/* * Copyright (c) 2011-2016, Peter Abeles. All Rights Reserved. * * This file is part of BoofCV (http://boofcv.org). * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package boofcv.alg.distort; import boofcv.struct.distort.Point2Transform2_F32; import georegression.struct.point.Point2D_F32; /** * Applies a transform which outputs normalized image coordinates then converts that into * pixel coordinates * * @author Peter Abeles */ public class Transform2ThenPixel_F32 implements Point2Transform2_F32 { float fx, fy, skew, cx, cy; Point2Transform2_F32 first; public Transform2ThenPixel_F32(Point2Transform2_F32 first) { this.first = first; } public Point2Transform2_F32 set( /**/double fx, /**/double fy, /**/double skew, /**/double cx, /**/double cy ) { this.fx = (float)fx; this.fy = (float)fy; this.skew = (float)skew; this.cx = (float)cx; this.cy = (float)cy; return this; } @Override public void compute(float x, float y, Point2D_F32 out) { first.compute(x,y,out); x = out.x; y = out.y; out.x = fx*x + skew*y + cx; out.y = fy*y + cy; } }