/* * Copyright (C) 2013-2015 RoboVM AB * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package org.robovm.apple.gameplaykit; /*<imports>*/ import java.io.*; import java.nio.*; import java.util.*; import org.robovm.objc.*; import org.robovm.objc.annotation.*; import org.robovm.objc.block.*; import org.robovm.rt.*; import org.robovm.rt.annotation.*; import org.robovm.rt.bro.*; import org.robovm.rt.bro.annotation.*; import org.robovm.rt.bro.ptr.*; import org.robovm.apple.foundation.*; /*</imports>*/ /*<javadoc>*/ /** * @since Available in iOS 9.0 and later. */ /*</javadoc>*/ /*<annotations>*/@Library("GameplayKit") @NativeClass/*</annotations>*/ /*<visibility>*/public/*</visibility>*/ class /*<name>*/GKPath/*</name>*/ extends /*<extends>*/NSObject/*</extends>*/ /*<implements>*//*</implements>*/ { /*<ptr>*/public static class GKPathPtr extends Ptr<GKPath, GKPathPtr> {}/*</ptr>*/ /*<bind>*/static { ObjCRuntime.bind(GKPath.class); }/*</bind>*/ /*<constants>*//*</constants>*/ /*<constructors>*/ public GKPath() {} protected GKPath(SkipInit skipInit) { super(skipInit); } public GKPath(NSArray<GKGraphNode2D> graphNodes, float radius) { super((SkipInit) null); initObject(init(graphNodes, radius)); } /*</constructors>*/ public GKPath(VectorFloat2[] points, float radius, boolean cyclical) { super((SkipInit) null); VectorFloat2.VectorFloat2Ptr ptr = new VectorFloat2.VectorFloat2Ptr(); ptr.set(points); initObject(init(ptr, points.length, radius, cyclical)); } /*<properties>*/ @Property(selector = "radius") public native float getRadius(); @Property(selector = "setRadius:") public native void setRadius(float v); @Property(selector = "isCyclical") public native boolean isCyclical(); @Property(selector = "setCyclical:") public native void setCyclical(boolean v); @Property(selector = "numPoints") public native @MachineSizedUInt long getNumPoints(); /*</properties>*/ /*<members>*//*</members>*/ /*<methods>*/ @Method(selector = "initWithPoints:count:radius:cyclical:") protected native @Pointer long init(VectorFloat2.VectorFloat2Ptr points, @MachineSizedUInt long count, float radius, boolean cyclical); @Method(selector = "initWithGraphNodes:radius:") protected native @Pointer long init(NSArray<GKGraphNode2D> graphNodes, float radius); @Method(selector = "pointAtIndex:") public native VectorFloat2 getPoint(@MachineSizedUInt long index); /*</methods>*/ }