/* * Copyright (C) 2013-2015 RoboVM AB * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package org.robovm.apple.scenekit; /*<imports>*/ import java.io.*; import java.nio.*; import java.util.*; import org.robovm.objc.*; import org.robovm.objc.annotation.*; import org.robovm.objc.block.*; import org.robovm.rt.*; import org.robovm.rt.annotation.*; import org.robovm.rt.bro.*; import org.robovm.rt.bro.annotation.*; import org.robovm.rt.bro.ptr.*; import org.robovm.apple.foundation.*; import org.robovm.apple.uikit.*; import org.robovm.apple.coregraphics.*; import org.robovm.apple.coreanimation.*; import org.robovm.apple.dispatch.*; import org.robovm.apple.glkit.*; import org.robovm.apple.spritekit.*; import org.robovm.apple.opengles.*; /*</imports>*/ /*<javadoc>*/ /*</javadoc>*/ /*<annotations>*/@Library("SceneKit") @StronglyLinked/*</annotations>*/ @Marshaler(/*<name>*/SCNParticleProperty/*</name>*/.Marshaler.class) /*<visibility>*/public/*</visibility>*/ class /*<name>*/SCNParticleProperty/*</name>*/ extends /*<extends>*/GlobalValueEnumeration<NSString>/*</extends>*/ /*<implements>*//*</implements>*/ { static { Bro.bind(/*<name>*/SCNParticleProperty/*</name>*/.class); } /*<marshalers>*/ public static class Marshaler { @MarshalsPointer public static SCNParticleProperty toObject(Class<SCNParticleProperty> cls, long handle, long flags) { NSString o = (NSString) NSObject.Marshaler.toObject(NSString.class, handle, flags); if (o == null) { return null; } return SCNParticleProperty.valueOf(o); } @MarshalsPointer public static long toNative(SCNParticleProperty o, long flags) { if (o == null) { return 0L; } return NSObject.Marshaler.toNative(o.value(), flags); } } public static class AsListMarshaler { @SuppressWarnings("unchecked") @MarshalsPointer public static List<SCNParticleProperty> toObject(Class<? extends NSObject> cls, long handle, long flags) { NSArray<NSString> o = (NSArray<NSString>) NSObject.Marshaler.toObject(NSArray.class, handle, flags); if (o == null) { return null; } List<SCNParticleProperty> list = new ArrayList<>(); for (int i = 0; i < o.size(); i++) { list.add(SCNParticleProperty.valueOf(o.get(i))); } return list; } @MarshalsPointer public static long toNative(List<SCNParticleProperty> l, long flags) { if (l == null) { return 0L; } NSArray<NSString> array = new NSMutableArray<>(); for (SCNParticleProperty o : l) { array.add(o.value()); } return NSObject.Marshaler.toNative(array, flags); } } /*</marshalers>*/ public static class AsPropertyControllerMapMarshaler { @SuppressWarnings("unchecked") @MarshalsPointer public static Map<SCNParticleProperty, SCNParticlePropertyController> toObject(Class<? extends NSObject> cls, long handle, long flags) { NSDictionary<NSString, SCNParticlePropertyController> o = (NSDictionary<NSString, SCNParticlePropertyController>) NSObject.Marshaler.toObject(NSDictionary.class, handle, flags); if (o == null) { return null; } Map<SCNParticleProperty, SCNParticlePropertyController> map = new HashMap<>(); for (Map.Entry<NSString, SCNParticlePropertyController> e : o.entrySet()) { map.put(SCNParticleProperty.valueOf(e.getKey()), e.getValue()); } return map; } @MarshalsPointer public static long toNative(Map<SCNParticleProperty, SCNParticlePropertyController> o, long flags) { if (o == null) { return 0L; } NSDictionary<NSString, SCNParticlePropertyController> dict = new NSMutableDictionary<>(); for (Map.Entry<SCNParticleProperty, SCNParticlePropertyController> e : o.entrySet()) { dict.put(e.getKey().value(), e.getValue()); } return NSObject.Marshaler.toNative(dict, flags); } } /*<constants>*/ public static final SCNParticleProperty Position = new SCNParticleProperty("Position"); public static final SCNParticleProperty Angle = new SCNParticleProperty("Angle"); public static final SCNParticleProperty RotationAxis = new SCNParticleProperty("RotationAxis"); public