/*
* Copyright (C) 2013-2015 RoboVM AB
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package org.robovm.apple.modelio;
/*<imports>*/
import java.io.*;
import java.nio.*;
import java.util.*;
import org.robovm.objc.*;
import org.robovm.objc.annotation.*;
import org.robovm.objc.block.*;
import org.robovm.rt.*;
import org.robovm.rt.annotation.*;
import org.robovm.rt.bro.*;
import org.robovm.rt.bro.annotation.*;
import org.robovm.rt.bro.ptr.*;
import org.robovm.apple.foundation.*;
import org.robovm.apple.coregraphics.*;
/*</imports>*/
/*<javadoc>*/
/**
* @since Available in iOS 9.0 and later.
*/
/*</javadoc>*/
/*<annotations>*/@Library("ModelIO") @NativeClass/*</annotations>*/
/*<visibility>*/public/*</visibility>*/ class /*<name>*/MDLVertexDescriptor/*</name>*/
extends /*<extends>*/NSObject/*</extends>*/
/*<implements>*//*</implements>*/ {
/*<ptr>*/public static class MDLVertexDescriptorPtr extends Ptr<MDLVertexDescriptor, MDLVertexDescriptorPtr> {}/*</ptr>*/
/*<bind>*/static { ObjCRuntime.bind(MDLVertexDescriptor.class); }/*</bind>*/
/*<constants>*//*</constants>*/
/*<constructors>*/
public MDLVertexDescriptor() {}
protected MDLVertexDescriptor(SkipInit skipInit) { super(skipInit); }
public MDLVertexDescriptor(MDLVertexDescriptor vertexDescriptor) { super((SkipInit) null); initObject(init(vertexDescriptor)); }
/*</constructors>*/
/*<properties>*/
@Property(selector = "attributes")
public native NSMutableArray<MDLVertexAttribute> getAttributes();
@Property(selector = "setAttributes:")
public native void setAttributes(NSMutableArray<MDLVertexAttribute> v);
@Property(selector = "layouts")
public native NSMutableArray<MDLVertexBufferLayout> getLayouts();
@Property(selector = "setLayouts:")
public native void setLayouts(NSMutableArray<MDLVertexBufferLayout> v);
/*</properties>*/
/*<members>*//*</members>*/
public MDLVertexAttribute getAttribute(MDLVertexAttributeName name) {
return getAttribute(name.value());
}
@Method(selector = "attributeNamed:")
private native MDLVertexAttribute getAttribute(NSString name);
/*<methods>*/
@Method(selector = "initWithVertexDescriptor:")
protected native @Pointer long init(MDLVertexDescriptor vertexDescriptor);
@Method(selector = "attributeNamed:")
public native MDLVertexAttribute getAttribute(String name);
@Method(selector = "addOrReplaceAttribute:")
public native void addOrReplaceAttribute(MDLVertexAttribute attribute);
@Method(selector = "reset")
public native void reset();
@Method(selector = "setPackedStrides")
public native void setPackedStrides();
@Method(selector = "setPackedOffsets")
public native void setPackedOffsets();
/*</methods>*/
}