/*
* Copyright (C) 2004-2014 L2J Server
*
* This file is part of L2J Server.
*
* L2J Server is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J Server is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jserver.gameserver.model.zone;
/**
* Zone Ids.
* @author Zoey76
*/
public enum ZoneId
{
PVP(0),
PEACE(1),
SIEGE(2),
MOTHER_TREE(3),
CLAN_HALL(4),
LANDING(5),
NO_LANDING(6),
WATER(7),
JAIL(8),
MONSTER_TRACK(9),
CASTLE(10),
SWAMP(11),
NO_SUMMON_FRIEND(12),
FORT(13),
NO_STORE(14),
TOWN(15),
SCRIPT(16),
HQ(17),
DANGER_AREA(18),
ALTERED(19),
NO_BOOKMARK(20),
NO_ITEM_DROP(21),
NO_RESTART(22),
JUMP(23); // 603
private final int _id;
private ZoneId(int id)
{
_id = id;
}
public int getId()
{
return _id;
}
public static int getZoneCount()
{
return values().length;
}
}