/**
* (c) Urs Zeidler
*/
package de.urszeidler.eclipse.shr5.gameplay.impl;
import java.util.List;
import org.eclipse.emf.common.notify.Notification;
import org.eclipse.emf.ecore.EClass;
import org.eclipse.emf.ecore.EObject;
import org.eclipse.emf.ecore.impl.ENotificationImpl;
import org.eclipse.emf.ecore.util.EcoreUtil;
import de.urszeidler.eclipse.shr5.AbstraktPersona;
import de.urszeidler.eclipse.shr5.SchadensTyp;
import de.urszeidler.eclipse.shr5.Shr5Package;
import de.urszeidler.eclipse.shr5.gameplay.DamageTest;
import de.urszeidler.eclipse.shr5.gameplay.GameplayPackage;
import de.urszeidler.eclipse.shr5.gameplay.util.GameplayTools;
import de.urszeidler.eclipse.shr5.util.ShadowrunTools;
import de.urszeidler.eclipse.shr5.util.ShadowrunTools.DamageCode;
import de.urszeidler.shr5.gameplay.dice.W6Dice;
/**
* <!-- begin-user-doc -->
* An implementation of the model object '<em><b>Damage Test</b></em>'.
* <!-- end-user-doc -->
* <p>
* The following features are implemented:
* <ul>
* <li>{@link de.urszeidler.eclipse.shr5.gameplay.impl.DamageTestImpl#getDamage <em>Damage</em>}</li>
* <li>{@link de.urszeidler.eclipse.shr5.gameplay.impl.DamageTestImpl#getDv <em>Dv</em>}</li>
* <li>{@link de.urszeidler.eclipse.shr5.gameplay.impl.DamageTestImpl#getEffectiveDamage <em>Effective Damage</em>}</li>
* </ul>
* </p>
*
* @generated
*/
public class DamageTestImpl extends ProbeCommandImpl implements DamageTest {
/**
* The default value of the '{@link #getDamage() <em>Damage</em>}' attribute.
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @see #getDamage()
* @generated
* @ordered
*/
protected static final String DAMAGE_EDEFAULT = null;
/**
* The cached value of the '{@link #getDamage() <em>Damage</em>}' attribute.
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @see #getDamage()
* @generated
* @ordered
*/
protected String damage = DAMAGE_EDEFAULT;
/**
* The default value of the '{@link #getDv() <em>Dv</em>}' attribute.
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @see #getDv()
* @generated
* @ordered
*/
protected static final int DV_EDEFAULT = 0;
/**
* The cached value of the '{@link #getDv() <em>Dv</em>}' attribute.
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @see #getDv()
* @generated
* @ordered
*/
protected int dv = DV_EDEFAULT;
/**
* The default value of the '{@link #getEffectiveDamage() <em>Effective Damage</em>}' attribute.
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @see #getEffectiveDamage()
* @generated
* @ordered
*/
protected static final String EFFECTIVE_DAMAGE_EDEFAULT = null;
/**
* The cached value of the '{@link #getEffectiveDamage() <em>Effective Damage</em>}' attribute.
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @see #getEffectiveDamage()
* @generated
* @ordered
*/
protected String effectiveDamage = EFFECTIVE_DAMAGE_EDEFAULT;
/**
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @generated
*/
protected DamageTestImpl() {
super();
}
/**
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @generated
*/
@Override
protected EClass eStaticClass() {
return GameplayPackage.Literals.DAMAGE_TEST;
}
/**
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @generated
*/
public String getDamage() {
return damage;
}
/**
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @generated
*/
public void setDamage(String newDamage) {
String oldDamage = damage;
damage = newDamage;
if (eNotificationRequired())
eNotify(new ENotificationImpl(this, Notification.SET, GameplayPackage.DAMAGE_TEST__DAMAGE, oldDamage, damage));
}
/**
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @generated
*/
public int getDv() {
return dv;
}
/**
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @generated
*/
public void setDv(int newDv) {
int oldDv = dv;
dv = newDv;
if (eNotificationRequired())
eNotify(new ENotificationImpl(this, Notification.SET, GameplayPackage.DAMAGE_TEST__DV, oldDv, dv));
}
/**
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @generated
*/
public String getEffectiveDamage() {
return effectiveDamage;
}
/**
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @generated
*/
public void setEffectiveDamage(String newEffectiveDamage) {
String oldEffectiveDamage = effectiveDamage;
effectiveDamage = newEffectiveDamage;
if (eNotificationRequired())
eNotify(new ENotificationImpl(this, Notification.SET, GameplayPackage.DAMAGE_TEST__EFFECTIVE_DAMAGE, oldEffectiveDamage, effectiveDamage));
}
/**
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @generated
