/** * (c) Urs Zeidler */ package de.urszeidler.eclipse.shr5.gameplay.provider; import java.util.Collection; import java.util.List; import org.eclipse.emf.common.notify.AdapterFactory; import org.eclipse.emf.common.notify.Notification; import org.eclipse.emf.edit.provider.ComposeableAdapterFactory; import org.eclipse.emf.edit.provider.IItemPropertyDescriptor; import org.eclipse.emf.edit.provider.ItemPropertyDescriptor; import org.eclipse.emf.edit.provider.ViewerNotification; import de.urszeidler.eclipse.shr5.gameplay.GameplayPackage; import de.urszeidler.eclipse.shr5.gameplay.Initative; import de.urszeidler.eclipse.shr5.util.Shr5EditingTools; /** * This is the item provider adapter for a {@link de.urszeidler.eclipse.shr5.gameplay.Initative} object. * <!-- begin-user-doc --> * <!-- end-user-doc --> * @generated */ public class InitativeItemProvider extends SubjectCommandItemProvider { /** * This constructs an instance from a factory and a notifier. * <!-- begin-user-doc --> * <!-- end-user-doc --> * @generated */ public InitativeItemProvider(AdapterFactory adapterFactory) { super(adapterFactory); } /** * This returns the property descriptors for the adapted class. * <!-- begin-user-doc --> * <!-- end-user-doc --> * @generated */ @Override public List<IItemPropertyDescriptor> getPropertyDescriptors(Object object) { if (itemPropertyDescriptors == null) { super.getPropertyDescriptors(object); addIniPropertyDescriptor(object); addActualIniPropertyDescriptor(object); addSizeInitativePropertyDescriptor(object); } return itemPropertyDescriptors; } /** * This adds a property descriptor for the Ini feature. * <!-- begin-user-doc --> * <!-- end-user-doc --> * @generated */ protected void addIniPropertyDescriptor(Object object) { itemPropertyDescriptors.add (createItemPropertyDescriptor (((ComposeableAdapterFactory)adapterFactory).getRootAdapterFactory(), getResourceLocator(), getString("_UI_Initative_ini_feature"), getString("_UI_PropertyDescriptor_description", "_UI_Initative_ini_feature", "_UI_Initative_type"), GameplayPackage.Literals.INITATIVE__INI, true, false, false, ItemPropertyDescriptor.INTEGRAL_VALUE_IMAGE, null, null)); } /** * This adds a property descriptor for the Actual Ini feature. * <!-- begin-user-doc --> * <!-- end-user-doc --> * @generated */ protected void addActualIniPropertyDescriptor(Object object) { itemPropertyDescriptors.add (createItemPropertyDescriptor (((ComposeableAdapterFactory)adapterFactory).getRootAdapterFactory(), getResourceLocator(), getString("_UI_Initative_actualIni_feature"), getString("_UI_PropertyDescriptor_description", "_UI_Initative_actualIni_feature", "_UI_Initative_type"), GameplayPackage.Literals.INITATIVE__ACTUAL_INI, true, false, false, ItemPropertyDescriptor.INTEGRAL_VALUE_IMAGE, null, null)); } /** * This adds a property descriptor for the Size Initative feature. * <!-- begin-user-doc --> * <!-- end-user-doc --> * @generated */ protected void addSizeInitativePropertyDescriptor(Object object) { itemPropertyDescriptors.add (createItemPropertyDescriptor (((ComposeableAdapterFactory)adapterFactory).getRootAdapterFactory(), getResourceLocator(), getString("_UI_Initative_sizeInitative_feature"), getString("_UI_PropertyDescriptor_description", "_UI_Initative_sizeInitative_feature", "_UI_Initative_type"), GameplayPackage.Literals.INITATIVE__SIZE_INITATIVE, true, false, false, ItemPropertyDescriptor.BOOLEAN_VALUE_IMAGE, null, null)); } /** * This returns Initative.gif. * <!-- begin-user-doc --> * <!-- end-user-doc --> * @generated */ @Override public Object getImage(Object object) { return overlayImage(object, getResourceLocator().getImage("full/obj16/Initative")); } /** * This returns the label text for the adapted class. * <!-- begin-user-doc --> * <!-- end-user-doc --> * * @generated not */ @Override public String getText(Object object) { Initative initative = (Initative)object; if(!initative.isExecuted()) return getString("_UI_Initative_type"); ComposeableAdapterFactory factory = ((GameplayItemProviderAdapterFactory)this.adapterFactory).getRootAdapterFactory(); String label = Shr5EditingTools.getLabelForEObject(factory, "", initative.getSubject());// labelprovider.getText(spezies);""; // IItemLabelProvider labelprovider = (IItemLabelProvider)factory.adapt(initative.getSubject(), IItemLabelProvider.class); // if (labelprovider != null) // label = labelprovider.getText(initative.getSubject()); return getString("_UI_Initative_type_text", new Object[]{ label, initative.getIni() }); } /** * This handles model notifications by calling {@link #updateChildren} to update any cached * children and by creating a viewer notification, which it passes to {@link #fireNotifyChanged}. * <!-- begin-user-doc --> * <!-- end-user-doc --> * @generated */ @Override public void notifyChanged(Notification notification) { updateChildren(notification); switch (notification.getFeatureID(Initative.class)) { case GameplayPackage.INITATIVE__INI: case GameplayPackage.INITATIVE__ACTUAL_INI: case GameplayPackage.INITATIVE__SIZE_INITATIVE: fireNotifyChanged(new ViewerNotification(notification, notification.getNotifier(), false, true)); return; } super.notifyChanged(notification); } /** * This adds {@link org.eclipse.emf.edit.command.CommandParameter}s describing the children * that can be created under this object. * <!-- begin-user-doc --> * <!-- end-user-doc --> * @generated */ @Override protected void collectNewChildDescriptors(Collection<Object> newChildDescriptors, Object object) { super.collectNewChildDescriptors(newChildDescriptors, object); } }