/* * Copyright (C) 2013-2015 RoboVM AB * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package org.robovm.apple.modelio; /*<imports>*/ import java.io.*; import java.nio.*; import java.util.*; import org.robovm.objc.*; import org.robovm.objc.annotation.*; import org.robovm.objc.block.*; import org.robovm.rt.*; import org.robovm.rt.annotation.*; import org.robovm.rt.bro.*; import org.robovm.rt.bro.annotation.*; import org.robovm.rt.bro.ptr.*; import org.robovm.apple.foundation.*; import org.robovm.apple.coregraphics.*; /*</imports>*/ /*<javadoc>*/ /** * @since Available in iOS 9.0 and later. */ /*</javadoc>*/ /*<annotations>*/@Library("ModelIO") @NativeClass/*</annotations>*/ /*<visibility>*/public/*</visibility>*/ class /*<name>*/MDLVertexDescriptor/*</name>*/ extends /*<extends>*/NSObject/*</extends>*/ /*<implements>*//*</implements>*/ { /*<ptr>*/public static class MDLVertexDescriptorPtr extends Ptr<MDLVertexDescriptor, MDLVertexDescriptorPtr> {}/*</ptr>*/ /*<bind>*/static { ObjCRuntime.bind(MDLVertexDescriptor.class); }/*</bind>*/ /*<constants>*//*</constants>*/ /*<constructors>*/ public MDLVertexDescriptor() {} protected MDLVertexDescriptor(SkipInit skipInit) { super(skipInit); } public MDLVertexDescriptor(MDLVertexDescriptor vertexDescriptor) { super((SkipInit) null); initObject(init(vertexDescriptor)); } /*</constructors>*/ /*<properties>*/ @Property(selector = "attributes") public native NSMutableArray<MDLVertexAttribute> getAttributes(); @Property(selector = "setAttributes:") public native void setAttributes(NSMutableArray<MDLVertexAttribute> v); @Property(selector = "layouts") public native NSMutableArray<MDLVertexBufferLayout> getLayouts(); @Property(selector = "setLayouts:") public native void setLayouts(NSMutableArray<MDLVertexBufferLayout> v); /*</properties>*/ /*<members>*//*</members>*/ public MDLVertexAttribute getAttribute(MDLVertexAttributeName name) { return getAttribute(name.value()); } @Method(selector = "attributeNamed:") private native MDLVertexAttribute getAttribute(NSString name); /*<methods>*/ @Method(selector = "initWithVertexDescriptor:") protected native @Pointer long init(MDLVertexDescriptor vertexDescriptor); @Method(selector = "attributeNamed:") public native MDLVertexAttribute getAttribute(String name); @Method(selector = "addOrReplaceAttribute:") public native void addOrReplaceAttribute(MDLVertexAttribute attribute); @Method(selector = "reset") public native void reset(); @Method(selector = "setPackedStrides") public native void setPackedStrides(); @Method(selector = "setPackedOffsets") public native void setPackedOffsets(); /*</methods>*/ }