// // Nenya library - tools for developing networked games // Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved // https://github.com/threerings/nenya // // This library is free software; you can redistribute it and/or modify it // under the terms of the GNU Lesser General Public License as published // by the Free Software Foundation; either version 2.1 of the License, or // (at your option) any later version. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA package com.threerings.media.util; import java.awt.Point; /** * A path node is a single destination point in a {@link Path}. */ public class PathNode { /** The node coordinates in screen pixels. */ public Point loc; /** The direction to face while heading toward the node. */ public int dir; /** * Construct a path node object. * * @param x the node x-position. * @param y the node y-position. * @param dir the facing direction. */ public PathNode (int x, int y, int dir) { loc = new Point(x, y); this.dir = dir; } @Override public String toString () { StringBuilder buf = new StringBuilder(); buf.append("["); toString(buf); return buf.append("]").toString(); } /** * This should be overridden by derived classes (which should be sure to call * <code>super.toString()</code>) to append the derived class specific path node information * to the string buffer. */ public void toString (StringBuilder buf) { buf.append("x=").append(loc.x); buf.append(", y=").append(loc.y); buf.append(", dir=").append(dir); } }