/**
* 2014 Urs Zeidler
*/
package de.urszeidler.eclipse.shr5.impl;
import java.math.BigDecimal;
import org.eclipse.emf.common.notify.Notification;
import org.eclipse.emf.ecore.EClass;
import org.eclipse.emf.ecore.InternalEObject;
import org.eclipse.emf.ecore.impl.ENotificationImpl;
import de.urszeidler.eclipse.shr5.Menge;
import de.urszeidler.eclipse.shr5.Munition;
import de.urszeidler.eclipse.shr5.Reichweite;
import de.urszeidler.eclipse.shr5.SchadensTyp;
import de.urszeidler.eclipse.shr5.Shr5Package;
/**
* <!-- begin-user-doc -->
* An implementation of the model object '<em><b>Munition</b></em>'.
* <!-- end-user-doc -->
* <p>
* The following features are implemented:
* <ul>
* <li>{@link de.urszeidler.eclipse.shr5.impl.MunitionImpl#getAnzahl <em>Anzahl</em>}</li>
* <li>{@link de.urszeidler.eclipse.shr5.impl.MunitionImpl#getProAnzahl <em>Pro Anzahl</em>}</li>
* <li>{@link de.urszeidler.eclipse.shr5.impl.MunitionImpl#getDamageType <em>Damage Type</em>}</li>
* <li>{@link de.urszeidler.eclipse.shr5.impl.MunitionImpl#getDamageMod <em>Damage Mod</em>}</li>
* <li>{@link de.urszeidler.eclipse.shr5.impl.MunitionImpl#getArmorMod <em>Armor Mod</em>}</li>
* <li>{@link de.urszeidler.eclipse.shr5.impl.MunitionImpl#getType <em>Type</em>}</li>
* </ul>
* </p>
*
* @generated
*/
public class MunitionImpl extends AbstraktGegenstandImpl implements Munition {
/**
* The default value of the '{@link #getAnzahl() <em>Anzahl</em>}' attribute.
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @see #getAnzahl()
* @generated
* @ordered
*/
protected static final int ANZAHL_EDEFAULT = 1;
/**
* The cached value of the '{@link #getAnzahl() <em>Anzahl</em>}' attribute.
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @see #getAnzahl()
* @generated
* @ordered
*/
protected int anzahl = ANZAHL_EDEFAULT;
/**
* The default value of the '{@link #getProAnzahl() <em>Pro Anzahl</em>}' attribute.
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @see #getProAnzahl()
* @generated
* @ordered
*/
protected static final int PRO_ANZAHL_EDEFAULT = 1;
/**
* The cached value of the '{@link #getProAnzahl() <em>Pro Anzahl</em>}' attribute.
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @see #getProAnzahl()
* @generated
* @ordered
*/
protected int proAnzahl = PRO_ANZAHL_EDEFAULT;
/**
* The default value of the '{@link #getDamageType() <em>Damage Type</em>}' attribute.
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @see #getDamageType()
* @generated
* @ordered
*/
protected static final SchadensTyp DAMAGE_TYPE_EDEFAULT = SchadensTyp.KOERPERLICH;
/**
* The cached value of the '{@link #getDamageType() <em>Damage Type</em>}' attribute.
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @see #getDamageType()
* @generated
* @ordered
*/
protected SchadensTyp damageType = DAMAGE_TYPE_EDEFAULT;
/**
* The default value of the '{@link #getDamageMod() <em>Damage Mod</em>}' attribute.
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @see #getDamageMod()
* @generated
* @ordered
*/
protected static final int DAMAGE_MOD_EDEFAULT = 0;
/**
* The cached value of the '{@link #getDamageMod() <em>Damage Mod</em>}' attribute.
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @see #getDamageMod()
* @generated
* @ordered
*/
protected int damageMod = DAMAGE_MOD_EDEFAULT;
/**
* The default value of the '{@link #getArmorMod() <em>Armor Mod</em>}' attribute.
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @see #getArmorMod()
* @generated
* @ordered
*/
protected static final int ARMOR_MOD_EDEFAULT = 0;
/**
* The cached value of the '{@link #getArmorMod() <em>Armor Mod</em>}' attribute.
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @see #getArmorMod()
* @generated
* @ordered
*/
protected int armorMod = ARMOR_MOD_EDEFAULT;
/**
* The cached value of the '{@link #getType() <em>Type</em>}' reference.
