/** * (c) Urs Zeidler */ package de.urszeidler.eclipse.shr5.gameplay.provider; import java.util.Collection; import java.util.List; import org.eclipse.emf.common.notify.AdapterFactory; import org.eclipse.emf.common.notify.Notification; import org.eclipse.emf.common.util.ResourceLocator; import org.eclipse.emf.edit.provider.ComposeableAdapterFactory; import org.eclipse.emf.edit.provider.IEditingDomainItemProvider; import org.eclipse.emf.edit.provider.IItemLabelProvider; import org.eclipse.emf.edit.provider.IItemPropertyDescriptor; import org.eclipse.emf.edit.provider.IItemPropertySource; import org.eclipse.emf.edit.provider.IStructuredItemContentProvider; import org.eclipse.emf.edit.provider.ITreeItemContentProvider; import org.eclipse.emf.edit.provider.ItemPropertyDescriptor; import org.eclipse.emf.edit.provider.ItemProviderAdapter; import org.eclipse.emf.edit.provider.ViewerNotification; import de.urszeidler.eclipse.shr5.gameplay.GameplayPackage; import de.urszeidler.eclipse.shr5.gameplay.Intervall; /** * This is the item provider adapter for a {@link de.urszeidler.eclipse.shr5.gameplay.Intervall} object. * <!-- begin-user-doc --> * <!-- end-user-doc --> * @generated */ public class IntervallItemProvider extends ItemProviderAdapter implements IEditingDomainItemProvider, IStructuredItemContentProvider, ITreeItemContentProvider, IItemLabelProvider, IItemPropertySource { /** * This constructs an instance from a factory and a notifier. * <!-- begin-user-doc --> * <!-- end-user-doc --> * @generated */ public IntervallItemProvider(AdapterFactory adapterFactory) { super(adapterFactory); } /** * This returns the property descriptors for the adapted class. * <!-- begin-user-doc --> * <!-- end-user-doc --> * @generated */ @Override public List<IItemPropertyDescriptor> getPropertyDescriptors(Object object) { if (itemPropertyDescriptors == null) { super.getPropertyDescriptors(object); addQuantitiesPropertyDescriptor(object); addUnitsPropertyDescriptor(object); } return itemPropertyDescriptors; } /** * This adds a property descriptor for the Quantities feature. * <!-- begin-user-doc --> * <!-- end-user-doc --> * @generated */ protected void addQuantitiesPropertyDescriptor(Object object) { itemPropertyDescriptors.add (createItemPropertyDescriptor (((ComposeableAdapterFactory)adapterFactory).getRootAdapterFactory(), getResourceLocator(), getString("_UI_Intervall_quantities_feature"), getString("_UI_PropertyDescriptor_description", "_UI_Intervall_quantities_feature", "_UI_Intervall_type"), GameplayPackage.Literals.INTERVALL__QUANTITIES, true, false, false, ItemPropertyDescriptor.INTEGRAL_VALUE_IMAGE, null, null)); } /** * This adds a property descriptor for the Units feature. * <!-- begin-user-doc --> * <!-- end-user-doc --> * @generated */ protected void addUnitsPropertyDescriptor(Object object) { itemPropertyDescriptors.add (createItemPropertyDescriptor (((ComposeableAdapterFactory)adapterFactory).getRootAdapterFactory(), getResourceLocator(), getString("_UI_Intervall_units_feature"), getString("_UI_PropertyDescriptor_description", "_UI_Intervall_units_feature", "_UI_Intervall_type"), GameplayPackage.Literals.INTERVALL__UNITS, true, false, false, ItemPropertyDescriptor.GENERIC_VALUE_IMAGE, null, null)); } /** * This returns Intervall.gif. * <!-- begin-user-doc --> * <!-- end-user-doc --> * @generated */ @Override public Object getImage(Object object) { return overlayImage(object, getResourceLocator().getImage("full/obj16/Intervall")); } /** * This returns the label text for the adapted class. * <!-- begin-user-doc --> * <!-- end-user-doc --> * @generated */ @Override public String getText(Object object) { Intervall intervall = (Intervall)object; return getString("_UI_Intervall_type") + " " + intervall.getQuantities(); } /** * This handles model notifications by calling {@link #updateChildren} to update any cached * children and by creating a viewer notification, which it passes to {@link #fireNotifyChanged}. * <!-- begin-user-doc --> * <!-- end-user-doc --> * @generated */ @Override public void notifyChanged(Notification notification) { updateChildren(notification); switch (notification.getFeatureID(Intervall.class)) { case GameplayPackage.INTERVALL__QUANTITIES: case GameplayPackage.INTERVALL__UNITS: fireNotifyChanged(new ViewerNotification(notification, notification.getNotifier(), false, true)); return; } super.notifyChanged(notification); } /** * This adds {@link org.eclipse.emf.edit.command.CommandParameter}s describing the children * that can be created under this object. * <!-- begin-user-doc --> * <!-- end-user-doc --> * @generated */ @Override protected void collectNewChildDescriptors(Collection<Object> newChildDescriptors, Object object) { super.collectNewChildDescriptors(newChildDescriptors, object); } /** * Return the resource locator for this item provider's resources. * <!-- begin-user-doc --> * <!-- end-user-doc --> * @generated */ @Override public ResourceLocator getResourceLocator() { return GameplayEditPlugin.INSTANCE; } }