/*
* Copyright (C) 2004-2014 L2J Server
*
* This file is part of L2J Server.
*
* L2J Server is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J Server is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jserver.gameserver.network.serverpackets;
import com.l2jserver.gameserver.instancemanager.TerritoryWarManager;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
/**
* @author JIV
*/
public class ExDominionWarStart extends L2GameServerPacket
{
private final int _objId;
private final int _terId;
private final boolean _isDisguised;
public ExDominionWarStart(L2PcInstance player)
{
_objId = player.getObjectId();
_terId = TerritoryWarManager.getInstance().getRegisteredTerritoryId(player);
_isDisguised = TerritoryWarManager.getInstance().isDisguised(_objId);
}
@Override
protected void writeImpl()
{
writeC(0xFE);
writeH(0xA4); // 603
writeD(_objId);
writeD(0x01); // ??
writeD(_terId);
writeD(_isDisguised ? 1 : 0);
writeD(_isDisguised ? _terId : 0);
}
}