/*
* Copyright (C) 2004-2014 L2J DataPack
*
* This file is part of L2J DataPack.
*
* L2J DataPack is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J DataPack is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package quests.Q00320_BonesTellTheFuture;
import com.l2jserver.gameserver.enums.Race;
import com.l2jserver.gameserver.model.actor.L2Npc;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.model.quest.Quest;
import com.l2jserver.gameserver.model.quest.QuestState;
import com.l2jserver.gameserver.model.quest.State;
/**
* Bones Tell The Future (320)
* @author ivantotov
*/
public final class Q00320_BonesTellTheFuture extends Quest
{
// NPC
private static final int TETRACH_KAITAR = 30359;
// Item
private static final int BONE_FRAGMENT = 809;
// Misc
private static final int MIN_LEVEL = 10;
private static final int REQUIRED_BONE_COUNT = 10;
private static final double DROP_CHANCE = 0.18;
// Monsters
private static final int[] MONSTERS =
{
20517, // Skeleton Hunter
20518, // Skeleton Hunter Archer
};
public Q00320_BonesTellTheFuture()
{
super(320, Q00320_BonesTellTheFuture.class.getSimpleName(), "Bones Tell The Future");
addStartNpc(TETRACH_KAITAR);
addTalkId(TETRACH_KAITAR);
addKillId(MONSTERS);
registerQuestItems(BONE_FRAGMENT);
}
@Override
public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
{
final QuestState st = player.getQuestState(getName());
if ((st != null) && event.equals("30359-04.htm"))
{
st.startQuest();
return event;
}
return null;
}
@Override
public String onKill(L2Npc npc, L2PcInstance killer, boolean isSummon)
{
final QuestState qs = getRandomPartyMemberState(killer, 1, 3, npc);
if ((qs != null) && qs.giveItemRandomly(npc, BONE_FRAGMENT, 1, REQUIRED_BONE_COUNT, DROP_CHANCE, true))
{
qs.setCond(2);
}
return super.onKill(npc, killer, isSummon);
}
@Override
public String onTalk(L2Npc npc, L2PcInstance player)
{
String htmltext = getNoQuestMsg(player);
final QuestState st = player.getQuestState(getName());
if (st == null)
{
return htmltext;
}
switch (st.getState())
{
case State.CREATED:
{
htmltext = (player.getRace() == Race.DARK_ELF) ? (player.getLevel() >= MIN_LEVEL) ? "30359-03.htm" : "30359-02.htm" : "30359-00.htm";
break;
}
case State.STARTED:
{
if (st.getQuestItemsCount(BONE_FRAGMENT) >= REQUIRED_BONE_COUNT)
{
htmltext = "30359-06.html";
st.giveAdena(8470, true);
st.exitQuest(true, true);
}
else
{
htmltext = "30359-05.html";
}
break;
}
}
return htmltext;
}
}