/*
* Copyright (C) 2004-2014 L2J Server
*
* This file is part of L2J Server.
*
* L2J Server is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J Server is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jserver.gameserver.network.communityserver.readpackets;
import org.netcon.BaseReadPacket;
import com.l2jserver.gameserver.model.L2World;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.network.serverpackets.CSShowComBoard;
/**
* @authors Forsaiken, Gigiikun
*/
public final class RequestPlayerShowBoard extends BaseReadPacket
{
// private static final Logger _log = Logger.getLogger(RequestPlayerShowBoard.class.getName());
public RequestPlayerShowBoard(final byte[] data)
{
super(data);
}
@Override
public final void run()
{
final int playerObjId = super.readD();
final int length = super.readD();
final byte[] html = super.readB(length);
L2PcInstance player = L2World.getInstance().getPlayer(playerObjId);
if (player == null)
{
return;
}
player.sendPacket(new CSShowComBoard(html));
}
}