/*
* Copyright (C) 2004-2014 L2J Server
*
* This file is part of L2J Server.
*
* L2J Server is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J Server is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jserver.gameserver.network.clientpackets;
import com.l2jserver.gameserver.model.ClanPrivilege;
import com.l2jserver.gameserver.model.L2ClanMember;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.network.SystemMessageId;
public class RequestGiveNickName extends L2GameClientPacket
{
private static final String _C__0B_REQUESTGIVENICKNAME = "[C] 0B RequestGiveNickName";
private String _target;
private String _title;
@Override
protected void readImpl()
{
_target = readS();
_title = readS();
}
@Override
protected void runImpl()
{
L2PcInstance activeChar = getClient().getActiveChar();
if (activeChar == null)
{
return;
}
// Noblesse can bestow a title to themselves
if (activeChar.isNoble() && _target.equalsIgnoreCase(activeChar.getName()))
{
activeChar.setTitle(_title);
activeChar.sendPacket(SystemMessageId.TITLE_CHANGED);
activeChar.broadcastTitleInfo();
}
else
{
// Can the player change/give a title?
if (!activeChar.hasClanPrivilege(ClanPrivilege.CL_GIVE_TITLE))
{
activeChar.sendPacket(SystemMessageId.YOU_ARE_NOT_AUTHORIZED_TO_DO_THAT);
return;
}
if (activeChar.getClan().getLevel() < 3)
{
activeChar.sendPacket(SystemMessageId.CLAN_LVL_3_NEEDED_TO_ENDOWE_TITLE);
return;
}
L2ClanMember member1 = activeChar.getClan().getClanMember(_target);
if (member1 != null)
{
L2PcInstance member = member1.getPlayerInstance();
if (member != null)
{
// is target from the same clan?
member.setTitle(_title);
member.sendPacket(SystemMessageId.TITLE_CHANGED);
member.broadcastTitleInfo();
}
else
{
activeChar.sendPacket(SystemMessageId.TARGET_IS_NOT_FOUND_IN_THE_GAME);
}
}
else
{
activeChar.sendPacket(SystemMessageId.TARGET_MUST_BE_IN_CLAN);
}
}
}
@Override
public String getType()
{
return _C__0B_REQUESTGIVENICKNAME;
}
}