/* * Copyright (C) 2013-2015 RoboVM AB * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package org.robovm.apple.scenekit; /*<imports>*/ import java.io.*; import java.nio.*; import java.util.*; import org.robovm.objc.*; import org.robovm.objc.annotation.*; import org.robovm.objc.block.*; import org.robovm.rt.*; import org.robovm.rt.annotation.*; import org.robovm.rt.bro.*; import org.robovm.rt.bro.annotation.*; import org.robovm.rt.bro.ptr.*; import org.robovm.apple.foundation.*; import org.robovm.apple.uikit.*; import org.robovm.apple.coregraphics.*; import org.robovm.apple.coreanimation.*; import org.robovm.apple.dispatch.*; import org.robovm.apple.glkit.*; import org.robovm.apple.spritekit.*; import org.robovm.apple.opengles.*; /*</imports>*/ /*<javadoc>*/ /** * @since Available in iOS 8.0 and later. */ /*</javadoc>*/ /*<annotations>*/@Library("SceneKit") @NativeClass/*</annotations>*/ /*<visibility>*/public/*</visibility>*/ class /*<name>*/SCNShape/*</name>*/ extends /*<extends>*/SCNGeometry/*</extends>*/ /*<implements>*//*</implements>*/ { /*<ptr>*/public static class SCNShapePtr extends Ptr<SCNShape, SCNShapePtr> {}/*</ptr>*/ /*<bind>*/static { ObjCRuntime.bind(SCNShape.class); }/*</bind>*/ /*<constants>*//*</constants>*/ /*<constructors>*/ public SCNShape() {} protected SCNShape(SkipInit skipInit) { super(skipInit); } /*</constructors>*/ /*<properties>*/ @Property(selector = "path") public native UIBezierPath getPath(); @Property(selector = "setPath:") public native void setPath(UIBezierPath v); @Property(selector = "extrusionDepth") public native @MachineSizedFloat double getExtrusionDepth(); @Property(selector = "setExtrusionDepth:") public native void setExtrusionDepth(@MachineSizedFloat double v); @Property(selector = "chamferMode") public native SCNChamferMode getChamferMode(); @Property(selector = "setChamferMode:") public native void setChamferMode(SCNChamferMode v); @Property(selector = "chamferRadius") public native @MachineSizedFloat double getChamferRadius(); @Property(selector = "setChamferRadius:") public native void setChamferRadius(@MachineSizedFloat double v); @Property(selector = "chamferProfile") public native UIBezierPath getChamferProfile(); @Property(selector = "setChamferProfile:") public native void setChamferProfile(UIBezierPath v); /*</properties>*/ /*<members>*//*</members>*/ /*<methods>*/ @Method(selector = "shapeWithPath:extrusionDepth:") public static native SCNShape create(UIBezierPath path, @MachineSizedFloat double extrusionDepth); /*</methods>*/ }