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @see #getType()
* @generated
* @ordered
*/
protected Reichweite type;
/**
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @generated
*/
protected MunitionImpl() {
super();
}
/**
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @generated
*/
@Override
protected EClass eStaticClass() {
return Shr5Package.Literals.MUNITION;
}
/**
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @generated
*/
public int getAnzahl() {
return anzahl;
}
/**
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @generated not
*/
public void setAnzahl(int newAnzahl) {
int oldAnzahl = anzahl;
anzahl = newAnzahl;
if (eNotificationRequired()){
eNotify(new ENotificationImpl(this, Notification.SET, Shr5Package.MUNITION__ANZAHL, oldAnzahl, anzahl));
eNotify(new ENotificationImpl(this, Notification.SET, Shr5Package.MUNITION__WERT, oldAnzahl, anzahl));
}}
/**
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @generated
*/
public int getProAnzahl() {
return proAnzahl;
}
/**
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @generated not
*/
public void setProAnzahl(int newProAnzahl) {
int oldProAnzahl = proAnzahl;
proAnzahl = newProAnzahl;
if (eNotificationRequired()){
eNotify(new ENotificationImpl(this, Notification.SET, Shr5Package.MUNITION__PRO_ANZAHL, oldProAnzahl, proAnzahl));
eNotify(new ENotificationImpl(this, Notification.SET, Shr5Package.MUNITION__WERT, oldProAnzahl, proAnzahl));
}}
/**
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @generated
*/
public SchadensTyp getDamageType() {
return damageType;
}
/**
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @generated
*/
public void setDamageType(SchadensTyp newDamageType) {
SchadensTyp oldDamageType = damageType;
damageType = newDamageType == null ? DAMAGE_TYPE_EDEFAULT : newDamageType;
if (eNotificationRequired())
eNotify(new ENotificationImpl(this, Notification.SET, Shr5Package.MUNITION__DAMAGE_TYPE, oldDamageType, damageType));
}
/**
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @generated
*/
public int getDamageMod() {
return damageMod;
}
/**
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @generated
*/
public void setDamageMod(int newDamageMod) {
int oldDamageMod = damageMod;
damageMod = newDamageMod;
if (eNotificationRequired())
eNotify(new ENotificationImpl(this, Notification.SET, Shr5Package.MUNITION__DAMAGE_MOD, oldDamageMod, damageMod));
}
/**
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @generated
*/
public int getArmorMod() {
return armorMod;
}
/**
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @generated
*/
public void setArmorMod(int newArmorMod) {
int oldArmorMod = armorMod;
armorMod = newArmorMod;
if (eNotificationRequired())
eNotify(new ENotificationImpl(this, Notification.SET, Shr5Package.MUNITION__ARMOR_MOD, oldArmorMod, armorMod));
}
/**
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
*
* @generated not
*/
public BigDecimal getWert() {
if (getProAnzahl() == 0)
return new BigDecimal(0);
if (getWertValue() == null)
return null;
BigDecimal bigDecimal = new BigDecimal(getAnzahl());
BigDecimal factor = bigDecimal.divide(new BigDecimal(getProAnzahl()),BigDecimal.ROUND_HALF_EVEN);
return getWertValue().multiply(factor).setScale(1);
}
/**
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @generated
*/
public Reichweite getType() {
if (type != null && type.eIsProxy()) {
InternalEObject oldType = (InternalEObject)type;
type = (Reichweite)eResolveProxy(oldType);
if (type != oldType) {
if (eNotificationRequired())
eNotify(new ENotificationImpl(this, Notification.RESOLVE, Shr5Package.MUNITION__TYPE, oldType, type));
}
}
return type;
}
/**
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @generated
*/
public Reichweite basicGetType() {
return type;
}
/**
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @generated
*/
public void setType(Reichweite newType) {
Reichweite oldType = type;
type = newType;
if (eNotificationRequired())
eNotify(new ENotificationImpl(this, Notification.SET, Shr5Package.MUNITION__TYPE, oldType, type));
