// // Nenya library - tools for developing networked games // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved // https://github.com/threerings/nenya // // This library is free software; you can redistribute it and/or modify it // under the terms of the GNU Lesser General Public License as published // by the Free Software Foundation; either version 2.1 of the License, or // (at your option) any later version. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA package com.threerings.media.tile; import java.io.IOException; import java.io.ObjectInputStream; import java.awt.Dimension; import java.awt.Point; import java.awt.Rectangle; import com.samskivert.util.StringUtil; /** * The swiss army tileset supports a diverse variety of tiles in the tileset image. Each row can * contain varying numbers of tiles and each row can have its own width and height. Tiles can be * separated from the edge of the tileset image by some border offset and can be separated from one * another by a gap distance. */ public class SwissArmyTileSet extends TileSet { @Override public int getTileCount () { return _numTiles; } @Override public Rectangle computeTileBounds (int tileIndex, Rectangle bounds) { // find the row number containing the sought-after tile int ridx, tcount, ty, tx; ridx = tcount = 0; // start tile image position at image start offset tx = _offsetPos.x; ty = _offsetPos.y; while ((tcount += _tileCounts[ridx]) < tileIndex + 1) { // increment tile image position by row height and gap distance ty += (_heights[ridx++] + _gapSize.height); } // determine the horizontal index of this tile in the row int xidx = tileIndex - (tcount - _tileCounts[ridx]); // final image x-position is based on tile width and gap distance tx += (xidx * (_widths[ridx] + _gapSize.width)); // Log.info("Computed tile bounds [tileIndex=" + tileIndex + // ", ridx=" + ridx + ", xidx=" + xidx + ", tx=" + tx + ", ty=" + ty + "]."); // crop the tile-sized image chunk from the full image bounds.setBounds(tx, ty, _widths[ridx], _heights[ridx]); return bounds; } /** * Sets the tile counts which are the number of tiles in each row of the tileset image. Each * row can have an arbitrary number of tiles. */ public void setTileCounts (int[] tileCounts) { _tileCounts = tileCounts; // compute our total tile count computeTileCount(); } /** * Returns the tile count settings. */ public int[] getTileCounts () { return _tileCounts; } /** * Computes our total tile count from the individual counts for each row. */ protected void computeTileCount () { // compute our number of tiles _numTiles = 0; for (int count : _tileCounts) { _numTiles += count; } } /** * Sets the tile widths for each row. Each row can have tiles of a different width. */ public void setWidths (int[] widths) { _widths = widths; } /** * Returns the width settings. */ public int[] getWidths () { return _widths; } /** * Sets the tile heights for each row. Each row can have tiles of a different height. */ public void setHeights (int[] heights) { _heights = heights; } /** * Returns the height settings. */ public int[] getHeights () { return _heights; } /** * Sets the offset in pixels of the upper left corner of the first tile in the first row. If * the tileset image has a border, this can be set to account for it. */ public void setOffsetPos (Point offsetPos) { _offsetPos = offsetPos; } /** * Sets the size of the gap between tiles (in pixels). If the tiles have space between them, * this can be set to account for it. */ public void setGapSize (Dimension gapSize) { _gapSize = gapSize; } @Override protected void toString (StringBuilder buf) { super.toString(buf); buf.append(", widths=").append(StringUtil.toString(_widths)); buf.append(", heights=").append(StringUtil.toString(_heights)); buf.append(", tileCounts=").append(StringUtil.toString(_tileCounts)); buf.append(", offsetPos=").append(StringUtil.toString(_offsetPos)); buf.append(", gapSize=").append(StringUtil.toString(_gapSize)); } private void readObject (ObjectInputStream in) throws IOException, ClassNotFoundException { in.defaultReadObject(); // compute our total tile count computeTileCount(); } /** The number of tiles in each row. */ protected int[] _tileCounts; /** The number of tiles in the tileset. */ protected int _numTiles; /** The width of the tiles in each row in pixels. */ protected int[] _widths; /** The height of the tiles in each row in pixels. */ protected int[] _heights; /** The offset distance (x, y) in pixels from the top-left of the image to the start of the * first tile image. */ protected Point _offsetPos = new Point(); /** The distance (x, y) in pixels between each tile in each row horizontally, and between each * row of tiles vertically. */ protected Dimension _gapSize = new Dimension(); /** Increase this value when object's serialized state is impacted by a class change * (modification of fields, inheritance). */ private static final long serialVersionUID = 1; }