/* * Copyright (C) 2013-2015 RoboVM AB * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package org.robovm.apple.modelio; /*<imports>*/ import java.io.*; import java.nio.*; import java.util.*; import org.robovm.objc.*; import org.robovm.objc.annotation.*; import org.robovm.objc.block.*; import org.robovm.rt.*; import org.robovm.rt.annotation.*; import org.robovm.rt.bro.*; import org.robovm.rt.bro.annotation.*; import org.robovm.rt.bro.ptr.*; import org.robovm.apple.foundation.*; import org.robovm.apple.coregraphics.*; /*</imports>*/ /*<javadoc>*/ /** * @since Available in iOS 9.0 and later. */ /*</javadoc>*/ /*<annotations>*/@Library("ModelIO") @NativeClass/*</annotations>*/ /*<visibility>*/public/*</visibility>*/ class /*<name>*/MDLPhysicallyPlausibleLight/*</name>*/ extends /*<extends>*/MDLLight/*</extends>*/ /*<implements>*//*</implements>*/ { /*<ptr>*/public static class MDLPhysicallyPlausibleLightPtr extends Ptr<MDLPhysicallyPlausibleLight, MDLPhysicallyPlausibleLightPtr> {}/*</ptr>*/ /*<bind>*/static { ObjCRuntime.bind(MDLPhysicallyPlausibleLight.class); }/*</bind>*/ /*<constants>*//*</constants>*/ /*<constructors>*/ public MDLPhysicallyPlausibleLight() {} protected MDLPhysicallyPlausibleLight(SkipInit skipInit) { super(skipInit); } /*</constructors>*/ /*<properties>*/ @Property(selector = "color") public native CGColor getColor(); @Property(selector = "setColor:") public native void setColor(CGColor v); @Property(selector = "lumens") public native float getLumens(); @Property(selector = "setLumens:") public native void setLumens(float v); @Property(selector = "innerConeAngle") public native float getInnerConeAngle(); @Property(selector = "setInnerConeAngle:") public native void setInnerConeAngle(float v); @Property(selector = "outerConeAngle") public native float getOuterConeAngle(); @Property(selector = "setOuterConeAngle:") public native void setOuterConeAngle(float v); @Property(selector = "attenuationStartDistance") public native float getAttenuationStartDistance(); @Property(selector = "setAttenuationStartDistance:") public native void setAttenuationStartDistance(float v); @Property(selector = "attenuationEndDistance") public native float getAttenuationEndDistance(); @Property(selector = "setAttenuationEndDistance:") public native void setAttenuationEndDistance(float v); /*</properties>*/ /*<members>*//*</members>*/ /*<methods>*/ @Method(selector = "setColorByTemperature:") public native void setColorByTemperature(float temperature); /*</methods>*/ }