD__SKILL: setSkill((Fertigkeit)null); return; } super.eUnset(featureID); } /** * <!-- begin-user-doc --> * <!-- end-user-doc --> * @generated */ @Override public boolean eIsSet(int featureID) { switch (featureID) { case GameplayPackage.SKILL_TEST_CMD__SKILL: return skill != null; } return super.eIsSet(featureID); } /** * Set the state and call the callback. */ protected boolean prepareRedo() { getProbe().clear(); getProbeMods().clear(); setExecuting(true); mods = mods + GameplayTools.getWoundMod(getSubject(), getProbeMods()); if (isSetCmdCallback() && getCmdCallback() != null) return cmdCallback.prepareCommand(this, GameplayPackage.Literals.PROBE_COMMAND__MODS, GameplayPackage.Literals.SKILL_TEST_CMD__SKILL, GameplayPackage.Literals.PROBE__PUSH_THE_LIMIT, GameplayPackage.Literals.COMMAND__HIDDEN); return true; } @Override protected void afterRedo() { super.afterRedo(); if (isCloseCall()) GameplayTools.increaseEdgeValue(getSubject(), 1); } @Override public void redo() { if(!prepareRedo()){ cleanCommand(); return; } pushTheLimit(); if (!isSkipTest()) { W6Dice w6Dice = new W6Dice(); int dice = GameplayTools.getSkillDicePool(getSkill(), getSubject()) + mods;// getSkill().getStufe() + att + mods; List<Integer> probe = w6Dice.probe(dice); this.getProbe().addAll(probe); this.successes = isSetLimit() ? Math.min(limit, W6Dice.probeSucsessesShr5(getProbe())) : W6Dice.probeSucsessesShr5(getProbe()); this.glitches = W6Dice.calcGlitchDice(probe); } if (getCmdCallback() != null && getSubject().canUseEdge() && !isPushTheLimit()) getCmdCallback().beforeSubcommands(this, GameplayPackage.Literals.PROBE__SECOND_CHANCE); secondChance(getProbe().size()); this.netHits = getSuccesses() - thresholds; afterRedo(); } } // SkillTestCmdImpl