/* * Copyright (C) 2013-2015 RoboVM AB * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package org.robovm.apple.scenekit; /*<imports>*/ import java.io.*; import java.nio.*; import java.util.*; import org.robovm.objc.*; import org.robovm.objc.annotation.*; import org.robovm.objc.block.*; import org.robovm.rt.*; import org.robovm.rt.annotation.*; import org.robovm.rt.bro.*; import org.robovm.rt.bro.annotation.*; import org.robovm.rt.bro.ptr.*; import org.robovm.apple.foundation.*; import org.robovm.apple.uikit.*; import org.robovm.apple.coregraphics.*; import org.robovm.apple.coreanimation.*; import org.robovm.apple.dispatch.*; import org.robovm.apple.glkit.*; import org.robovm.apple.spritekit.*; import org.robovm.apple.opengles.*; /*</imports>*/ /*<javadoc>*/ /*</javadoc>*/ /*<annotations>*/@Library("SceneKit") @NativeClass/*</annotations>*/ /*<visibility>*/public/*</visibility>*/ class /*<name>*/SCNPhysicsVehicleWheel/*</name>*/ extends /*<extends>*/NSObject/*</extends>*/ /*<implements>*//*</implements>*/ { /*<ptr>*/public static class SCNPhysicsVehicleWheelPtr extends Ptr<SCNPhysicsVehicleWheel, SCNPhysicsVehicleWheelPtr> {}/*</ptr>*/ /*<bind>*/static { ObjCRuntime.bind(SCNPhysicsVehicleWheel.class); }/*</bind>*/ /*<constants>*//*</constants>*/ /*<constructors>*/ public SCNPhysicsVehicleWheel() {} protected SCNPhysicsVehicleWheel(SkipInit skipInit) { super(skipInit); } /*</constructors>*/ /*<properties>*/ @Property(selector = "node") public native SCNNode getNode(); @Property(selector = "suspensionStiffness") public native @MachineSizedFloat double getSuspensionStiffness(); @Property(selector = "setSuspensionStiffness:") public native void setSuspensionStiffness(@MachineSizedFloat double v); @Property(selector = "suspensionCompression") public native @MachineSizedFloat double getSuspensionCompression(); @Property(selector = "setSuspensionCompression:") public native void setSuspensionCompression(@MachineSizedFloat double v); @Property(selector = "suspensionDamping") public native @MachineSizedFloat double getSuspensionDamping(); @Property(selector = "setSuspensionDamping:") public native void setSuspensionDamping(@MachineSizedFloat double v); @Property(selector = "maximumSuspensionTravel") public native @MachineSizedFloat double getMaximumSuspensionTravel(); @Property(selector = "setMaximumSuspensionTravel:") public native void setMaximumSuspensionTravel(@MachineSizedFloat double v); @Property(selector = "frictionSlip") public native @MachineSizedFloat double getFrictionSlip(); @Property(selector = "setFrictionSlip:") public native void setFrictionSlip(@MachineSizedFloat double v); @Property(selector = "maximumSuspensionForce") public native @MachineSizedFloat double getMaximumSuspensionForce(); @Property(selector = "setMaximumSuspensionForce:") public native void setMaximumSuspensionForce(@MachineSizedFloat double v); @Property(selector = "connectionPosition") public native @ByVal SCNVector3 getConnectionPosition(); @Property(selector = "setConnectionPosition:") public native void setConnectionPosition(@ByVal SCNVector3 v); @Property(selector = "steeringAxis") public native @ByVal SCNVector3 getSteeringAxis(); @Property(selector = "setSteeringAxis:") public native void setSteeringAxis(@ByVal SCNVector3 v); @Property(selector = "axle") public native @ByVal SCNVector3 getAxle(); @Property(selector = "setAxle:") public native void setAxle(@ByVal SCNVector3 v); @Property(selector = "radius") public native @MachineSizedFloat double getRadius(); @Property(selector = "setRadius:") public native void setRadius(@MachineSizedFloat double v); @Property(selector = "suspensionRestLength") public native @MachineSizedFloat double getSuspensionRestLength(); @Property(selector = "setSuspensionRestLength:") public native void setSuspensionRestLength(@MachineSizedFloat double v); /*</properties>*/ /*<members>*//*</members>*/ /*<methods>*/ @Method(selector = "wheelWithNode:") public static native SCNPhysicsVehicleWheel create(SCNNode node); /*</methods>*/ }