/*
* Copyright (C) 2013-2015 RoboVM AB
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package org.robovm.apple.modelio;
/*<imports>*/
import java.io.*;
import java.nio.*;
import java.util.*;
import org.robovm.objc.*;
import org.robovm.objc.annotation.*;
import org.robovm.objc.block.*;
import org.robovm.rt.*;
import org.robovm.rt.annotation.*;
import org.robovm.rt.bro.*;
import org.robovm.rt.bro.annotation.*;
import org.robovm.rt.bro.ptr.*;
import org.robovm.apple.foundation.*;
import org.robovm.apple.coregraphics.*;
/*</imports>*/
/*<javadoc>*/
/**
* @since Available in iOS 9.0 and later.
*/
/*</javadoc>*/
/*<annotations>*/@Library("ModelIO") @NativeClass/*</annotations>*/
/*<visibility>*/public/*</visibility>*/ class /*<name>*/MDLPhysicallyPlausibleLight/*</name>*/
extends /*<extends>*/MDLLight/*</extends>*/
/*<implements>*//*</implements>*/ {
/*<ptr>*/public static class MDLPhysicallyPlausibleLightPtr extends Ptr<MDLPhysicallyPlausibleLight, MDLPhysicallyPlausibleLightPtr> {}/*</ptr>*/
/*<bind>*/static { ObjCRuntime.bind(MDLPhysicallyPlausibleLight.class); }/*</bind>*/
/*<constants>*//*</constants>*/
/*<constructors>*/
public MDLPhysicallyPlausibleLight() {}
protected MDLPhysicallyPlausibleLight(SkipInit skipInit) { super(skipInit); }
/*</constructors>*/
/*<properties>*/
@Property(selector = "color")
public native CGColor getColor();
@Property(selector = "setColor:")
public native void setColor(CGColor v);
@Property(selector = "lumens")
public native float getLumens();
@Property(selector = "setLumens:")
public native void setLumens(float v);
@Property(selector = "innerConeAngle")
public native float getInnerConeAngle();
@Property(selector = "setInnerConeAngle:")
public native void setInnerConeAngle(float v);
@Property(selector = "outerConeAngle")
public native float getOuterConeAngle();
@Property(selector = "setOuterConeAngle:")
public native void setOuterConeAngle(float v);
@Property(selector = "attenuationStartDistance")
public native float getAttenuationStartDistance();
@Property(selector = "setAttenuationStartDistance:")
public native void setAttenuationStartDistance(float v);
@Property(selector = "attenuationEndDistance")
public native float getAttenuationEndDistance();
@Property(selector = "setAttenuationEndDistance:")
public native void setAttenuationEndDistance(float v);
/*</properties>*/
/*<members>*//*</members>*/
/*<methods>*/
@Method(selector = "setColorByTemperature:")
public native void setColorByTemperature(float temperature);
/*</methods>*/
}