// // Nenya library - tools for developing networked games // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved // https://github.com/threerings/nenya // // This library is free software; you can redistribute it and/or modify it // under the terms of the GNU Lesser General Public License as published // by the Free Software Foundation; either version 2.1 of the License, or // (at your option) any later version. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA package com.threerings.media.image; import java.awt.Graphics2D; import java.awt.image.BufferedImage; /** * Provides an interface via which images can be accessed in a way that allows them to optionally * be located in video memory where that affords performance improvements. */ public interface Mirage { /** * Renders this mirage at the specified position in the supplied graphics context. */ public void paint (Graphics2D gfx, int x, int y); /** * Returns the width of this mirage. */ public int getWidth (); /** * Returns the height of this mirage. */ public int getHeight (); /** * Returns true if this mirage contains a non-transparent pixel at the specified coordinate. */ public boolean hitTest (int x, int y); /** * Returns a snapshot of this mirage as a buffered image. The snapshot should <em>not</em> be * modified by the caller. */ public BufferedImage getSnapshot (); /** * Returns an estimate of the memory consumed by this mirage's image raster data. */ public long getEstimatedMemoryUsage (); }