/* * Copyright (c) 2011-2016, Peter Abeles. All Rights Reserved. * * This file is part of BoofCV (http://boofcv.org). * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package boofcv.alg.interpolate.impl; import boofcv.alg.interpolate.InterpolatePixelMB; import boofcv.alg.interpolate.InterpolatePixelS; import boofcv.core.image.FactoryGImageMultiBand; import boofcv.core.image.GImageMultiBand; import boofcv.core.image.border.BorderType; import boofcv.core.image.border.FactoryImageBorder; import boofcv.core.image.border.ImageBorder; import boofcv.factory.interpolate.FactoryInterpolation; import boofcv.struct.image.ImageGray; import boofcv.struct.image.ImageInterleaved; /** * Generic class for testing bilinear interpolation * * @author Peter Abeles */ public abstract class GeneralBilinearPixelMultiChecks<T extends ImageInterleaved> extends GeneralChecksInterpolationPixelMB<T> { @Override protected InterpolatePixelMB<T> wrap(T image, int minValue, int maxValue) { return FactoryInterpolation.bilinearPixelMB(image, null); } @Override protected <SB extends ImageGray> InterpolatePixelS<SB> wrapSingle(SB image, int minValue, int maxValue) { return FactoryInterpolation.bilinearPixelS(image, null); } @Override protected void compute(T _img, float x, float y, float pixel[] ) { ImageBorder<T> imgB = FactoryImageBorder.interleaved(_img, BorderType.EXTENDED); GImageMultiBand img = FactoryGImageMultiBand.wrap(imgB); float []X0Y0 = new float[ _img.getNumBands() ]; float []X1Y0 = new float[ _img.getNumBands() ]; float []X1Y1 = new float[ _img.getNumBands() ]; float []X0Y1 = new float[ _img.getNumBands() ]; int gX = (int) x; int gY = (int) y; img.get(gX , gY , X0Y0); img.get(gX+1, gY , X1Y0); img.get(gX , gY+1, X0Y1); img.get(gX+1, gY+1, X1Y1); for (int i = 0; i < _img.getNumBands(); i++) { float v0 = X0Y0[i]; float v1 = X1Y0[i]; float v2 = X0Y1[i]; float v3 = X1Y1[i]; x %= 1f; y %= 1f; float a = 1f - x; float b = 1f - y; pixel[i] = a * b * v0 + x * b * v1 + a * y * v2 + x * y * v3; } } }