/* * Copyright (C) 2013-2015 RoboVM AB * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package org.robovm.apple.scenekit; /*<imports>*/ import java.io.*; import java.nio.*; import java.util.*; import org.robovm.objc.*; import org.robovm.objc.annotation.*; import org.robovm.objc.block.*; import org.robovm.rt.*; import org.robovm.rt.annotation.*; import org.robovm.rt.bro.*; import org.robovm.rt.bro.annotation.*; import org.robovm.rt.bro.ptr.*; import org.robovm.apple.foundation.*; import org.robovm.apple.uikit.*; import org.robovm.apple.coregraphics.*; import org.robovm.apple.coreanimation.*; import org.robovm.apple.dispatch.*; import org.robovm.apple.glkit.*; import org.robovm.apple.spritekit.*; import org.robovm.apple.opengles.*; /*</imports>*/ /*<javadoc>*/ /** * @since Available in iOS 8.0 and later. */ /*</javadoc>*/ /*<annotations>*/@Library("SceneKit") @NativeClass/*</annotations>*/ /*<visibility>*/public/*</visibility>*/ class /*<name>*/SCNAction/*</name>*/ extends /*<extends>*/NSObject/*</extends>*/ /*<implements>*//*</implements>*/ { /*<ptr>*/public static class SCNActionPtr extends Ptr<SCNAction, SCNActionPtr> {}/*</ptr>*/ /*<bind>*/static { ObjCRuntime.bind(SCNAction.class); }/*</bind>*/ /*<constants>*//*</constants>*/ /*<constructors>*/ public SCNAction() {} protected SCNAction(SkipInit skipInit) { super(skipInit); } /*</constructors>*/ /*<properties>*/ @Property(selector = "duration") public native double getDuration(); @Property(selector = "setDuration:") public native void setDuration(double v); @Property(selector = "timingMode") public native SCNActionTimingMode getTimingMode(); @Property(selector = "setTimingMode:") public native void setTimingMode(SCNActionTimingMode v); @Property(selector = "timingFunction") public native @Block Block1<Float, Float> getTimingFunction(); @Property(selector = "setTimingFunction:") public native void setTimingFunction(@Block Block1<Float, Float> v); @Property(selector = "speed") public native @MachineSizedFloat double getSpeed(); @Property(selector = "setSpeed:") public native void setSpeed(@MachineSizedFloat double v); /*</properties>*/ /*<members>*//*</members>*/ /*<methods>*/ @Method(selector = "reversedAction") public native SCNAction getReversedAction(); @Method(selector = "moveByX:y:z:duration:") public static native SCNAction moveBy(@MachineSizedFloat double deltaX, @MachineSizedFloat double deltaY, @MachineSizedFloat double deltaZ, double duration); @Method(selector = "moveBy:duration:") public static native SCNAction moveBy(@ByVal SCNVector3 delta, double duration); @Method(selector = "moveTo:duration:") public static native SCNAction moveTo(@ByVal SCNVector3 location, double duration); @Method(selector = "rotateByX:y:z:duration:") public static native SCNAction rotateBy(@MachineSizedFloat double xAngle, @MachineSizedFloat double yAngle, @MachineSizedFloat double zAngle, double duration); @Method(selector = "rotateToX:y:z:duration:") public static native SCNAction rotateTo(@MachineSizedFloat double xAngle, @MachineSizedFloat double yAngle, @MachineSizedFloat double zAngle, double duration); @Method(selector = "rotateToX:y:z:duration:shortestUnitArc:") public static native SCNAction rotateTo(@MachineSizedFloat double xAngle, @MachineSizedFloat double yAngle, @MachineSizedFloat double zAngle, double duration, boolean shortestUnitArc); @Method(selector = "rotateByAngle:aroundAxis:duration:") public static native SCNAction rotateBy(@MachineSizedFloat double angle, @ByVal SCNVector3 axis, double duration); @Method(selector = "rotateToAxisAngle:duration:") public static native SCNAction rotateTo(@ByVal SCNVector4 axisAngle, double duration); @Method(selector = "scaleBy:duration:") public static native SCNAction scaleBy(@MachineSizedFloat double scale, double sec); @Method(selector = "scaleTo:duration:") public static native SCNAction scaleTo(@MachineSizedFloat double scale, double sec); @Method(selector = "sequence:") public static native SCNAction sequence(NSArray<SCNAction> actions); @Method(selector = "group:") public static native SCNAction group(NSArray<SCNAction> actions); @Method(selector = "repeatAction:count:") public static native SCNAction repeat(SCNAction action, @MachineSizedUInt long count); @Method(selector = "repeatActionForever:") public static native SCNAction repeatForever(SCNAction action); @Method(selector = "fadeInWithDuration:") public static native SCNAction fadeIn(double sec); @Method(selector = "fadeOutWithDuration:") public static native SCNAction fadeOut(double sec); @Method(selector = "fadeOpacityBy:duration:") public static native SCNAction fadeOpacityBy(@MachineSizedFloat double factor, double sec); @Method(selector = "fadeOpacityTo:duration:") public static native SCNAction fadeOpacityTo(@MachineSizedFloat double opacity, double sec); @Method(selector = "waitForDuration:") public static native SCNAction wait(double sec); @Method(selector = "waitForDuration:withRange:") public static native SCNAction wait(double sec, double durationRange); @Method(selector = "removeFromParentNode") public static native SCNAction removeFromParentNode(); @Method(selector = "runBlock:") public static native SCNAction run(@Block VoidBlock1<SCNNode> block); @Method(selector = "runBlock:queue:") public static native SCNAction run(@Block VoidBlock1<SCNNode> block, DispatchQueue queue); @Method(selector = "javaScriptActionWithScript:duration:") public static native SCNAction javaScript(String script, double seconds); @Method(selector = "customActionWithDuration:actionBlock:") public static native SCNAction custom(double seconds, @Block("(,@MachineSizedFloat)") VoidBlock2<SCNNode, Double> block); /*</methods>*/ }