/*
* Copyright (C) 2013-2015 RoboVM AB
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package org.robovm.apple.scenekit;
/*<imports>*/
import java.io.*;
import java.nio.*;
import java.util.*;
import org.robovm.objc.*;
import org.robovm.objc.annotation.*;
import org.robovm.objc.block.*;
import org.robovm.rt.*;
import org.robovm.rt.annotation.*;
import org.robovm.rt.bro.*;
import org.robovm.rt.bro.annotation.*;
import org.robovm.rt.bro.ptr.*;
import org.robovm.apple.foundation.*;
import org.robovm.apple.uikit.*;
import org.robovm.apple.coregraphics.*;
import org.robovm.apple.coreanimation.*;
import org.robovm.apple.dispatch.*;
import org.robovm.apple.glkit.*;
import org.robovm.apple.spritekit.*;
import org.robovm.apple.opengles.*;
/*</imports>*/
/*<javadoc>*/
/*</javadoc>*/
/*<annotations>*/@Library("SceneKit") @NativeClass/*</annotations>*/
/*<visibility>*/public/*</visibility>*/ class /*<name>*/SCNPhysicsVehicle/*</name>*/
extends /*<extends>*/SCNPhysicsBehavior/*</extends>*/
/*<implements>*//*</implements>*/ {
/*<ptr>*/public static class SCNPhysicsVehiclePtr extends Ptr<SCNPhysicsVehicle, SCNPhysicsVehiclePtr> {}/*</ptr>*/
/*<bind>*/static { ObjCRuntime.bind(SCNPhysicsVehicle.class); }/*</bind>*/
/*<constants>*//*</constants>*/
/*<constructors>*/
public SCNPhysicsVehicle() {}
protected SCNPhysicsVehicle(SkipInit skipInit) { super(skipInit); }
/*</constructors>*/
/*<properties>*/
@Property(selector = "speedInKilometersPerHour")
public native @MachineSizedFloat double getSpeedInKilometersPerHour();
@Property(selector = "wheels")
public native NSArray<SCNPhysicsVehicleWheel> getWheels();
@Property(selector = "chassisBody")
public native SCNPhysicsBody getChassisBody();
/*</properties>*/
/*<members>*//*</members>*/
/*<methods>*/
@Method(selector = "applyEngineForce:forWheelAtIndex:")
public native void applyEngineForceForWheel(@MachineSizedFloat double value, @MachineSizedSInt long index);
@Method(selector = "setSteeringAngle:forWheelAtIndex:")
public native void setSteeringAngleForWheel(@MachineSizedFloat double value, @MachineSizedSInt long index);
@Method(selector = "applyBrakingForce:forWheelAtIndex:")
public native void applyBrakingForceForWheel(@MachineSizedFloat double value, @MachineSizedSInt long index);
@Method(selector = "vehicleWithChassisBody:wheels:")
public static native SCNPhysicsVehicle create(SCNPhysicsBody chassisBody, NSArray<SCNPhysicsVehicleWheel> wheels);
/*</methods>*/
}