/*
* Copyright (c) 2011-2016, Peter Abeles. All Rights Reserved.
*
* This file is part of BoofCV (http://boofcv.org).
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package boofcv.alg.interpolate.impl;
import boofcv.alg.interpolate.InterpolatePixelMB;
import boofcv.alg.interpolate.InterpolatePixelS;
import boofcv.core.image.FactoryGImageMultiBand;
import boofcv.core.image.GImageMultiBand;
import boofcv.core.image.border.BorderType;
import boofcv.core.image.border.FactoryImageBorder;
import boofcv.core.image.border.ImageBorder;
import boofcv.factory.interpolate.FactoryInterpolation;
import boofcv.struct.image.ImageGray;
import boofcv.struct.image.ImageInterleaved;
/**
* Generic class for testing bilinear interpolation
*
* @author Peter Abeles
*/
public abstract class GeneralBilinearPixelMultiChecks<T extends ImageInterleaved> extends GeneralChecksInterpolationPixelMB<T> {
@Override
protected InterpolatePixelMB<T> wrap(T image, int minValue, int maxValue) {
return FactoryInterpolation.bilinearPixelMB(image, null);
}
@Override
protected <SB extends ImageGray> InterpolatePixelS<SB> wrapSingle(SB image, int minValue, int maxValue) {
return FactoryInterpolation.bilinearPixelS(image, null);
}
@Override
protected void compute(T _img, float x, float y, float pixel[] ) {
ImageBorder<T> imgB = FactoryImageBorder.interleaved(_img, BorderType.EXTENDED);
GImageMultiBand img = FactoryGImageMultiBand.wrap(imgB);
float []X0Y0 = new float[ _img.getNumBands() ];
float []X1Y0 = new float[ _img.getNumBands() ];
float []X1Y1 = new float[ _img.getNumBands() ];
float []X0Y1 = new float[ _img.getNumBands() ];
int gX = (int) x;
int gY = (int) y;
img.get(gX , gY , X0Y0);
img.get(gX+1, gY , X1Y0);
img.get(gX , gY+1, X0Y1);
img.get(gX+1, gY+1, X1Y1);
for (int i = 0; i < _img.getNumBands(); i++) {
float v0 = X0Y0[i];
float v1 = X1Y0[i];
float v2 = X0Y1[i];
float v3 = X1Y1[i];
x %= 1f;
y %= 1f;
float a = 1f - x;
float b = 1f - y;
pixel[i] = a * b * v0 + x * b * v1 + a * y * v2 + x * y * v3;
}
}
}