package org.infinispan.client.hotrod; import static org.testng.AssertJUnit.assertEquals; import static org.testng.AssertJUnit.assertNotNull; import static org.testng.AssertJUnit.assertNotSame; import static org.testng.AssertJUnit.assertTrue; import java.net.InetSocketAddress; import java.net.SocketAddress; import java.util.ArrayList; import java.util.Collections; import java.util.HashSet; import java.util.List; import java.util.Set; import org.infinispan.client.hotrod.impl.transport.tcp.RoundRobinBalancingStrategy; import org.testng.annotations.BeforeMethod; import org.testng.annotations.Test; /** * @author Mircea.Markus@jboss.com * @since 4.1 */ @Test (groups = "unit", testName = "client.hotrod.RoundRobinBalancingStrategyTest") public class RoundRobinBalancingStrategyTest { SocketAddress addr1 = new InetSocketAddress("localhost",1111); SocketAddress addr2 = new InetSocketAddress("localhost",2222); SocketAddress addr3 = new InetSocketAddress("localhost",3333); SocketAddress addr4 = new InetSocketAddress("localhost",4444); private List<SocketAddress> defaultServers; private RoundRobinBalancingStrategy strategy; @BeforeMethod public void setUp() { strategy = new RoundRobinBalancingStrategy(); defaultServers = new ArrayList<SocketAddress>(); defaultServers.add(addr1); defaultServers.add(addr2); defaultServers.add(addr3); strategy.setServers(defaultServers); } public void simpleTest() { assertEquals(addr1, strategy.nextServer(null)); assertEquals(addr2, strategy.nextServer(null)); assertEquals(addr3, strategy.nextServer(null)); assertEquals(addr1, strategy.nextServer(null)); assertEquals(addr2, strategy.nextServer(null)); assertEquals(addr3, strategy.nextServer(null)); assertEquals(addr1, strategy.nextServer(null)); assertEquals(addr2, strategy.nextServer(null)); assertEquals(addr3, strategy.nextServer(null)); } public void testAddServer() { List<SocketAddress> newServers = new ArrayList<SocketAddress>(defaultServers); newServers.add(addr4); strategy.setServers(newServers); assertEquals(addr1, strategy.nextServer(null)); assertEquals(addr2, strategy.nextServer(null)); assertEquals(addr3, strategy.nextServer(null)); assertEquals(addr4, strategy.nextServer(null)); assertEquals(addr1, strategy.nextServer(null)); assertEquals(addr2, strategy.nextServer(null)); assertEquals(addr3, strategy.nextServer(null)); assertEquals(addr4, strategy.nextServer(null)); assertEquals(addr1, strategy.nextServer(null)); assertEquals(addr2, strategy.nextServer(null)); assertEquals(addr3, strategy.nextServer(null)); } public void testRemoveServer() { List<SocketAddress> newServers = new ArrayList<SocketAddress>(defaultServers); newServers.remove(addr3); strategy.setServers(newServers); assertEquals(addr1, strategy.nextServer(null)); assertEquals(addr2, strategy.nextServer(null)); assertEquals(addr1, strategy.nextServer(null)); assertEquals(addr2, strategy.nextServer(null)); assertEquals(addr1, strategy.nextServer(null)); assertEquals(addr2, strategy.nextServer(null)); } public void testRemoveServerAfterActivity() { assertEquals(addr1, strategy.nextServer(null)); assertEquals(addr2, strategy.nextServer(null)); assertEquals(addr3, strategy.nextServer(null)); assertEquals(addr1, strategy.nextServer(null)); assertEquals(addr2, strategy.nextServer(null)); List<SocketAddress> newServers = new ArrayList<SocketAddress>(defaultServers); newServers.remove(addr3); strategy.setServers(newServers); // the next server index is reset to 0 because it would have been out of bounds assertEquals(addr1, strategy.nextServer(null)); assertEquals(addr2, strategy.nextServer(null)); assertEquals(addr1, strategy.nextServer(null)); assertEquals(addr2, strategy.nextServer(null)); assertEquals(addr1, strategy.nextServer(null)); assertEquals(addr2, strategy.nextServer(null)); } public void testAddServerAfterActivity() { assertEquals(addr1, strategy.nextServer(null)); assertEquals(addr2, strategy.nextServer(null)); assertEquals(addr3, strategy.nextServer(null)); assertEquals(addr1, strategy.nextServer(null)); assertEquals(addr2, strategy.nextServer(null)); List<SocketAddress> newServers = new ArrayList<SocketAddress>(defaultServers); newServers.add(addr4); strategy.setServers(newServers); // the next server index is still valid, so it is not reset assertEquals(addr3, strategy.nextServer(null)); assertEquals(addr4, strategy.nextServer(null)); assertEquals(addr1, strategy.nextServer(null)); assertEquals(addr2, strategy.nextServer(null)); assertEquals(addr3, strategy.nextServer(null)); assertEquals(addr4, strategy.nextServer(null)); assertEquals(addr1, strategy.nextServer(null)); assertEquals(addr2, strategy.nextServer(null)); assertEquals(addr3, strategy.nextServer(null)); assertEquals(addr4, strategy.nextServer(null)); } public void testFailedServers1() { strategy.setServers(defaultServers); Set<SocketAddress> failedServers = Collections.singleton(addr1); // other servers should be available final int LOOPS = 10; int c1 = 0, c2 = 0; for (int i = 0; i < LOOPS; ++i) { SocketAddress server = strategy.nextServer(failedServers); assertNotNull(server); assertNotSame(addr1, server); if (server.equals(addr2)) { c1++; } else if (server.equals(addr3)) { c2++; } } assertEquals(LOOPS, c1 + c2); assertTrue(Math.abs(c1 - c2) <= 1); } public void testFailedServers2() { strategy.setServers(defaultServers); Set<SocketAddress> failedServers = new HashSet<SocketAddress>(defaultServers); // with all servers failed, the behaviour should be the same assertEquals(addr1, strategy.nextServer(failedServers)); assertEquals(addr2, strategy.nextServer(failedServers)); assertEquals(addr3, strategy.nextServer(failedServers)); assertEquals(addr1, strategy.nextServer(failedServers)); } }