}
/**
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @generated
*/
@Override
public Object eGet(int featureID, boolean resolve, boolean coreType) {
switch (featureID) {
case Shr5Package.MUNITION__ANZAHL:
return getAnzahl();
case Shr5Package.MUNITION__PRO_ANZAHL:
return getProAnzahl();
case Shr5Package.MUNITION__DAMAGE_TYPE:
return getDamageType();
case Shr5Package.MUNITION__DAMAGE_MOD:
return getDamageMod();
case Shr5Package.MUNITION__ARMOR_MOD:
return getArmorMod();
case Shr5Package.MUNITION__TYPE:
if (resolve) return getType();
return basicGetType();
}
return super.eGet(featureID, resolve, coreType);
}
/**
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @generated
*/
@Override
public void eSet(int featureID, Object newValue) {
switch (featureID) {
case Shr5Package.MUNITION__ANZAHL:
setAnzahl((Integer)newValue);
return;
case Shr5Package.MUNITION__PRO_ANZAHL:
setProAnzahl((Integer)newValue);
return;
case Shr5Package.MUNITION__DAMAGE_TYPE:
setDamageType((SchadensTyp)newValue);
return;
case Shr5Package.MUNITION__DAMAGE_MOD:
setDamageMod((Integer)newValue);
return;
case Shr5Package.MUNITION__ARMOR_MOD:
setArmorMod((Integer)newValue);
return;
case Shr5Package.MUNITION__TYPE:
setType((Reichweite)newValue);
return;
}
super.eSet(featureID, newValue);
}
/**
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @generated
*/
@Override
public void eUnset(int featureID) {
switch (featureID) {
case Shr5Package.MUNITION__ANZAHL:
setAnzahl(ANZAHL_EDEFAULT);
return;
case Shr5Package.MUNITION__PRO_ANZAHL:
setProAnzahl(PRO_ANZAHL_EDEFAULT);
return;
case Shr5Package.MUNITION__DAMAGE_TYPE:
setDamageType(DAMAGE_TYPE_EDEFAULT);
return;
case Shr5Package.MUNITION__DAMAGE_MOD:
setDamageMod(DAMAGE_MOD_EDEFAULT);
return;
case Shr5Package.MUNITION__ARMOR_MOD:
setArmorMod(ARMOR_MOD_EDEFAULT);
return;
case Shr5Package.MUNITION__TYPE:
setType((Reichweite)null);
return;
}
super.eUnset(featureID);
}
/**
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @generated
*/
@Override
public boolean eIsSet(int featureID) {
switch (featureID) {
case Shr5Package.MUNITION__ANZAHL:
return anzahl != ANZAHL_EDEFAULT;
case Shr5Package.MUNITION__PRO_ANZAHL:
return proAnzahl != PRO_ANZAHL_EDEFAULT;
case Shr5Package.MUNITION__DAMAGE_TYPE:
return damageType != DAMAGE_TYPE_EDEFAULT;
case Shr5Package.MUNITION__DAMAGE_MOD:
return damageMod != DAMAGE_MOD_EDEFAULT;
case Shr5Package.MUNITION__ARMOR_MOD:
return armorMod != ARMOR_MOD_EDEFAULT;
case Shr5Package.MUNITION__TYPE:
return type != null;
}
return super.eIsSet(featureID);
}
/**
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @generated
*/
@Override
public int eBaseStructuralFeatureID(int derivedFeatureID, Class<?> baseClass) {
if (baseClass == Menge.class) {
switch (derivedFeatureID) {
case Shr5Package.MUNITION__ANZAHL: return Shr5Package.MENGE__ANZAHL;
case Shr5Package.MUNITION__PRO_ANZAHL: return Shr5Package.MENGE__PRO_ANZAHL;
default: return -1;
}
}
return super.eBaseStructuralFeatureID(derivedFeatureID, baseClass);
}
/**
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @generated
*/
@Override
public int eDerivedStructuralFeatureID(int baseFeatureID, Class<?> baseClass) {
if (baseClass == Menge.class) {
switch (baseFeatureID) {
case Shr5Package.MENGE__ANZAHL: return Shr5Package.MUNITION__ANZAHL;
case Shr5Package.MENGE__PRO_ANZAHL: return Shr5Package.MUNITION__PRO_ANZAHL;
default: return -1;
}
}
return super.eDerivedStructuralFeatureID(baseFeatureID, baseClass);
}
/**
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @generated
*/
@Override
public String toString() {
if (eIsProxy()) return super.toString();
StringBuffer result = new StringBuffer(super.toString());
result.append(" (anzahl: ");
result.append(anzahl);
result.append(", proAnzahl: ");
result.append(proAnzahl);
result.append(", damageType: ");
result.append(damageType);
result.append(", damageMod: ");
result.append(damageMod);
result.append(", armorMod: ");
result.append(armorMod);
result.append(')');
return result.toString();
}
} // MunitionImpl