/**
* (c) Urs Zeidler
*/
package de.urszeidler.eclipse.shr5.gameplay.provider;
import java.util.Collection;
import java.util.List;
import org.eclipse.emf.common.notify.AdapterFactory;
import org.eclipse.emf.common.notify.Notification;
import org.eclipse.emf.edit.provider.ComposeableAdapterFactory;
import org.eclipse.emf.edit.provider.IItemPropertyDescriptor;
import org.eclipse.emf.edit.provider.ItemPropertyDescriptor;
import org.eclipse.emf.edit.provider.ViewerNotification;
import de.urszeidler.eclipse.shr5.gameplay.GameplayPackage;
import de.urszeidler.eclipse.shr5.gameplay.Initative;
import de.urszeidler.eclipse.shr5.util.Shr5EditingTools;
/**
* This is the item provider adapter for a {@link de.urszeidler.eclipse.shr5.gameplay.Initative} object.
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @generated
*/
public class InitativeItemProvider extends SubjectCommandItemProvider {
/**
* This constructs an instance from a factory and a notifier.
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @generated
*/
public InitativeItemProvider(AdapterFactory adapterFactory) {
super(adapterFactory);
}
/**
* This returns the property descriptors for the adapted class.
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @generated
*/
@Override
public List<IItemPropertyDescriptor> getPropertyDescriptors(Object object) {
if (itemPropertyDescriptors == null) {
super.getPropertyDescriptors(object);
addIniPropertyDescriptor(object);
addActualIniPropertyDescriptor(object);
addSizeInitativePropertyDescriptor(object);
}
return itemPropertyDescriptors;
}
/**
* This adds a property descriptor for the Ini feature.
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @generated
*/
protected void addIniPropertyDescriptor(Object object) {
itemPropertyDescriptors.add
(createItemPropertyDescriptor
(((ComposeableAdapterFactory)adapterFactory).getRootAdapterFactory(),
getResourceLocator(),
getString("_UI_Initative_ini_feature"),
getString("_UI_PropertyDescriptor_description", "_UI_Initative_ini_feature", "_UI_Initative_type"),
GameplayPackage.Literals.INITATIVE__INI,
true,
false,
false,
ItemPropertyDescriptor.INTEGRAL_VALUE_IMAGE,
null,
null));
}
/**
* This adds a property descriptor for the Actual Ini feature.
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @generated
*/
protected void addActualIniPropertyDescriptor(Object object) {
itemPropertyDescriptors.add
(createItemPropertyDescriptor
(((ComposeableAdapterFactory)adapterFactory).getRootAdapterFactory(),
getResourceLocator(),
getString("_UI_Initative_actualIni_feature"),
getString("_UI_PropertyDescriptor_description", "_UI_Initative_actualIni_feature", "_UI_Initative_type"),
GameplayPackage.Literals.INITATIVE__ACTUAL_INI,
true,
false,
false,
ItemPropertyDescriptor.INTEGRAL_VALUE_IMAGE,
null,
null));
}
/**
* This adds a property descriptor for the Size Initative feature.
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @generated
*/
protected void addSizeInitativePropertyDescriptor(Object object) {
itemPropertyDescriptors.add
(createItemPropertyDescriptor
(((ComposeableAdapterFactory)adapterFactory).getRootAdapterFactory(),
getResourceLocator(),
getString("_UI_Initative_sizeInitative_feature"),
getString("_UI_PropertyDescriptor_description", "_UI_Initative_sizeInitative_feature", "_UI_Initative_type"),
GameplayPackage.Literals.INITATIVE__SIZE_INITATIVE,
true,
false,
false,
ItemPropertyDescriptor.BOOLEAN_VALUE_IMAGE,
null,
null));
}
/**
* This returns Initative.gif.
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @generated
*/
@Override
public Object getImage(Object object) {
return overlayImage(object, getResourceLocator().getImage("full/obj16/Initative"));
}
/**
* This returns the label text for the adapted class.
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
*
* @generated not
*/
@Override
public String getText(Object object) {
Initative initative = (Initative)object;
if(!initative.isExecuted())
return getString("_UI_Initative_type");
ComposeableAdapterFactory factory = ((GameplayItemProviderAdapterFactory)this.adapterFactory).getRootAdapterFactory();
String label = Shr5EditingTools.getLabelForEObject(factory, "", initative.getSubject());// labelprovider.getText(spezies);"";
// IItemLabelProvider labelprovider = (IItemLabelProvider)factory.adapt(initative.getSubject(), IItemLabelProvider.class);
// if (labelprovider != null)
// label = labelprovider.getText(initative.getSubject());
return getString("_UI_Initative_type_text", new Object[]{ label, initative.getIni() });
}
/**
* This handles model notifications by calling {@link #updateChildren} to update any cached
* children and by creating a viewer notification, which it passes to {@link #fireNotifyChanged}.
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @generated
*/
@Override
public void notifyChanged(Notification notification) {
updateChildren(notification);
switch (notification.getFeatureID(Initative.class)) {
case GameplayPackage.INITATIVE__INI:
case GameplayPackage.INITATIVE__ACTUAL_INI:
case GameplayPackage.INITATIVE__SIZE_INITATIVE:
fireNotifyChanged(new ViewerNotification(notification, notification.getNotifier(), false, true));
return;
}
super.notifyChanged(notification);
}
/**
* This adds {@link org.eclipse.emf.edit.command.CommandParameter}s describing the children
* that can be created under this object.
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @generated
*/
@Override
protected void collectNewChildDescriptors(Collection<Object> newChildDescriptors, Object object) {
super.collectNewChildDescriptors(newChildDescriptors, object);
}
}