*/
@Override
public Object eGet(int featureID, boolean resolve, boolean coreType) {
switch (featureID) {
case GameplayPackage.DAMAGE_TEST__DAMAGE:
return getDamage();
case GameplayPackage.DAMAGE_TEST__DV:
return getDv();
case GameplayPackage.DAMAGE_TEST__EFFECTIVE_DAMAGE:
return getEffectiveDamage();
}
return super.eGet(featureID, resolve, coreType);
}
/**
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @generated
*/
@Override
public void eSet(int featureID, Object newValue) {
switch (featureID) {
case GameplayPackage.DAMAGE_TEST__DAMAGE:
setDamage((String)newValue);
return;
case GameplayPackage.DAMAGE_TEST__DV:
setDv((Integer)newValue);
return;
case GameplayPackage.DAMAGE_TEST__EFFECTIVE_DAMAGE:
setEffectiveDamage((String)newValue);
return;
}
super.eSet(featureID, newValue);
}
/**
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @generated
*/
@Override
public void eUnset(int featureID) {
switch (featureID) {
case GameplayPackage.DAMAGE_TEST__DAMAGE:
setDamage(DAMAGE_EDEFAULT);
return;
case GameplayPackage.DAMAGE_TEST__DV:
setDv(DV_EDEFAULT);
return;
case GameplayPackage.DAMAGE_TEST__EFFECTIVE_DAMAGE:
setEffectiveDamage(EFFECTIVE_DAMAGE_EDEFAULT);
return;
}
super.eUnset(featureID);
}
/**
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @generated
*/
@Override
public boolean eIsSet(int featureID) {
switch (featureID) {
case GameplayPackage.DAMAGE_TEST__DAMAGE:
return DAMAGE_EDEFAULT == null ? damage != null : !DAMAGE_EDEFAULT.equals(damage);
case GameplayPackage.DAMAGE_TEST__DV:
return dv != DV_EDEFAULT;
case GameplayPackage.DAMAGE_TEST__EFFECTIVE_DAMAGE:
return EFFECTIVE_DAMAGE_EDEFAULT == null ? effectiveDamage != null : !EFFECTIVE_DAMAGE_EDEFAULT.equals(effectiveDamage);
}
return super.eIsSet(featureID);
}
/**
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @generated
*/
@Override
public String toString() {
if (eIsProxy()) return super.toString();
StringBuffer result = new StringBuffer(super.toString());
result.append(" (damage: ");
result.append(damage);
result.append(", dv: ");
result.append(dv);
result.append(", effectiveDamage: ");
result.append(effectiveDamage);
result.append(')');
return result.toString();
}
/**
* Set the state and call the callback.
* @return
*/
protected boolean prepareRedo() {
getProbe().clear();
getProbeMods().clear();
setExecuting(true);
if (isSetCmdCallback() && getCmdCallback() != null)
return cmdCallback.prepareCommand(this, GameplayPackage.Literals.SUBJECT_COMMAND__SUBJECT,
GameplayPackage.Literals.DAMAGE_TEST__DAMAGE, GameplayPackage.Literals.DAMAGE_TEST__DV,
GameplayPackage.Literals.PROBE_COMMAND__MODS, GameplayPackage.Literals.PROBE__PUSH_THE_LIMIT);
return true;
}
protected void cleanCommand() {
EObject eObject = this.eContainer();
EcoreUtil.delete(this);
}
@Override
protected void afterRedo() {
super.afterRedo();
if (isCloseCall())
GameplayTools.increaseEdgeValue(getSubject(), 1);
}
@Override
public void redo() {
if(!prepareRedo()){
cleanCommand();
return;
}
AbstraktPersona persona = getSubject().getCharacter().getPersona();
int armor = GameplayTools.getArmorValue(getSubject());
DamageCode damageCode = ShadowrunTools.parseDamageCode(getDamage());
int modArmor = armor + getDv();
SchadensTyp type;
if (damageCode.getPower() < modArmor && damageCode.getType() == SchadensTyp.KOERPERLICH)
type = SchadensTyp.GEISTIG;
else
type = damageCode.getType();
pushTheLimit();
if (!isSkipTest()) {
W6Dice w6Dice = new W6Dice();
int dicePool = persona.getKonstitution() //
+ persona.getModManager().getmodWert(Shr5Package.Literals.PROBEN_MODIFIKATOREN__SCHADENSWIEDERSTAND) //
+ Math.max(0, modArmor);
int dice = dicePool + mods;
this.thresholds = 0;// attackersHits;
List<Integer> probe = w6Dice.probe(dice);
this.getProbe().addAll(probe);
this.successes = W6Dice.probeSucsessesShr5(getProbe());
this.glitches = W6Dice.calcGlitchDice(getProbe());
}
if (getCmdCallback() != null && getSubject().canUseEdge()&& !isPushTheLimit())
getCmdCallback().beforeSubcommands(this, GameplayPackage.Literals.PROBE__SECOND_CHANCE);
secondChance(getProbe().size());
this.netHits = getSuccesses();
int damageLeft = damageCode.getPower() - getSuccesses();
if (damageLeft > 0) {
effectiveDamage = new DamageCode(damageLeft, type).toString();
if (type == SchadensTyp.KOERPERLICH)
getSubject().setPhysicalDamage(getSubject().getPhysicalDamage() + damageLeft);
else
getSubject().setMentalDamage(getSubject().getMentalDamage() + damageLeft);
}
afterRedo();
}
} // DamageTestImpl