// // Nenya library - tools for developing networked games // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved // https://github.com/threerings/nenya // // This library is free software; you can redistribute it and/or modify it // under the terms of the GNU Lesser General Public License as published // by the Free Software Foundation; either version 2.1 of the License, or // (at your option) any later version. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA package com.threerings.openal; import java.io.File; import java.io.IOException; import com.samskivert.util.Interval; import com.samskivert.util.Queue; import com.samskivert.util.RunQueue; /** * Tests the OpenAL sound system. */ public class TestSoundManager { public static void main (String[] args) { if (args.length == 0) { System.err.println("Usage: TestSoundManager sound.[wav|mp3|ogg]"); System.exit(-1); } final Thread current = Thread.currentThread(); RunQueue rqueue = new RunQueue() { public void postRunnable (Runnable r) { _queue.append(r); } public boolean isDispatchThread () { return (current == Thread.currentThread()); } public boolean isRunning() { return true; } }; final SoundManager smgr = SoundManager.createSoundManager(rqueue); ClipProvider provider = new WaveDataClipProvider(); final SoundGroup group = smgr.createGroup(provider, 5); final String path = args[0]; String lpath = path.toLowerCase(); if (lpath.endsWith("mp3") || lpath.endsWith(".ogg")) { // play the mp3/ogg file in a loop try { new FileStream(smgr, new File(args[0]), true).play(); } catch (IOException e) { e.printStackTrace(); } Interval i = new Interval(rqueue) { @Override public void expired () { smgr.updateStreams(0.1f); } }; i.schedule(100L, true); } else { // queue up an interval to play a sound over and over Interval i = new Interval(rqueue) { @Override public void expired () { Sound sound = group.getSound(path); sound.play(true); } }; i.schedule(100L, true); } while (true) { Runnable r = _queue.get(); r.run(); } } protected static Queue<Runnable> _queue = new Queue<Runnable>(); }