/* * Copyright (C) 2013-2015 RoboVM AB * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package org.robovm.apple.scenekit; /*<imports>*/ import java.io.*; import java.nio.*; import java.util.*; import org.robovm.objc.*; import org.robovm.objc.annotation.*; import org.robovm.objc.block.*; import org.robovm.rt.*; import org.robovm.rt.annotation.*; import org.robovm.rt.bro.*; import org.robovm.rt.bro.annotation.*; import org.robovm.rt.bro.ptr.*; import org.robovm.apple.foundation.*; import org.robovm.apple.uikit.*; import org.robovm.apple.coregraphics.*; import org.robovm.apple.coreanimation.*; import org.robovm.apple.dispatch.*; import org.robovm.apple.glkit.*; import org.robovm.apple.spritekit.*; import org.robovm.apple.opengles.*; /*</imports>*/ /*<javadoc>*/ /** * @since Available in iOS 8.0 and later. */ /*</javadoc>*/ /*<annotations>*/@Library("SceneKit") @NativeClass/*</annotations>*/ /*<visibility>*/public/*</visibility>*/ class /*<name>*/SCNGeometrySource/*</name>*/ extends /*<extends>*/NSObject/*</extends>*/ /*<implements>*//*</implements>*/ { /*<ptr>*/public static class SCNGeometrySourcePtr extends Ptr<SCNGeometrySource, SCNGeometrySourcePtr> {}/*</ptr>*/ /*<bind>*/static { ObjCRuntime.bind(SCNGeometrySource.class); }/*</bind>*/ /*<constants>*//*</constants>*/ /*<constructors>*/ public SCNGeometrySource() {} protected SCNGeometrySource(SkipInit skipInit) { super(skipInit); } /*</constructors>*/ /*<properties>*/ @Property(selector = "data") public native NSData getData(); @Property(selector = "semantic") public native SCNGeometrySourceSemantic getSemantic(); @Property(selector = "vectorCount") public native @MachineSizedSInt long getVectorCount(); @Property(selector = "floatComponents") public native boolean usesFloatComponents(); @Property(selector = "componentsPerVector") public native @MachineSizedSInt long getComponentsPerVector(); @Property(selector = "bytesPerComponent") public native @MachineSizedSInt long getBytesPerComponent(); @Property(selector = "dataOffset") public native @MachineSizedSInt long getDataOffset(); @Property(selector = "dataStride") public native @MachineSizedSInt long getDataStride(); /*</properties>*/ /*<members>*//*</members>*/ /*<methods>*/ @Method(selector = "geometrySourceWithData:semantic:vectorCount:floatComponents:componentsPerVector:bytesPerComponent:dataOffset:dataStride:") public static native SCNGeometrySource createWithData(NSData data, SCNGeometrySourceSemantic semantic, @MachineSizedSInt long vectorCount, boolean floatComponents, @MachineSizedSInt long componentsPerVector, @MachineSizedSInt long bytesPerComponent, @MachineSizedSInt long offset, @MachineSizedSInt long stride); @Method(selector = "geometrySourceWithVertices:count:") public static native SCNGeometrySource createWithVertices(SCNVector3 vertices, @MachineSizedSInt long count); @Method(selector = "geometrySourceWithNormals:count:") public static native SCNGeometrySource createWithNormals(SCNVector3 normals, @MachineSizedSInt long count); @Method(selector = "geometrySourceWithTextureCoordinates:count:") public static native SCNGeometrySource createWithTextureCoordinates(CGPoint texcoord, @MachineSizedSInt long count); /*</methods>*/ }