static final SCNParticleProperty Velocity = new SCNParticleProperty("Velocity"); public static final SCNParticleProperty AngularVelocity = new SCNParticleProperty("AngularVelocity"); public static final SCNParticleProperty Life = new SCNParticleProperty("Life"); public static final SCNParticleProperty Color = new SCNParticleProperty("Color"); public static final SCNParticleProperty Opacity = new SCNParticleProperty("Opacity"); public static final SCNParticleProperty Size = new SCNParticleProperty("Size"); public static final SCNParticleProperty Frame = new SCNParticleProperty("Frame"); public static final SCNParticleProperty FrameRate = new SCNParticleProperty("FrameRate"); public static final SCNParticleProperty Bounce = new SCNParticleProperty("Bounce"); public static final SCNParticleProperty Charge = new SCNParticleProperty("Charge"); public static final SCNParticleProperty Friction = new SCNParticleProperty("Friction"); public static final SCNParticleProperty ContactPoint = new SCNParticleProperty("ContactPoint"); public static final SCNParticleProperty ContactNormal = new SCNParticleProperty("ContactNormal"); /*</constants>*/ private static /*<name>*/SCNParticleProperty/*</name>*/[] values = new /*<name>*/SCNParticleProperty/*</name>*/[] {/*<value_list>*/Position, Angle, RotationAxis, Velocity, AngularVelocity, Life, Color, Opacity, Size, Frame, FrameRate, Bounce, Charge, Friction, ContactPoint, ContactNormal/*</value_list>*/}; /*<name>*/SCNParticleProperty/*</name>*/ (String getterName) { super(Values.class, getterName); } public static /*<name>*/SCNParticleProperty/*</name>*/ valueOf(/*<type>*/NSString/*</type>*/ value) { for (/*<name>*/SCNParticleProperty/*</name>*/ v : values) { if (v.value().equals(value)) { return v; } } throw new IllegalArgumentException("No constant with value " + value + " found in " + /*<name>*/SCNParticleProperty/*</name>*/.class.getName()); } /*<methods>*//*</methods>*/ /*<annotations>*/@Library("SceneKit") @StronglyLinked/*</annotations>*/ public static class Values { static { Bro.bind(Values.class); } /*<values>*/ @GlobalValue(symbol="SCNParticlePropertyPosition", optional=true) public static native NSString Position(); @GlobalValue(symbol="SCNParticlePropertyAngle", optional=true) public static native NSString Angle(); @GlobalValue(symbol="SCNParticlePropertyRotationAxis", optional=true) public static native NSString RotationAxis(); @GlobalValue(symbol="SCNParticlePropertyVelocity", optional=true) public static native NSString Velocity(); @GlobalValue(symbol="SCNParticlePropertyAngularVelocity", optional=true) public static native NSString AngularVelocity(); @GlobalValue(symbol="SCNParticlePropertyLife", optional=true) public static native NSString Life(); @GlobalValue(symbol="SCNParticlePropertyColor", optional=true) public static native NSString Color(); @GlobalValue(symbol="SCNParticlePropertyOpacity", optional=true) public static native NSString Opacity(); @GlobalValue(symbol="SCNParticlePropertySize", optional=true) public static native NSString Size(); @GlobalValue(symbol="SCNParticlePropertyFrame", optional=true) public static native NSString Frame(); @GlobalValue(symbol="SCNParticlePropertyFrameRate", optional=true) public static native NSString FrameRate(); @GlobalValue(symbol="SCNParticlePropertyBounce", optional=true) public static native NSString Bounce(); @GlobalValue(symbol="SCNParticlePropertyCharge", optional=true) public static native NSString Charge(); @GlobalValue(symbol="SCNParticlePropertyFriction", optional=true) public static native NSString Friction(); @GlobalValue(symbol="SCNParticlePropertyContactPoint", optional=true) public static native NSString ContactPoint(); @GlobalValue(symbol="SCNParticlePropertyContactNormal", optional=true) public static native NSString ContactNormal(); /*</values>*/ } }