// // Nenya library - tools for developing networked games // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved // https://github.com/threerings/nenya // // This library is free software; you can redistribute it and/or modify it // under the terms of the GNU Lesser General Public License as published // by the Free Software Foundation; either version 2.1 of the License, or // (at your option) any later version. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA package com.threerings.miso.tile; import com.samskivert.util.StringUtil; import com.threerings.media.image.Colorization; import com.threerings.media.tile.SwissArmyTileSet; import com.threerings.media.tile.Tile; /** * The base tileset extends the swiss army tileset to add support for tile * passability. Passability is used to determine whether traverser objects * (generally sprites made to "walk" around the scene) can traverse a * particular tile in a scene. */ public class BaseTileSet extends SwissArmyTileSet { /** * Sets the passability information for the tiles in this tileset. * Each entry in the array corresponds to the tile at that tile index. */ public void setPassability (boolean[] passable) { _passable = passable; } /** * Returns the passability information for the tiles in this tileset. */ public boolean[] getPassability () { return _passable; } @Override protected Tile createTile () { return new BaseTile(); } @Override protected void initTile (Tile tile, int tileIndex, Colorization[] zations) { super.initTile(tile, tileIndex, zations); ((BaseTile)tile).setPassable(_passable[tileIndex]); } @Override protected void toString (StringBuilder buf) { super.toString(buf); buf.append(", passable=").append(StringUtil.toString(_passable)); } /** Whether each tile is passable. */ protected boolean[] _passable; /** Increase this value when object's serialized state is impacted by * a class change (modification of fields, inheritance). */ private static final long serialVersionUID = 1; }