//
// Nenya library - tools for developing networked games
// Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// https://github.com/threerings/nenya
//
// This library is free software; you can redistribute it and/or modify it
// under the terms of the GNU Lesser General Public License as published
// by the Free Software Foundation; either version 2.1 of the License, or
// (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
package com.threerings.cast.builder;
import javax.swing.JFrame;
import com.threerings.cast.CharacterManager;
import com.threerings.cast.ComponentRepository;
public class TestFrame extends JFrame
{
public TestFrame ()
{
super("Character Builder");
setResizable(false);
setDefaultCloseOperation(EXIT_ON_CLOSE);
}
public void init (CharacterManager charmgr, ComponentRepository crepo)
{
getContentPane().add(new BuilderPanel(charmgr, crepo, "male/"));
}
}