// // Nenya library - tools for developing networked games // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved // https://github.com/threerings/nenya // // This library is free software; you can redistribute it and/or modify it // under the terms of the GNU Lesser General Public License as published // by the Free Software Foundation; either version 2.1 of the License, or // (at your option) any later version. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA package com.threerings.miso.client; import java.io.IOException; import java.awt.DisplayMode; import java.awt.GraphicsConfiguration; import java.awt.GraphicsDevice; import java.awt.GraphicsEnvironment; import com.samskivert.util.Config; import com.samskivert.swing.util.SwingUtil; import com.threerings.resource.ResourceManager; import com.threerings.media.FrameManager; import com.threerings.media.image.ClientImageManager; import com.threerings.media.sprite.PathAdapter; import com.threerings.media.sprite.Sprite; import com.threerings.media.tile.bundle.BundledTileSetRepository; import com.threerings.media.util.LinePath; import com.threerings.media.util.Path; import com.threerings.miso.MisoConfig; import com.threerings.miso.tile.MisoTileManager; import com.threerings.miso.util.MisoContext; import com.threerings.cast.CharacterComponent; import com.threerings.cast.CharacterDescriptor; import com.threerings.cast.CharacterManager; import com.threerings.cast.CharacterSprite; import com.threerings.cast.NoSuchComponentException; import com.threerings.cast.bundle.BundledComponentRepository; import static com.threerings.miso.Log.log; /** * Tests the scrolling capabilities of the IsoSceneView. */ public class ScrollingTestApp { /** * Construct and initialize the scrolling test app. */ public ScrollingTestApp (String[] args) throws IOException { // get the graphics environment GraphicsEnvironment env = GraphicsEnvironment.getLocalGraphicsEnvironment(); // get the target graphics device GraphicsDevice gd = env.getDefaultScreenDevice(); log.info("Graphics device", "dev", gd, "mem", gd.getAvailableAcceleratedMemory(), "displayChange", gd.isDisplayChangeSupported(), "fullScreen", gd.isFullScreenSupported()); // get the graphics configuration and display mode information GraphicsConfiguration gc = gd.getDefaultConfiguration(); DisplayMode dm = gd.getDisplayMode(); log.info("Display mode", "bits", dm.getBitDepth(), "wid", dm.getWidth(), "hei", dm.getHeight(), "refresh", dm.getRefreshRate()); // create the window _frame = new ScrollingFrame(gc); // set up our frame manager _framemgr = FrameManager.newInstance(_frame); // we don't need to configure anything ResourceManager rmgr = new ResourceManager("rsrc"); rmgr.initBundles(null, "config/resource/manager.properties", null); ClientImageManager imgr = new ClientImageManager(rmgr, _frame); _tilemgr = new MisoTileManager(rmgr, imgr); _tilemgr.setTileSetRepository(new BundledTileSetRepository(rmgr, imgr, "tilesets")); // hack in some different MisoProperties MisoConfig.config = new Config("rsrc/config/miso/scrolling"); // create the context object MisoContext ctx = new ContextImpl(); // create the various managers BundledComponentRepository crepo = new BundledComponentRepository(rmgr, imgr, "components"); CharacterManager charmgr = new CharacterManager(imgr, crepo); // create our scene view panel _panel = new MisoScenePanel(ctx, MisoConfig.getSceneMetrics()); _frame.setPanel(_panel); // create our "ship" sprite String scclass = "navsail", scname = "smsloop"; try { CharacterComponent ccomp = crepo.getComponent(scclass, scname); CharacterDescriptor desc = new CharacterDescriptor( new int[] { ccomp.componentId }, null); // now create the actual sprite and stick 'em in the scene _ship = charmgr.getCharacter(desc); if (_ship != null) { _ship.setFollowingPathAction("sailing"); _ship.setRestingAction("sailing"); _ship.setActionSequence("sailing"); _ship.setLocation(0, 0); _panel.addSprite(_ship); } } catch (NoSuchComponentException nsce) { log.warning("Can't locate ship component", "class", scclass, "name", scname); } _ship.addSpriteObserver(new PathAdapter() { @Override public void pathCompleted (Sprite sprite, Path path, long when) { // keep scrolling for a spell if (++_sidx < DX.length) { int x = _ship.getX(), y = _ship.getY(); LinePath lpath = new LinePath( x, y, x + DX[_sidx], y + DY[_sidx], 30000l); _ship.move(lpath); } } protected int _sidx = -1; protected final int[] DX = { 1620, 0, 1000, -1000, 1000, 2000 }; protected final int[] DY = { 1400, 1000, 0, 1000, -1000, 1000 }; }); // make the panel follow the ship around _panel.setFollowsPathable(_ship, MisoScenePanel.CENTER_ON_PATHABLE); int x = _ship.getX(), y = _ship.getY(); _ship.move(new LinePath(x, y, x, y + 1000, 3000l)); // size and position the window, entering full-screen exclusive mode if available if (gd.isFullScreenSupported()) { log.info("Entering full-screen exclusive mode."); gd.setFullScreenWindow(_frame); _frame.setUndecorated(true); } else { log.warning("Full-screen exclusive mode not available."); // _frame.pack(); _frame.setSize(200, 300); SwingUtil.centerWindow(_frame); } try { _panel.setSceneModel(new ScrollingScene(ctx)); } catch (Exception e) { log.warning("Error creating scene.", e); } } /** * The implementation of the MisoContext interface that provides handles to the manager * objects that offer commonly used services. */ protected class ContextImpl implements MisoContext { public MisoTileManager getTileManager () { return _tilemgr; } public FrameManager getFrameManager () { return _framemgr; } } /** * Run the application. */ public void run () { // show the window _frame.setVisible(true); _framemgr.start(); } /** * Instantiate the application object and start it running. */ public static void main (String[] args) { try { ScrollingTestApp app = new ScrollingTestApp(args); app.run(); } catch (IOException ioe) { System.err.println("Error initializing scrolling app."); ioe.printStackTrace(); } } /** The tile manager object. */ protected MisoTileManager _tilemgr; /** The frame manager. */ protected FrameManager _framemgr; /** The main application window. */ protected ScrollingFrame _frame; /** The main panel. */ protected MisoScenePanel _panel; /** The ship in the center of our screen. */ protected CharacterSprite _ship; }