/*
* Copyright (C) 2004-2014 L2J Server
*
* This file is part of L2J Server.
*
* L2J Server is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J Server is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jserver.gameserver.network.clientpackets;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.instancemanager.AwakingManager;
/**
* Format: (ch) d
* @author ALF
*/
public class RequestChangeToAwakenedClass extends L2GameClientPacket
{
private static final String _C__D0_A5_REQUESTCHANGETOAWAKENEDCLASS = "[C] D0:A5 RequestChangeToAwakenedClass";
private int _newId;
@Override
protected void readImpl()
{
_newId = readD(); // 1 - , 0 -
}
@Override
protected void runImpl()
{
L2PcInstance activeChar = getClient().getActiveChar();
if (activeChar == null)
return;
if (_newId > 0)
AwakingManager.getInstance().SetAwakingId(activeChar);
}
@Override
public String getType()
{
return _C__D0_A5_REQUESTCHANGETOAWAKENEDCLASS;
}
}